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MARVEL SNAP News

New Season: Weapon X

Sharpen your claws and steel your nerves because this month we’re diving deep into the cold metal halls of the Weapon X program. This season explores the rage, pain, and raw power forged in the labs that tried to break Wolverine… and failed spectacularly.

From adamantium nightmares to shattered memories and uncontrollable fury, this season embraces the darker side of mutation, where heroes are made, remade, and rebuilt against their will. The labs might be cold, but the rewards aren’t.

Purchase the Premium or Super Premium Season Pass on shop.marvelsnap.com and unlock AWESOME bonuses, including a Colleen Wing variant from Hyeonsick Choi and three Wrapping Paper Borders.

To ensure you get your rewards:

  1. Log in to the game during the new season
  2. Log into the Web Shop and purchase the Premium or Super Premium Pass
  3. Try not to lose yourself to the seasonal rage
Upgrading from Premium → Super Premium will NOT trigger the bonus. You must purchase the pass directly through the Web Shop.
[h2]SEASON PASS[/h2]


The Weapon X program thought they could control him. They were wrong. Pick up the Super Premium Pass to lock down Adamantium Infusion and an exclusive Variant from Jongsup Kim. 

 
[h2]WEAPON X[/h2]

PREMIUM PASS SERIES 5

After one of your other cards is destroyed, +1 Power. After every 3rd time, improve this effect by 1. (0/3)

 
[h2]ADAMANTIUM INFUSION[/h2]

SUPER PREMIUM PASS SERIES 5

On Reveal: Revive your highest-Power destroyed card here with its Power doubled.


NEW CHARACTERS!
The experiment wasn’t done with Wolverine… and Wolverine wasn’t the only experiment. Welcome to the roster of survivors, soldiers, and side effects.

SERIES 5



Activate: +2 Power for each 5-Cost or higher card you have here and in hand.


SERIES 5




When Discarded: Put this back with -2 Cost.


SERIES 5

Activate: Give the next card you play Power equal to this card’s Power.


SERIES 5


On Reveal: Give one of your other On Reveal cards at each location +2 Power. Repeat for Ongoing, Activate, and End of Turn.


SERIES 5


Activate: If you've had cards discarded and destroyed, afflict front-row enemy cards at each location with -2 Power.

 

LIMITED TIME EVENT / SERIES 4



When Destroyed: Replace this with a 1-Cost card from your hand or deck with +1 Power.


SERIES 4

When Discarded or Destroyed: Randomly split -7 Power among enemy cards.


LIMITED TIME EVENT / SERIES 4



On Reveal: Destroy your highest-Power card here to afflict an enemy card here with that much negative Power.


LIMITED TIME EVENT / SERIES 4



Ongoing: +4 Power if you’ve discarded a card. +4 Power if one of your cards has been destroyed.

[h2]NEW TO SNAP PACKS[/h2]

  • Dec 2nd: Spider Punk - Seasonal Series 5
  • Dec 20th: Hydro-Man - Seasonal Series 4
  • Jan 4th: Wade Wilson - Seasonal Series 4
NEW LOCATIONS

  • Hospice: Changes to card Power are doubled here.
  • Essex’s Lab: After turn 4, destroy a card. Your others here split its Power.
LIMITED TIME GAME MODES

 
A very special Grand Arena is coming! Choose from 8 new Champions featuring art from Marvel’s Cosmic Invasion. For an added twist, and due to popular demand, this run will be using prebuilt decks only, so you can focus on getting games in without worrying about tech cards or collection limitations. Try out Captain America’s Shield Throw, Iron Man’s Stark Technology, Rocket Raccoon’s Massive Arsenal, Thanos’ Inevitable and many more beginning on December 5th.

 



Our brand new mode, Team Clash is here!!! Live out your best team dreams as the Avengers, Guardians of the Galaxy, X-Men, Thunderbolts, or Webslingers! The event will run from December 18-28th at server reset. More information to come in an exclusive video from DeraJN and Ninaisnoob.



ALBUMS AND TAKEOVERS Get all new Variants, Emotes and other Rewards by completing two new albums!

 

Check out the amazing new album featuring Viktor Farro on Dec 15th with a shop takeover lasting two days on Dec 15-16th. 

 

Collect 3: Titania Rage Emote

Collect 6: 3 Mystery Borders

Collect 9: Bullseye - Viktor Farro Variant

Collect 12: 5000 Collector’s Tokens

 

 

A brand new He Tianyou album is coming on Dec 30th. Make sure to check out the shop on Dec 30-31st to grab all of the latest drops.

Collect 3: 3 Mystery Borders

Collect 6: Jean Grey Everything’s Fine Emote

Collect 9: Fantomex - He Tianyou Variant

Collect 12: 5000 Collector’s Tokens

FEATURED SETS

 

Featured Sets are our way of delivering uniquely curated sets of cards and variants. The smaller reward pools allow you to target specific themes or archetypes. Get more of what you want!

 



Check out these awesome variants featuring members of the X-Force from December 3rd-9th.  


 

We’ve put away the shorts and t-shirts, it’s time for some winter apparel. The Winter Vacation variants will be here from Dec 16-25th. 

 


This set brings in some of our favorite variants from members of the Weapon X program. Grab them before they escape! Available from December 25-31st. 

The Weapon X program shaped some of Marvel’s deadliest mutants, and now you get to unleash them.

Experiment. Adapt. Evolve. And above all… share your favorite new decks!

New Season: Arachnid Anarchy

[p]Grab your web-shooters and sling your guitar, Spider-Punk is here and it’s time to jam!

This month, we’re turning up the volume and celebrating all things punk. From high-flying riffs to glitching beats, this season is all about energy, creativity, and teamwork across dimensions. Whether you’re a fan of punk rock or just love seeing Spideys from across the multiverse unite, this one’s for you.


[/p]
WEB SHOP BONUS
[p]
We heard it loud and clear, the web shop bonus is a hit. We’re bringing back an encore with EXCLUSIVE bonuses when you purchase the Premium or Super Premium Season Pass at shop.marvelsnap.com. The bonus includes the Black Cat - Ejikure Variant, and 3 White Fire Card Borders!

BEWARE! There are proper steps to follow to ensure you get the Web Shop bonus.
[/p]
  • [p]Step 1: Login to the game during the new season[/p]
  • [p]Step 2: Login to the Web Shop and purchase either the Premium or Super Premium Season Pass.[/p]
  • [p]Step 3: Profit[/p]
[p] 

Additionally, Upgrading your pass via the Web Shop will NOT trigger the bonus. You must purchase either the Premium or Super Premium Season Pass on the Web Shop.

 


 
[/p]
SEASON PASS
[p] Straight from the Spider-Verse comes Hobie Brown, better known as Spider-Punk. He’s a web-slinger who fights with rhythm and heart. Jamming right next to him is Man-Spider, who will be available in both the Super Premium Season Pass with an exclusive variant, and in the Seasonal Series 5 packs for Tokens at the start of the season. 

 
[/p][h2]SPIDER-PUNK[/h2][p]
PREMIUM SEASON PASS - SERIES 5




You can move this once. When this moves to a location, steal 2 Power from the highest-Power enemy there.

 

 
[/p][h2]MAN-SPIDER[/h2][p]
SUPER PREMIUM SEASON PASS - SERIES 5

On Reveal: Merge the last card you played into this. When this merges, double its Power.

 

 


 
[/p]
NEW CHARACTERS!
[p]The stage is set and the band is all here, let’s introduce the rest of this season’s characters!


 
SERIES 5

At the start of each turn, you get +1 Energy if you have any cards with increased Power in play.

 

 

SERIES 5


After you play a card with higher Power here, give this +2 Power and move this to another location.

 

 

SERIES 5

On Reveal: If your other cards in play cost exactly 8 total, add the top card of your deck here. Set its Power to 8. (0/8)

 

 

SERIES 5

On Reveal: Add 2 Thief’s Tools to your hand. Set their Costs to 0 if a card moved last turn.

 

On Reveal: Give your highest-Power card here +1 Power and move it to the right.

 
On Reveal: Afflict the 2 highest-Power enemy cards here with -2 Power.

 
On Reveal: Give your highest-Power card here +2 Power. You get +1 Energy next turn.

 


 


 

SERIES 4

On Reveal: Next turn, you can move one of your cards away from here.

 

 

SERIES 4

On Reveal: Copy the text of another card here you revealed this turn.

 

 

SERIES 4

On Reveal: Afflict an enemy character here that costs 3 or less with -1 Power and remove its text.

 

 

LIMITED TIME EVENT / SERIES 4

On Reveal: Set the Cost of EACH deck's top card to 1.

 

 


 
[/p]
NEW TO SNAP PACKS
  • [p]Nov 4th: Zombie Scarlet Witch - Seasonal Series 5[/p]
  • [p]Nov 15th: The Hunger - Seasonal Series 4[/p]
  • [p]Nov 27th: Zombie Sentry - Seasonal Series 4[/p]
[p] 


 
[/p]
NEW LOCATIONS
[p][/p]
  • [p]Mosh Pit: End of Turn: Give front-row cards here +1 Power.[/p]
  • [p]Parker Industries: +2 Energy this turn, but you can only play 1 card.[/p]
[p] 


 
[/p]
LIMITED TIME GAME MODES
[p][/p][p]High Voltage is coming back for another weekend edition. This four day event will be another purely cosmetic event, with no unlockable cards. The banned list is rotating back to the original banned list, but more experimentation is coming! Check it out from November 14-18th at server reset.

 

 

Sanctum Showdown returns! Your favorite mind-bending location dominating limited time game mode is back November 24th - December 1st at the daily reset. This event features exciting new rewards including the brand new Series 4 card, Hydro-Man. The Sanctum shop will remain open for two full days at the conclusion of the event.

 


 
[/p]
BRAND NEW ALBUMS
[p]Get all new Variants, Emotes and other Rewards by completing two new albums!

 


Check out the amazing new album from ARTTREE STUDIOS on November 12th. 
[/p]
  • [p]Collect 3: 3 Mystery Borders[/p]
  • [p]Collect 5: 2 Premium Mystery Borders[/p]
  • [p]Collect 7: 2500 Collector’s Tokens[/p]
  • [p]Collect 9: Galacta - ARTTREE STUDIOS Variant[/p]
[p] 
You’ve heard from Leo Chiola, now here’s your chance to collect his album! Available on November 25th. 
[/p]
  • [p]Collect 3: Spider-Punk Rock On Emote[/p]
  • [p]Collect 6: 3 Premium Mystery Borders[/p]
  • [p]Collect 9: 4000 Collector’s Tokens[/p]
  • [p]Collect 12: The Prowler - Leo Chiola Variant[/p]
[p][/p]
SHOP TAKEOVERS
[p][/p][p]Stop by the shop on Nov 12-13th and you’ll find some brand new ARTTREE STUDIOS Variants taking over! 

 

The Spiders are taking over the shop on November 25-26th, featuring brand new art from Leo Chiola.

 


 
[/p]
FEATURED SETS
[p]Featured Sets are our way of delivering uniquely curated sets of cards and variants. The smaller reward pools allow you to target specific themes or archetypes. These are more expensive than your standard Series packs, but allow you to focus on a much smaller pool of cards. Get more of what you want!

 

Peni Parker, Spider-Ham, Scarlet Spider, and way more Spider Society Characters and Variants are available in this limited time Featured Set from November 5-11th.

 

For those who love Anime, we’ve curated some of our favorite Anime style Variants in this Featured Set running from November 18-24th.

 
Symbiotes love to take over their host, and this time they’ve picked the Featured Sets. Grab some amazing Klyntar picks from November 25th - December 1st  [/p][p][/p][p] From rooftops to mosh pits, the Spider-Verse is alive with energy this season. Swing in, build your deck, and find your rhythm, because when it comes to Arachnid Anarchy, every card deserves its moment in the spotlight.[/p]

New Season: Undead Horde

[p]FOR THE HORDE… THE UNDEAD HORDE… The dead are rising and they've brought a brand new Keyword Mechanic along with them. "Horde" will have your opponents shaking in fear as you boost your Zombie Horde with brand new zombified versions of some of your favorite cards. When Horde is played, give Power to your Zombie Horde. If you don't have one, create one at another location first.

 


 
[/p]
UNDEAD WEB SHOP BONUS
[p]
 

This season we've decided to bend the rules and offer EXCLUSIVE bonuses when you purchase the Premium or Super Premium Season Pass at shop.marvelsnap.com. The bonus includes a Collector's Series 5 SNAP PACK and the Arnim Zola - Nightforged Variant.

 

BEWARE! There are proper steps to follow to ensure you get the Web Shop bonus.
[/p]
  • [p]Step 1: Login to the game during the new season[/p]
  • [p]Step 2: Login to the Web Shop and purchase either the Premium or Super Premium Season Pass.[/p]
  • [p]Step 3: Profit[/p]
[p]Additionally, Upgrading your pass via the Web Shop will NOT trigger the bonus. You must purchase either the Premium or Super Premium Season Pass on the Web Shop.

 


 
[/p]
SEASON PASS
[p]
 

At the front of the impending undead apocalypse, Zombie Scarlet Witch is bending reality to bring in her zombie Hordes. By Zombie Scarlet Witch's side, Headpool will be available in both the Super Premium Season Pass with an exclusive variant, and in the Seasonal Series 5 packs for Tokens at the start of the season.

 
[/p][h2]ZOMBIE SCARLET WITCH[/h2][p]
PREMIUM SEASON PASS - SERIES 5After you play a card here, Horde +2.

 

 
[/p][h2]HEADPOOL[/h2][p]
SUPER PREMIUM SEASON PASS - SERIES 5When this is destroyed, return it to your hand, then give all cards in your hand +1 Power.

 


 
[/p]
NEW CHARACTERS!
[p]The zombie plague is spreading to some of the most iconic heroes. It's time to build your undead horde, one spooky new ability at a time.

 


 

 

SERIES 5Ongoing: Your other cards here have +1 Power for each turn you've discarded a card.

 

 

SERIES 5On Reveal: Horde +2. Activate: Give 4 of your created cards +1 Power.

 

 

SERIES 5Activate: Destroy your other cards here to get +3 Power for each. Move to a location you're losing.

 

 

SERIES 5Start of Game: Choose 6 other cards in your deck. On Reveal: Transform those cards into copies of this.

 


 

 

 

SERIES 4On Reveal: Horde +1, then this gains Power equal to your Zombie Horde.

 

 

SERIES 4End of Turn: If you're winning here, discard the leftmost card from your hand.

 

 

LIMITED TIME EVENT / SERIES 4


On Reveal: Horde +3.

 

LIMITED TIME EVENT / SERIES 4On Reveal: Horde +1 for each of your cards at the right location.

 


 
[/p]
NEW TO SNAP PACKS
  • [p]October 7th: Viv Vision - Seasonal Series 5[/p]
  • [p]October 18th: Danger - Seasonal Series 4[/p]
[p] 


 
[/p]
NEW LOCATIONS
[p]


[/p]
  • [p]The Deadlands: End of Turn: Horde +1.[/p]
  • [p]Survivors' Camp: After turn 4, draw if you're winning here. If not, Horde +2.[/p]
[p] 


 
[/p]
LIMITED TIME GAME MODES
[p]

Sanctum Showdown returns! Your favorite mind-bending location dominating limited time game mode is back October 15-22nd at the daily reset. This event features exciting new rewards including the brand new Skill card, The Hunger to keep feeding your Horde. This run of Sanctum Showdown will also include a new 7 day Premium Event Pass for 800 Gold which includes an exclusive variant and a BUNCH of bonus value.

 

 

Return to the Grand Arena, featuring NEW champions including Magneto, Thor, Hulk, and Ghost-Spider. Choose your champion and jump into battle using unique decks and powerful skill cards tailored to each hero. Not sure where to start? Each champion has a preconstructed deck for the game mode that will allow anyone to jump in and start playing, even if you don't have the cards! This mode will be available from October 27th - November 3rd at the daily reset. Fight for Glory and claim the new Zombie Sentry card and new Champion Variants as event rewards! This mode will also have a new Premium Event Pass for 800 Gold which includes another exclusive variant and more bonus value to help on your journey.

 


 
[/p]
BRAND NEW ALBUMS
[p]Get all new Variants, Emotes and other Rewards by completing two new albums!

 

Check out the amazing new Cyberpunk album from Pocket on Oct 14th.
[/p]
  • [p]Collect 3: Premium Mystery Variant[/p]
  • [p]Collect 5: 4 Neon Nights borders[/p]
  • [p]Collect 7: Viv Vision - Pocket Cyberpunk Variant[/p]
  • [p]Collect 9: Jim Hammond - Pocket Cyberpunk Variant[/p]
[p] 

A chilling new album dropping on the most unholy of days. Brand new Tarot variants Inspired by 2K and Marvel's Midnight Suns. New Tarot album coming on Oct 31st.
[/p]
  • [p]Collect 3: Premium Mystery Variant[/p]
  • [p]Collect 6: Zombie Thumbs Up Emote[/p]
  • [p]Collect 9: 6 Gold Chain Borders[/p]
  • [p]Collect 12: Living Tribunal - Mooncolony Tarot Variant[/p]
[p] 


 
[/p]
SHOP TAKEOVER
[p]
Stop by the shop on Oct 14-15th and you'll find some brand new Cyberpunk art by Pocket.

 

Inspired by 2K Games' Marvel's Midnight Suns, these brand new tarot style variants by Mooncolony will be haunting your shop from October 31st - Nov 1st.

 


 
[/p]
FEATURED SETS
[p]Featured Sets are our way of delivering uniquely curated sets of cards and variants. The smaller reward pools allow you to target specific themes or archetypes. These are more expensive than your standard Series packs, but allow you to focus on a much smaller pool of cards. Get more of what you want!

 

We've collected some of the most frequently played cards from our last run of Sanctum Showdown and included them in this Featured Set running from Oct 15-21st. Cards in this set will NOT be on the banned list during this run of Sanctum Showdown!



Step into a Dark Fantasy with this Featured Set featuring darker and more fantastical variants for this Halloween. Get them dead or alive from Oct 22-Nov 1st.

 




This season, the dead don't rest, and neither will you. Will you master the Zombie Hordes or get swept up in the chaos? Step into the fray… if you dare. Muahahahaha… hahaha... haha…
[/p]

Balance Updates - Sep 25th, 2025

Hey folks! We finally wrangled back control from the Robots, but as it turns out we liked some of their ideas. 🤖🧠

 

While most of the tech experiment we’ll be reverting today, we will be keeping some of the changes and making some slight tweaks.  We’ll also be doing some more standard issue adjustments today alongside cleaning up after the Robots.  Let’s get to it!

 



 

We will be reverting to the previous versions of the following cards:

  • Killmonger
  • Cosmo
  • Shadow King
  • Alioth
  • Red Guardian

 

We will be retaining the modified versions of:

  • Negasonic Teenage Warhead
  • Enchantress

For Negasonic Teenage Warhead and Enchantress we feel like these were meaningful adjustments that will improve their play patterns as well as help downgrade the total impact that tech cards have on the metagame.  Broadly, we would like to live in a world where players are playing a smaller number of tech cards and ideally many of them meaningfully impact the game with their points as well as their effects.

  • For Negasonic, keeping this change will reduce the likelihood that she will come down and quickly snowball a location, and simply lower the amount of time that she looms over the game.
  • For Enchantress, this movement towards a larger Point value helps to give her far more proactive applications. Simultaneously it will also dramatically lower the number of games where she is played on the last turn of the game alongside other tech cards to flip the table on how the game was being played up until that point.

We feel good about these changes for the long term outlook of the game.

 



Now Shang Chi.

We will be making a small adjustment to Shang Chi from the event:
[h2]Shang Chi[/h2]

  • [Pre Robot] 4/3 - On Reveal: Destroy all enemy cards here that have 10 or more Power.
  • [New] 4/3 - On Reveal: Destroy an enemy card here that has 10 or more Power.

We felt like this limited time OTA didn’t quite give us or the community enough time to meaningfully gauge this subtle difference between Shangs.

Our hope is that if Shang Chi is single targeting that he will remain a potent check on solitaire-esque huge point decks running wild, but will also warrant players the opportunity to make interesting strategic decisions on whether to stack a location or not with multiple high Power cards.

Previously, you would simply never do this if it could be avoided due to how impactful Shang Chi was at countering this line of play.

Our hunch is that this dynamic will simply make the game more fun, and we’d like to keep running the experiment.  For now, our plan is to gather more information through the next Golden Gauntlet tournament, then make a more long term decision for Shang Chi.

 



 

All things considered, we weren’t sure how the OTA experiment would play out, but generally we feel positive about it.  We recognize that tech is a bit more prominent as a premier strategy than we’d like, but tackling the problem is tricky.  We felt like this experiment generated a ton of useful information for how to position tech in the long term, and we’ll keep working on the issue.

Please give us feedback on what you did and didn’t like about the pseudo-imbalance event!

Ok, now that the tech section is primarily over, back to our more standard faire:

 



 
[h2]Colleen Wing[/h2]

  • [Old] 2/4 - On Reveal: Discard the card that costs the least from your hand.
  • [Change] 2/4 > 2/3

Various flavors of Discard decks have been strong for sometime now, and we felt that long term warranted a change.  However, it is difficult to meaningfully adjust points away from the Discard heavy hitters - as when they are working they can generate very large numbers where small nerfs won’t often be meaningfully felt.

As a result, we’re dinging an enabler, and given that Colleen Wing tends to be the strongest one, we’re taking a Power away from her so that the Power adjustment will be frequently felt, particularly in the more scrappy games where Discard’s synergies aren’t shining their brightest.

 



 
[h2]Agatha Harkness[/h2]

  • [Old] 6/14 - Game Start: Draw Agatha. She controls your cards on even turns.
  • [Change] 6/14 > 6/12

Agatha is a tricky card to adjust.  Similarly, she’s been performing above expectations for a while now.  We like that a lot of her idiosyncrasies help to create a unique deck all by herself, and that’s something we generally like to preserve.  However, a lot of her strength is that simply she’s a “free” card, but we also feel it is likely she will be relegated to 0 play if we remove that component, which puts us in a tricky position.

 

For now, we’re removing two Power to try to get her win rate down, but it is likely we revisit her again in the future.

 



[h2][/h2]
[h2]Stardust[/h2]

  • [Old] 4/7 - Ongoing: Cards can’t be added to locations except by playing or moving them.
  • [Change] 4/7 > 4/6

Stardust has been one of the stand out tech cards since its release, with both considerable usage and win rate.  This continued and even increased as we expected during The Robot Take Over, affirming our beliefs that although we like Stardust’s tech role in the metagame, that it could stand to lose some Power.

We still believe that it will play its role well.

 



 
[h2]Viv Vision[/h2]

  • [Old] 3/2 - At the start of each turn, give all cards in your hand +1 Power if you’re winning here. Otherwise, move this to another location.
  • [Change] 3/2 > 3/3
 
[h2]Dormammu[/h2]

  • [Old] 7/10 - Game Start: Begin a Summoning Ritual. (Add step 1 to hand.)
  • [Change] 7/10 > 7/12

 
[h2]Destroyer[/h2]

  • [Old] 6/16 - On Reveal: Destroy your cards at other locations.
  • [Change] 6/16 > 6/18

Alright, onto some buffs!

We’ve seen that Viv Vision’s win rate numbers have simply been poor since release.  She was an exceptionally tricky card to land on in final balancing - we felt that 3/3 posed a potential risk of enabling her to snowball games too quickly, and as a result we decided to release her at 3/2 to hedge against this risk.

The numbers have proved otherwise, and while it is possible that 3/3 may actually move the needle too far in the other direction of making her too strong, we want to gather more data and consider more dramatic adjustment to her design if necessary.

Similarly Dormammu’s numbers have continued to be low, even after previous adjustments.  We’re trying again by increasing his Power to 12.  His play rate near his release was quite high and sustained for some time - and has plummeted with player realization that he just isn’t very strong.  That implies to us that this is a card that folks find fun, so we’re committed to getting him into a spot where his fans won’t find their win rate embarrassing for enjoying playing with him.

Destroyer has been weak for a very long time. Given his considerable drawback and niche applications, we’re giving him some more numbers to play with.



 
[h2]Awesome Andy[/h2]

  • [Old] 2/1 - Activate: Give one of your cards at each other location +2 Power.
  • [Change] 2/1 > 2/2

 
[h2]Lockjaw[/h2]

  • [Old] 2/2 - Activate: After you play your next card, swap it with one from your deck.
  • [Change] 2/2 > 2/3

We’re buffing a couple of Activate cards ahead of Jocasta’s release.  We hope that she will enable a variety of fun synergies, and we want to try to make those potential outputs as diverse as possible, so we’re giving some love to a few Activate underachievers.

In particular, we hope that folks will be excited about Lockjaw, as our previous buff didn’t quite generate the positive reception that we were expecting.  We’ll keep working on him if that’s what folks want and the numbers permit!

 



 
[h2]Mystique[/h2]

  • [Old] 3/0 - On Reveal: If the last card you played has an Ongoing, copy its text. (if able)
  • [Change] 3/0 > 3/1

Finally, a buff to a fan favorite, and a sneaky (small) nerf to Mr. Negative.  Mystique has a variety of fun applications, but is most often played in Mr. Negative these days.  That’s a deck that we have our eye on, and we think this is a nice happy medium change of improving Mystique’s performance in every non-Negative deck.

 



 

Ok that’s all for today.  Please give us feedback on the Robot Invasion event.  Did you enjoy the lack of tech?  What do you think about the roll backs we made?

Until next time, happy Snapping!

Patch Notes: September 16th, 2025

PLEASE NOTE: If you haven’t updated your game yet, get the latest in the App Store!

 
FEATURES
Deadpool’s Diner is back on September 18!

  • Everyone’s favorite Merc with a Mouth has been cooking up something special this time, and the Diner will be opening back up with a store, a few updated game rules, and for the first time ever: game mode specific locations. 
  • Look for more updates (and Valley of the Baby Hand) in the near future.

 

Snap Packs Card List Sorting

  • Now when you tap on View Cards in Seasonal Spotlight, Collector’s Pack, or Featured Set Snap Packs, you’ll have sorting and filtering capabilities to help you find the card you’re looking for.

 

Borders For Tokens instead of Gold

  • Going forward, all borders available for purchase in the Cosmetics Shop and in a card’s Custom Card shop will be priced in Tokens instead of Gold. 
  • We have also added some existing borders that were previously unavailable for purchase in either shop to their rotations. 
  • Here is a list of all available borders, as well as their old and new prices:




Border
Previous Price
New Price



Black Cosmic
1000 Tokens
1000 Tokens
Rainbow Cosmic
1000 Tokens
1000 Tokens
Blue Cosmic
750 Gold
550 Tokens
Red Cosmic
750 Gold
550 Tokens
Green Cosmic
750 Gold
550 Tokens
Pink Cosmic
750 Gold
550 Tokens
Orange Cosmic
750 Gold
550 Tokens
Gold Cosmic
750 Gold
550 Tokens
Blue Neon
400 Gold
300 Tokens
Red Neon
400 Gold
300 Tokens
Green Neon
400 Gold
300 Tokens
Purple Neon
400 Gold
300 Tokens
Yellow Neon
750 Gold
550 Tokens
White Neon
750 Gold
550 Tokens
Copper Metallic
400 Gold
300 Tokens
Silver Metallic
750 Gold
550 Tokens
Gold Metallic
750 Gold
550 Tokens
[New] Blue Distressed
300 Tokens
[New] Red Distressed
300 Tokens
[New] Black Matte
550 Tokens
[New] Red Matte
550 Tokens
[New] Red Web
300 Tokens
[New] Black Web
550 Tokens




 
Winback Experience
We know that one of the biggest challenges for players returning to Snap is catching up on card acquisition. The following combination of features are meant to try and help returning players kickstart the acquisition of new cards. With this Patch release, we're releasing a new set of features for players returning to Snap after having been away for a while.
[h3]Welcome Back Calendar[/h3]

  • We've built a new login calendar that features 28 days of rewards. In addition to Variants, cosmetics, and currencies, players will get new random Cards from varying Series on days 1, 7, 14, 21, and 28. The calendar will be live for 35 days from a player's first session back, so if they miss a couple of days, they still have the opportunity to earn everything on the calendar.

[h3]Bonus Challenge[/h3]

  • Bonus Challenge is a, well, bonus set of challenges that live on top of the Weekly Challenge. Completing daily missions (e.g. Play 1-Cost Cards) will advance both the Weekly Challenge and Bonus Challenge reward milestones. Players will have 30 days to complete the Bonus Challenge, and does not reset weekly like the Weekly Challenge. The Bonus Challenge is completed when the player completes 50 missions. Bonus Challenge rewards include Variants, other cosmetics, currencies, and Snap Packs.

[h3]Season Pass Discount[/h3]

  • Returning players will see a 25% discount on the purchase of either the Season Pass, the Season Pass Super Premium, and the upgrade from the Season Pass to the Season Pass Super Premium. If you come back to Snap too close to the end of the current season (

[h3]Exclusive Bundles[/h3]

  • 3 exclusive bundles for returning players will be available in the Shop. All feature great deals on Snap Packs which are making their debut in bundles.
We hope players returning to Snap find these features helpful and fun, and please let us know your thoughts on how to make a return to Snap even better!

 

 
CARD UPDATES

[h3]Kang[/h3]

  • [Old] 5/0 - On Reveal: Look at what your opponent did, then restart the turn. (without this)
  • [New] 3/4 - Game Start: Replace this with 4 Kangs with text from random cards that Cost 3 or more.
Kang has been something of a sore spot for all of us for a while now. He's Series 5, a really unique card from the "Big Bad" era, and an exciting character in the canon. He also tests the limits of our game engine, creates ongoing bug stress, and wasn't as fun as we would've liked to trade for those issues. Plus, he turned out to be fairly weak overall, without great balance dials.

 

Thus, we decided to take the rare "full rework" approach. We've tried a lot of Kangs over time–we wanted to take our time and find one that was resonant and fun, since we didn't have a metagame pressure requiring us to cook as quickly as possible. Eventually, we settled on this design that leans into a different aspect of Kang's narrative–his multiversal presence having many different manifestations across timelines. We hope you enjoy playing with this card as much as we have!

 

 
ART, VFX, & AUDIO

  • Kang’s VFX were updated to match his new ability.
  • Captain Marvel’s VFX was updated.

 

 
Bug Fixes
Gameplay Fixes in 45.x

  • Cards can be played properly after Kate Bishop’s Grapple Arrow has been played

    • It was fixed with a Server Hotfix, but we made additional client changes to this as well.


  • Issues with Miles Morales not creating a 1 cost copy after moving a card and playing him on the Cloning Vats location has been resolved
  • Issues with H.E.R.B.I.E. being activated and then unable to open in focused view during gameplay have been resolved
  • “Hand full!” whiff message from Moira X should no longer appear for her opponent when the player’s hand is full

 

Card and Location Art Fixes in 45.x

  • VFX issues with Invisible Woman First Steps played on Isle of Silence have been resolved
  • Issues with Lockjaw’s VFX on both the player and opponent side have been resolved
  • Giganto’s VFX no longer displays an artifact around the retreat button
  • VFX and SFX for an opponent’s Nicholas Scratch will no longer activate when players drag a card
  • VFX issues that could occur when copies of Air Walker from Bar Sinister are destroyed have been resolved
  • VFX issues for Cosmic Ghost Rider that would occur when the opposing player has only played one card at the location have been resolved
  • Terrax the Tamer’s VFX should no longer clip on the screen edge when played on the rightmost location
  • Cosmic Ghost Rider’s VFX should no longer clip with the opponent’s avatar
  • Khonshu’s VFX should no longer clip with location text and cards
  • Issues with Khonshu’s Cost / Power clipping with its VFX after getting discarded in the Waxing phase have been resolved

 

Cards Shop Fixes in 45.x

  • The previous Season Pass card should now be available in the Seasonal Series 5 pack of the weekly spotlight on the 1st week of a new season
  • Newly Released Card and other exclusive offer bundles can now appear in the shop without requiring the shop to refresh
  • Title formatting issues on certain bundles have been resolved
  • Glowing VFX issues on certain exclusive offer bundles have been resolved

 

Other Fixes in 45.x

  • Tapping on the Avatar button on the Main main, should now redirect you to edit your active deck cosmetics in the Collection screen
  • Miles Morales should now appear in search results after using “Spider” or “Spider-Man” in filter search
  • Visual issues with boosters on Season Pass screen have been resolved
  • Certain bundle types should no longer disappear on the carousel after restarting the app on Android devices
  • Certain bundles types should now be appearing correctly in the carousel on all iOS devices
  • Issues with the current shop position not persisting after navigating away and returning to the shop tab have been resolved
  • Visual issues with the Proving Grounds conquest tower occasionally appearing behind other conquest towers no longer occurs
  • Silver Glimmer Flare visuals have been improved
  • Token icon no longer overlaps with currency amount in Custom Card Shop
  • Resolved an issue with "Make Me a Deck" where certain card names in other languages would exceed the character limit of the deck name and prevent the deck from being created
  • Minor VFX issues overlapping the Shop UI no longer occur

 

PC Fixes in 45.x

  • “Go to Shop” button functionality issues have been resolved

 

Localization Fixes in 45.x

  • Bundle titles overlapping with ribbon UI issues have been resolved