End of Playtest #1
Greetings diceslingers,
We are concluding the 2-week long playtest today, and we want to thank everyone who participated and provided invaluable feedback. With your help, we have identified a ton of bugs and gameplay aspects that we want to further tweak over the coming months.
Getting continuous player feedback is integral to the way we develop SpellRogue, so we are very happy with how this particular playtest has run. Be assured that we will run more playtests in the coming months, and plan to invite new batches of players. Players that already had playtest access will be able to play again, but we will let you know ahead of time.
Tim & Thorbjørn.
We are concluding the 2-week long playtest today, and we want to thank everyone who participated and provided invaluable feedback. With your help, we have identified a ton of bugs and gameplay aspects that we want to further tweak over the coming months.
Getting continuous player feedback is integral to the way we develop SpellRogue, so we are very happy with how this particular playtest has run. Be assured that we will run more playtests in the coming months, and plan to invite new batches of players. Players that already had playtest access will be able to play again, but we will let you know ahead of time.
Tim & Thorbjørn.