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Robocraft 2 News

Next Fest Island Now Live! Further Improvements To Lighting

Hello Robocrafters!

It’s update time! We are also now out of maintenance and are getting ready for NEXT FEST! And if you haven’t done so already, please make sure to add the game to your Steam Wishlist now! It really helps us out!

https://store.steampowered.com/app/1991140/Robocraft_2/

This update includes new content and a number of improvements! Check it out below!

Firstly, the Steam Next Fest Island is now live and players will be able to unlock the EVIL items right now! We’ve increased the player level to 73 so you can begin earning tech points to unlock these awesome new cosmetic items! We’ve got a new cosmetic material, new skins, a new switch plate, and some profile customizations too!



The entire NEXT FEST Island content is available to unlock for free.



[h3]MORE LIGHTING IMPROVEMENTS![/h3]

You thought we were stopping at visual improvements with the new interiors! Of course not! We’ve made a few more adjustments. Firstly the towers now emit light based on the colour of the tower!



We’ve also improved the visual look of the flooring for interiors!



The final change for this update is dynamic indoor/outdoor lighting. As you move into buildings and under cover the lighting will adjust accordingly by adjusting the post-processing filters to suit whether the player is within an interior or outside.

One of the areas we noticed that there was some drain on performance was when the game created the wheel smoke effects. We’ve made some adjustments and you should see an increase in performance.

Other changes:
  • Client Crash fixes
  • Opacity change for Crosshairs
  • Rebalanced Mass on unobtanium used in Powerful Robocraft. This should feel a little different to drive and be heavier.
  • Fixed incorrect string for the Battle Matrix unlock.


The CRF Search fix is also underway and may not immediately work but we are expecting it will be fixed within the next day.

Currently In Maintenance - Will Be Live soon!

Hello Robocrafters!

We're currently in maintenance and will hope to be back up and running very soon.

Anyone logging in with the demo will see a "Client mismatch" error, this is because we are in maintenance. We're going to be updating the messaging on that in the future so that it provides you with better information!

We are planning a new update soon which will give you more items to unlock and will improve the look of the game too!

Please stay tuned for more updates and information

Assembly Malfunction - Cray Plush Now Live

Hello Robocrafters!

Cray, the unstoppable robot warrior and Mars’ ultimate Protonium hunter is an unstoppable SCU that has been a part of the Robocraft universe since 2015! Now, due to an assembly error, Crays thick robotic outer shell was accidentally replaced with a cuddly exterior and the manufacturing size was set to “Cuddly”



Act now to claim your limited edition Cray Plush! Because once our engineers fix the assembly error in the next two weeks you will not have a chance to procure one of these ultra rare Crays!

Visit this page now: https://www.makeship.com/products/cray-plush


Here are some pre-approved scenarios where your cuddly cray can be used

  • Snuggle buddy
  • Dog chew toy
  • Ambient decoration
  • Theatre productions
  • Your plus one for social events
  • Car pooling
  • Paperweight
  • Taunting those who do not have their own Cray plush
  • Door stop
  • Ally in any upcoming battles*
  • Family portraits




*The Cray plush is not equipped to fight in battle… They are too soft and cuddly!

Demo Updated! New interior lighting, crosshairs and real-time aiming reticules

Hello Robocrafters!

It is update time! We’re working right now on polishing in preparation for Robocraft 2’s entry into Steam Next Fest. A bunch of new players will join us over that time and we hope that they’ll enjoy the game and be a part of our community leading up to launch later this year!

[h3]INTERIOR LIGHTING[/h3]
Surprise! The new interior lighting is now live! We shared the first look of this just a couple of days ago and you can see it in action via these images







We have some more improvements to the environment planned that we’ll share later too!

[h3]REAL TIME AIMING RETICLES AND CROSSHAIR[/h3]
We have also made live the new aiming system! Most noticeably you’ll see the crosshair updated with new visuals. And depending on the weapon you use, you’ll see a different Crosshair.

For example, this is the new Plasma crosshair:



You’ll be able to see exactly when the next shot can be fired as the recharge bar on the side fills!

We also have small real-time aiming reticles that show in real time where your gun is currently aiming.

https://static.wixstatic.com/media/062663_e257fc4bf09b4590b147f35e579de8a6~mv2.gif
This can actually be particularly useful even if a weapon has been shot off as you can still see where it is aiming. I’ve used this personally to help guide my shots for plasma when the gun is still on the top of my machine.

If you are using multiple weapons, the crosshair will select the most useful crosshair for that particular build. So for example, if you have a plasma and Laser set up, it will show the crosshair for plasma because you need to see the reload speed of Plasma. All weapons will show the real-time aiming reticles

[h3]TECH LADDER CHANGES[/h3]
When we introduced the timer to Robocraft 2 for the tech Ladder, we said we’d remove it once servers were up 24 hours a day. We have now done that. But we’ve also reduced the amount of Robits needed to progress through each step of the tech ladder. Essentially, every match you play could give you enough Robits to unlock the next step of the Tech Ladder.

[h3]BATTLE GATE OPTIMISED[/h3]
We have also updated the Battle Gate which will make it use less resources as it is built with fewer blocks.



[h3]POWERFUL ROBOT SWITCH UP[/h3]
The Powerful Robots have had a bit of a switch up on the maps! Ma’adim terminus will now feature the Marauder while Helas Basin will include the Judicator.

[h3]ONE OF THE MOST REQUESTED BUG FIXES IS LIVE![/h3]
A HUGE requested bug fix has now been made live! You should no longer see the camera go inside your robocraft when parts like turrets are destroyed.

[h3]MORE LANGUAGES[/h3]
We’ve added support for the following languages on Steam

Italian
Korean
Polish
Portuegese (Europe)
Portuegese (Brazil)

[h3]SERVER FIXES AND LOGGING[/h3]
We’ve been working on some other fixes to server crashes that have been reported and added more logging so that we can help identify issues and debug other reported crashes.

Thank you everyone for the huge support over the last week. If you haven’t wishlisted Robocraft 2 already! You can do so by visiting the Steam Page:

https://store.steampowered.com/app/1991140/Robocraft_2/

Improved Lighting Coming Soon!

Hello Robocrafters!

We wanted to talk about an upcoming change that will improve the visual quality of Robocraft 2. A new lighting system! Check out a preview of it below:



The Robocraft 2 engine uses “Deferred lighting” which means that it can support many lights in an environment with minimal impact on rendering performance. If these lights were set to cast shadows, this would be more impactful on the performance.

We are planning to provide a number of graphical settings that impact how many lights are active.

  • Fastest graphical settings lighting will be disabled
  • Fast and Normal will have lighting enabled but fewer lights active
  • Good & Beautiful will have lighting enabled and the maximum number of lights active


This is just the first of our graphical improvements to the game during the development of Robocraft 2. This lighting may make it into the Next Fest demo on October 9th, so stay tuned!

[h2]Wishlist Robocraft 2:[/h2]
https://store.steampowered.com/app/1991140/Robocraft_2/