1. MARVEL SNAP
  2. News

MARVEL SNAP News

MARVEL SNAP IS BETTER THAN EVER ON PC!

 



 
IT’S OFFICIALLY OFFICIAL.
IT’S THE OFFICIAL LAUNCH ON STEAM!

 [previewyoutube][/previewyoutube]

The past ten months have flown by since we officially launched MARVEL SNAP on mobile devices worldwide. We’ve been humbled by the love from millions of players and honored with awards like Mobile Game of the Year, Breakthrough Game of the Year, and Best Strategy Game.

But we’re just getting started! At Gamescom, we announced that MARVEL SNAP is now officially available on Steam. Everything you love about the game is now better than ever on PC, with native widescreen and beautiful gameplay, perfect for streaming.

To celebrate our PC launch, we’ve got awesome rewards all-week and all-month long. If you haven’t tried playing on PC, now’s the time to start. And remember, launching on Steam is only the beginning. So make sure you’ve registered your account with your Google Account or Apple ID so you can access your collection across any device you play on. Snap anywhere, any time you want!


[h3][/h3]
[h3][/h3]
 
FREE REWARDS! JOIN THE CELEBRATION!

 
[h2]DEVIL DINOSAUR - MECH VARIANT!![/h2]
Unlock Mech Devil Dinosaur from the animated trailer as your own variant in-game by logging in on PC ALL MONTH LONG!



Start: August 22nd at 12 PM PT

End: September 21st at 12:00 PM PT

If you already have an account, he’ll be sent to your in-game inbox. If you’re a new player, he’ll be waiting for you in your inbox once you pass the new player experience. Log in on Steam so you don’t miss out!
[h2][/h2]
[h2]DAILY LOGIN REWARDS![/h2]
Log into MARVEL SNAP to earn cool rewards that are only available for a limited time!

  • 200 Gold [Starts August 23rd at 9 AM PT]
  • 65 Devil Dinosaur Boosters [Starts August 24th at 9 AM PT]
  • Mech Devil Dinosaur Avatar [Starts August 25th at 9 AM PT]
  • 500 Credits [Starts August 26th at 9 AM PT]
  • 3 Gold Conquest Tickets [Starts August 27th at 9 AM PT]
  • 300 Gold [Starts August 28th at 9 AM PT]
  • Premium Mystery Variant [Starts at August 29th at 9 AM PT]

All of these rewards end 24 Hours after they become available. For these rewards, make sure to login on MARVEL SNAP wherever you play, Mobile or Steam. If you already have an account, they’ll be sent to your in-game inbox. If you’re a new player, they’ll be waiting for you in your inbox once you pass the new player experience. Make sure to login and claim them before they’re gone!
[h2][/h2]
[h2]TWITCH DROPS![/h2]
Watch your favorite MARVEL SNAP creators during launch week to earn cool rewards. The below list of Twitch Drops can be earned by watching any channel in the MARVEL SNAP category with drops enabled while drops are active.

Start: August 22nd at 12 PM PT

End: August 29 at 11:59 PM PT


 

[h3]Watch Two Hours to Earn:[/h3]

  • Nightcrawler Variant
  • Nightcrawler Avatar
  • Title: "What is this, Wizard Poker?"
  • 35 Nightcrawler Boosters
  • 200 Credits

 

[h3]Watch Four Total Hours to Earn:[/h3]

  • Moon Girl Variant
  • Moon Girl Avatar
  • Title: "I'm an Influencer"
  • 35 Moon Girl Boosters
  • 200 Credits

 

[h3]Watch Six Total Hours to Earn:[/h3]

  • Sunspot Variant
  • Sunspot Avatar
  • Title: "I Am Streaming This LIVE"
  • 65 Sunspot Boosters
  • 250 Credits

[h3][/h3]
[h3][/h3]
 

TWITCH RIVALS



Aug 23 @ 12PM PT

Get ready for a FIGHT-TO-THE-DEATH! Well, not exactly. 32 of your favorite creators will face off in MARVEL SNAP for an AWESOME TIME. They might make new friends, gain new followers, and have a blast – but no one's actually dying here. That was just hyperbole!

Watch the Action: Tune in on Twitch.tv/TwitchRivals or follow your favorite participant streaming MARVEL SNAP.

Bonus: Earn Twitch Drops while you watch!



GAMESCOM OPENING NIGHT LIVE 2023

 



 
Get a Free Spider-Man Card and Avatar when you watch!


Tune into Gamescom Opening Night Live 2023 starting on August 22nd at 11AM PT for a special MARVEL SNAP announcement. Earn AWESOME rewards while you’re watching the main stream OR any Special Events co-stream on Twitch! Just make sure your Twitch and MARVEL SNAP accounts are linked and watch for 30 minutes to unlock rewards:

  • Spider-Man Card illustrated by Max Grecke
  • Spider-Man Avatar illustrated by Max Grecke
  • 65 Spider-Man boosters to level up your card!

Already have Spider-Man Variant by Max Grecke in your Collection? No worries! You'll receive a whopping 1200 Gold instead.
[h2][/h2]
[h2]Details:[/h2]
Start: Tuesday, August 22nd at 11 AM PT

End: Concludes with the end of Opening Night Live broadcast

Where to Watch: twitch.tv/thegameawards or any Special Events stream airing Opening Night Live!

Link Your Accounts: marvelsnap.com/twitchdrops

How to Claim: Log into your MARVEL SNAP linked account to claim your rewards via Inbox! Make sure you login and claim your ONL Twitch Drops before Aug 25th! Twitch Drops unlocked during Opening Night Live will no longer be available to collect after August 25th.

New Season: Big in Japan

[previewyoutube][/previewyoutube]
This season celebrates the characters, storylines, and art styles of Japan. Get ready for the BIGGEST [both literally AND figuratively] season yet!  
BIG IN JAPAN SEASON PASS
For fans of X-Men, the MARVEL SNAP universe is about to take you on a journey to Japan. This month's Season Pass gives you the opportunity to unlock a brand new card, variants, avatars, and card backs. Your journey begins near Sendai, Japan, as we introduce Daken, the son of one of X-Men’s most iconic figures, Wolverine.  [h2]NEW CHARACTER: DAKEN[/h2] On Reveal: Add the Muramasa Shard to your hand. Muramasa Shard: When this is discarded or destroyed, double Daken's Power. [h2]
GIGANTIC SEASONAL REWARDS![/h2][h3][/h3] 
NEW CHARACTERS & MORE!
Some of our favorite characters from the X-Men Comics are releasing this season! You can find these new cards in Spotlight Caches or the Token Shop! [h3]SERIES 5[/h3] When this is discarded or destroyed, regenerate it at a random location and you get +1 Energy next turn.
  [h3]SERIES 5[/h3] On Reveal: Each player discards the lowest-Power card from their hand.
  [h3]SERIES 5[/h3] On Reveal: Destroy each card here with less Power than this.
 [h2]So, when can you expect new cards?[/h2]You can expect new cards to be released weekly - starting with last month’s Season Pass Card, Phoenix Force, releasing as a Series 5 card on August 7th.
  • August 7th: Phoenix Force - Series 5 Release
  • August 14th: Lady Deathstrike - Series 5 Release
  • August 21st: X-23 - Series 5 Release
  • August 28th: Silver Samurai - Series 5 Release
New Series 4 and Series 5 cards appear in the all-new Spotlight Cache and the Token Shop. As you level up your Collection Level, there will be Spotlight Caches where you can open a Series 4, Series 5 card, or variant. If you want to know more, check out the Spotlight Cache blog on Marvelsnap.com![h3][/h3][h3][/h3] 
MECHA SPOTLIGHT CACHES!
[h2]August 7th:[/h2]
  • Galactus
  • Nimrod
  • Spider-Ham
 [h2][/h2] [h2]August 14th:[/h2]
  • Lady Deathstrike
  • Modok
  • Stature
 [h2][/h2] [h2]August 21st:[/h2]
  • X-23
  • Nebula
  • Silk
 [h2][/h2] [h2]August 28th:[/h2]
  • Silver Samurai
  • Kitty Pryde
  • Spider-Man 2099
 [h3][/h3] 
BRAND NEW LOCATIONS
Your adventure continues with these all-new locations!
  • Yashida Base: At the end of the game, destroy the last card to get here.
  • Valley of the Hand: After turn 5, your destroyed cards revive here.
[h3][/h3] 
BRAND NEW VARIANTS
There’s 40+ New Art Variants coming to the game this season.
  • Absorbing Man by Dan Hipp
  • Adam Warlock by Eduardo
  • Ant-Man by Dan Hipp
  • Armor - Pixel Variant
  • Arnim Zola by Dan Hipp
  • Attuma - 3099 Variant
  • Baron Mordo by Rian Gonzales
  • Bishop by Dan Hipp
  • Black Bolt - Variant
  • Black Cat - 2099
  • Black Cat - Pixel
  • Blade - Variant
  • Blue Marvel by Max Grecke
  • Brood by Kim Jacinto
  • Bucky Barnes - Noir
  • Cable - Variant
  • Cable by  Dan Hipp
  • Captain America by Dan Hipp
  • Cerebro - 3099 Variant
  • Cerebro - Pixel Variant
  • Colleen Wing - Noir Variant
  • Cyclops - Variant
  • Cyclops by Skottie Young
  • Daken - Variant
  • Daken by Dan Hipp
  • Daredevil - Variant
  • Daredevil - Yellow Suit Variant
  • Dazzler by Dan Hipp
  • Knull by Dan Hipp
  • Knull - Variant
  • Lady Deathstrike - Pixel Variant
  • Lady Deathstrike - Variant
  • Leader by Luca
  • Luke Cage - Variant
  • Mister Negative by Rian Gonzales
  • Moon Girl - Spider-Verse Variant
  • Orka by Giulio
  • Red Skull - Fantasy Variant
  • Rescue by Dan Hipp
  • Silver Samurai by Nikola
  • Spectrum - Variant
  • X-23 by Skottie Young
  • X-23 - Venomized Variant
[h3][/h3] 
🤖 COLOSSAL BUNDLES INCOMING! 🤖
These Exclusive Bundles are available for a limited time! And don’t forget that you can use any new variant even if you don’t yet own the base card. Here are the upcoming bundles:[h2]Stegronosaurus Wrecks[/h2]
  • Stegron Kaiju Variant
  • Stegron Kaiju Avatar
  • Stegron Kaiju Card Back
  • 12000 Credits
  • 310 Stegron Boosters
  • Title: I Am Having Fun
[h3]Price: 7500 Gold[/h3]  [h2][/h2][h2]The Doctor is Tin[/h2]
  • Morbius (Mech) Variant
  • Morbius (Mech) Avatar
  • 500 Credits
  • 1000 Tokens
  • 500 Gold
  • 465 Morbius Boosters
[h3]Price: $19.99[/h3]  [h2][/h2][h2]Death Becomes Her[/h2]
  • Death (Mech) Variant
  • Death (Mech) Avatar
  • Death Mech Card Back
  • 2500 Credits
  • 4000 Tokens
  • 2000 Gold
  • 620 Death Boosters
  • Title: At Some Boring Funeral
[h3]Price: $74.99[/h3]  [h2]My Hero Arachnia[/h2]
  • Spider-Man (Anime) Variant & Avatar
  • Black Widow (Anime) Variant & Avatar
  • 5500 Credits
  • 310 Spider-Man Boosters
  • 310 Black Widow Boosters
[h3]Price: 4000 Gold[/h3]  [h2]Full Charge[/h2]
  • Juggernaut (Mech) Variant
  • Juggernaut (Mech) Avatar
  • 2000 Credits
  • 300 Tokens
  • 500 Gold
  • 465 Juggernaut Boosters
[h3]Price: $19.99[/h3]  [h2]One-Punch Women[/h2]
  • Storm (Anime) Variant & Avatar
  • Captain Marvel (Anime) Variant & Avatar
  • 7500 Credits
  • 155 Storm Boosters
  • 155 Captain Marvel Boosters
[h3]Price: 5600 Gold[/h3]  [h2]Heroes for Hire[/h2]
  • Daredevil Variant & Avatar
  • The Punisher Variant & Avatar
  • Misty Knight Variant & Avatar
  • Daredevil Card Back
  • The Punisher Card Back
  • 155 Daredevil Boosters
  • 155 Punisher Boosters
  • 155 Misty Knight Boosters
[h3]Price: $9.99[/h3]  [h2]Hail Hydraulics[/h2]
  • Red Skull (Mech) Variant
  • Red Skull (Mech) Avatar
  • 4000 Credits
  • 1000 Gold
  • 465 Red Skull Boosters
[h3]Price: $24.99[/h3]  [h2]2 Cute 2 Furious[/h2]
  • Jane Foster (Chibi) Variant & Avatar
  • Iron Man (Chibi) Variant & Avatar
  • 2500 Credits
  • 310 Jane Foster Boosters
  • 310 Iron Man Boosters
[h3]Price: 2000 Gold[/h3] 
Join us as we go big! Really big! Colossal! Will you pit Daken against his father? Or trample new locations with Kaiju Stegron? We know you’re going to love these new characters! If you’re planning on attending Gamescom in Cologne, Germany later this month we’ll be there. You don’t want to miss what we have in store, come by and say hi!

Patch Notes - Aug 08, 2023

GENERAL UPDATES
  • New Feature - Multi-Upgrade: If you have enough resources, Multi-Upgrade allows you to select the Quality you’d like to target and tap the upgrade button once to directly skip to that Quality level! Save your thumbs and save some time!
  • New Feature - Upgrade with Gold: If you are short on Credits and/or Boosters but still want to upgrade a card, you can now upgrade your cards with Gold (up to a limit each day).
  • Improved Avatar Selection Flow: Tapping on the Avatar on the Main Menu will now bring up the Avatar Select screen, allowing you to change the current deck’s avatar quickly.
  • When you view an upgradeable card in your Collection, and choose not to upgrade it, it will be “marked as read” and will no longer increase the red-dot notification count. Note: This went live in our last patch, but we forgot to put it in the patch notes.
 
BALANCE UPDATES
[h2]CARD UPDATES[/h2]
  • Cable
    • [Old] 2/2 - On Reveal: Put the bottom card of your opponent's deck into your hand.
    • [New] 2/2 - On Reveal: Draw the top card of your opponent's deck.
Developer Note: The change to America Chavez starting on the bottom of the deck was predictably damaging to Cable, as drawing your opponent's Chavez was usually good for them, not you. We didn't value that too highly because Cable's play rate was already low, but that was a mistake on our part. Conquest has shown that players really enjoy playing with cards that can give them an information advantage against their opponents. This is a simple enough change, just going to the other end of the deck, but we've also gone ahead and updated the template to reflect the action Cable is actually taking, which is drawing a card.
  • Magik
    • [Old] 3/2 - You can't play this on turn 6. On Reveal: Change this location to 'Limbo'.
    • [New] 3/2 - On Reveal: Replace this location with 'Limbo'. Doesn't work after turn 5.
Developer Note: Our OTA on 7/20 mentioned this was coming, and here it is! This isn't a large change to Magik, mostly just making her a legal card to play on turn 6. However, it's worth noting that the VFX behavior has changed a little bit. She used to light up with fire on the last turn you could play her, but now that corona will indicate whether or not you'll be able to create Limbo based on the turn count.
  • Mister Negative
    • [Old] 4/-1 - On Reveal: Swap the Power and Cost of all cards in your deck.
    • [New] Gameplay Change: Caps Costs at a maximum of 6. (no text change)
Developer Note: This is a minor change to improve players' quality of life by adding consistency to in-game interactions. The Peak location has this cap, which it needs because otherwise many cards would become literally impossible to play when the location appears. Mister Negative doesn't expressly need it, because his decks are built to minimize Power in-deck. However, it's intuitive for that location and this card to function the same, so we're lining them up. Plus, it makes Jane Foster shells a little less risky.
  • Rogue
    • [Old] 3/2 - On Reveal: Steal an Ongoing ability from a random enemy card at this location.
    • [New] Gameplay Change: Now triggers On Reveals if the copied Ongoing card had one. (no text change)
Developer Note: As mentioned when we changed Mystique in the previous patch, Rogue is receiving an update to bring players' expectation around copying card text via On Reveal in line with the outcome. Moving forward, we expect cards that copy text when they Reveal to consistently trigger the On Reveals of cards they copy.
  • Spider-Man
    • [Old] 5/4 - On Reveal: Your opponent can’t play cards at this location next turn.
    • [New] 3/5 - On Reveal: Move to another location and pull an enemy card from here to there.
Developer Note: All right, this is a big one. Let's start on the mechanical angle: the previous Spider-Man incarnation was a polarizing card. It prevented your opponent from playing cards at a location, a frustrating experience. It was most popular following Wave into Galactus or in "lockdown" decks, which are both decks that use combinations of cards to reduce the total play space of the game for your opponent. We want some of that–the game needs a variety of strategies. But we don't want those decks or even one of those cards to be the best in the game. Our best cards should be cool and awesome. But you know who's cool and awesome? Spider-Man!There's an irreconcilable dissonance in having one of the most popular characters in the Marvel canon attached to an effect we don't want to be popular. Discovering Spider-Man in our game should be a great experience. Since launch, we've also added more Spider-Verse to the game and seen players enjoy the theme of movement for those cards. So we're making a change and bringing Peter in line with the rest with a new ability. Will we return the old ability to the game on a new card? Maybe, but for now let's go with no–it's not been adding much fun.We don't take this kind of rework to a card lightly, so we're happy to hear your feedback through all the usual channels. We don't intend to start suddenly remaking tons of cards, but understanding your feelings may help us better understand the appropriate thresholds for this action in the future.
  • "Evolved" The Thing
    • [Old] 4/6 - On Reveal: Afflict a random enemy card here with -1 Power. Repeat this twice more
    • [New] 4/6 - On Reveal: Afflict 3 random enemy cards here with -1 Power.
Developer Note: High Evolutionary has mostly landed in a healthy spot since we made the tweaks to Hulk and Wasp during the last patch, but this is one more small twist of the dial. Cyclops has been really strong still, but we like keeping him strong in High Evolutionary shells based on ensuring a character with his popularity has a solid and satisfying home. The Thing has actually outperformed Scott a bit lately, and this change also makes the afflict curve from Wasp into Cyclops into Thing more elegant, distributing -1 Power to one more card at each stop. It's a slight buff to Abomination, but a slight nerf to The Thing's strength as a single card attacking a location.
 
BUG FIXES
  • Fixed a bug that would cause Mirror Dimension to repeatedly morph into another Mirror Dimension in a loop.
  • Fixed a bug that would cause players to get stuck on an old Season Pass season.
  • Performance improvements and UI/UX bug fixes.
[h2]KNOWN ISSUE LIST[/h2]
  • For Windows: Controller and Arrow Keys are unsupported. This may impact Steam Deck usability as it will only be usable with touch controls.
  • Using Multi-Upgrade only counts as 1 Upgrade for the “Upgrade a Card” Mission.

Patch Notes - Jul 12, 2023

PATCH HIGHLIGHT
  • New Feature: Spotlight Cache
    • Spotlight Cache is a brand new way to acquire newly released cards, Series 4 cards, and Series 5 cards. Spotlight Cache system will appear after you’ve passed Collection Level (CL) 500. A Spotlight Cache will replace Collector’s Caches and Collector’s Reserves every 120CL. This means that one in every 10 Collector’s Reserves are becoming Spotlight Caches. Read more in the Spotlight Cache blog.
 
GENERAL UPDATES
  • Premium Mystery Variants: A new Mystery Variant type that only offers Rare or Super Rare Variants, and cannot contain Pixel Variants. Now available in the Daily Offer section in the Shop for 800 Gold.
  • Daily Offer Rewards: When you make 10 purchases in the Daily Offer Shop, you’re now rewarded with a bonus 2000 Collector's Tokens and one Premium Mystery Variant. (Claimable once per week).
 
AUDIO & ART
  • New visual and sound effects for the following cards:
    • Shuri
    • Infinaut
    • Sabretooth
    • Agent 13
 
BALANCE UPDATES

Other than High Evolutionary over-performing and being a bit too popular for its own good, we don't have a lot of pressing issues to address in the metagame at this time. Many of these changes are to improve clarity and expectations surrounding cards that can have unusual interactions.
 [h2]CARD UPDATES[/h2]
  • High Evolutionary
For the last month, High Evolutionary has proven itself strong enough to support three distinct decks within the metagame. Some are better than others, and none of the three are explicitly problematic in Ranked play on any of our metrics, but we think there's still room to improve diversity at the top of the metagame. Even if each High Evolutionary deck is different, it can feel monotonous to get paired against them in succession. To that end, we're shaving some Power off the two most-played cards in the kit.
  • "Evolved" Wasp
    • [Old] 0/1 - On Reveal: Afflict 2 random enemy cards here with -1 Power.
    • [New] 0/1 - On Reveal: Afflict a random enemy card here with -1 Power.
Developer Note: Pretty simple–Wasp is too good. Wasp is specifically fantastic in conjunction with Lockjaw and Jane Foster, playing a more like a +4 bonus on two Lockjaw rolls than just an 0/3. However, she's also winning more cubes overall than any other High Evolutionary card, so we're weakening her to meaningfully impact all of these decks.
  • "Evolved" Hulk
    • [Old] 6/12 - Ongoing: +2 Power for each turn you ended with unspent Energy.
    • [New] 6/12 - When you end a turn with unspent Energy, +2 Power. (if in hand or in play)
Developer Note: Similarly, Hulk appears in every High Evolutionary shell we've been monitoring, and Hulk strongest there is–even given the unfortunate bug that doesn't count the last turn of the game, should you happen to have an Energy to spare. This adjustment will remove that issue and also reduce the average Power of Hulk, especially in Lockjaw shells where players could often accumulate Energy without ever drawing Hulk at all.
We recognize these adjustments may not be as harsh as some players expected, and we'll continue keeping a close eye on High Evolutionary in the weeks to come.
  • Gambit
    • [Old] 3/1 - On Reveal: Discard a card from your hand. Destroy a random enemy card.
    • [New] 3/3 - On Reveal: Discard a card from your hand. Destroy a random enemy card.
      • Now must discard a card to destroy anything (no text change)
Developer Note: For some time now, players have noted a confusing dissonance between Gambit's effect destroying cards whether you discard a card or not, while Arnim Zola must destroy his target in order to create copies of it. In addition to being inconsistent, Gambit's creative concept is "throwing" cards at your enemies–if you have no cards to throw, why would it work? Since this is a nerf, and Gambit's not a highly-played card, we're compensating him for that loss with +2 Power. The Wong combo decks will suffer a bit, and perhaps need to start including something like Apocalypse or Swarm if they want to blow up the board. However, using Gambit in more traditional decks might be an interesting option.
  • Mystique
    • [New] Gameplay Change: Now triggers On Reveals if the copied Ongoing card had one (no text change).
Developer Note: Similarly, this is a change to better line up players' intuitions with outcomes. Whenever a card in our game copies an ability, it implicitly copies the whole text box. When Absorbing Man copies a card with an On Reveal and an Ongoing ability, like Soul Stone or Electro, he gets both, immediately. But when Mystique does, she gets the On Reveal ability without triggering it–even though she was just played, like Absorbing Man. This doesn't come up often, but we consider it a quality of life improvement. We'll also make this adjustment to Rogue, just trying it here first.
  • Nakia
    • [Old] 3/2 - On Reveal: Give the 2 leftmost cards in your hand +2 Power.
    • [New] 3/3 - On Reveal: Give all cards in your hand +1 Power.
Developer Note: Nakia has been underperforming for a while now, a far cry from her days of dominance during the game's beta period. In addition, her affect was a little complex, especially for a card debuting in Series 2. We're trying to address both of those issues with this change, making Nakia a stronger, simpler card to play with. Maybe she finds a new home in the competitive metagame, maybe not–time will tell.
  • Text-Only Updates
The below adjustments are just to improve how a few cards are worded, to better align with our learnings around what makes SNAP cards clear, consistent, and easy to read. We'll continue making updates in this vein over time.
  • Black Bolt
    • [Old] On Reveal: Your opponent must discard the lowest-Cost card in their hand.
    • [New] On Reveal: Discard the lowest-cost card from your opponent's hand.
Developer Note: There is an unresolved inconsistency present in this text regarding the capitalization of the word "Cost." We're continuing to look into that for other cards.
  • Black Cat
    • [Old] If this is in your hand at the end of your turn, discard it.
    • [New] If you end the turn with this in your hand, discard it.
  • Bucky Barnes
    • [Old] When this is destroyed, create the Winter Soldier in its place.
    • [New] When this is destroyed, replace it with the Winter Soldier.
  • Cerebro
    • [Old] Ongoing: Your highest Power cards get +2 Power.
    • [New] Ongoing: Your highest-Power cards have +2 Power.
Developer Note: This is standard language for passive Power increases.
  • Doctor Strange
    • [Old] On Reveal: Move your highest Power cards to this location.
    • [New] On Reveal: Move your highest-Power card(s) to this location.
  • Kraven
    • [Old] When a card moves here, this gets +2 Power.
    • [New] When a card moves here, this gains +2 Power.
Developer Note: This is standard language for triggered Power increases.
 
Bug Fixes
  • Fixed an issue that was causing matchmaking queue times for the last rounds of Conquests to be excessive.
  • Fixed a number of Conquest UI/UX issues and performance.
  • Fixed an issue that allowed the Weekly Spotlight card to be purchased more than once.
  • Fixed an issue with Mystery Series 3 Card purchases if you have collected all Series 3 cards.
  • Fixed an issue that would see some cards target a specific card in hand/deck rather than at random.
  • Fixed an issue that could cause a crash when Kang interacted with the Atlantis location.
  • Removed a very unexpected third hand from one of Spider-Man's variants.
  • Fixed an issue that prevented new users from getting 3 bonus ranks upon hitting level 10 for the first time.
  • Fixed an issue where Living Tribunal would mishandle the max power cap and show locations with negative power causing the player to lose.
  • Fixed an issue that was causing Living Tribunal to take effect before the card was revealed.
  • Fixed an issue that was causing Black Bolt to always discard the leftmost card in the event that several cards of the same cost were targets.
  • When an opponent's Maria Hill draws a card it now correctly has a card back.
  • Updated Nebula's VFX to trigger before cards are revealed rather than after.
  • Fixed an issue with Lockjaw overlapping with Ongoing cards.