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Extraneum News

Update 0.8.5

A new update has just been released (0.8.5).

It fixes a physics related bug, where, after a while, enemies would stop attacking or receiving damage. The source of the bug has been found and should be corrected now.

As always, if you find any more bugs, please make sure to let me know! And if you enjoyed the game, feel free to leave a review on the store page!

Thank you for your support!

- David

Update 0.8.4

​A small update has been released today, which mostly made a few minor adjustments and optimizations.

There's also a bug this update tries to fix; it's been reported that in some very rare cases, the enemies will stop attacking or receiving damage, and will just walk around without doing anything else. If you encounter this bug, please send the files "Player.log" and "Player-prev.log", which you can find at "%AppData%\..\LocalLow\David Jalbert\Extraneum", at the following email address; [email protected] .

As always, thank you for your support, and make sure to leave a review if you enjoyed the game :)
- David

Free demo now available

A free demo is now available for Windows and Linux! It includes the full first level, with no additional alterations. Feel free to try it out and let me know what you think!

As always, don't forget to leave a review if you enjoyed the game, and thank you very much for your support :)

Update 2022-06-29: The demo now includes level e1m3 instead of e1m1. It has more content, and this is the level the original demo had, so it made more sense to have it instead.

- David

https://store.steampowered.com/app/1999140/Extraneum/

Linux version now available

Starting today, the game will now be available both for Windows and Linux on Steam! If you already own the game and have Linux, feel free to try the latest build and let me know in the comments how it plays.

As always, don't forget to leave a review if you enjoyed the game, and thank you very much for your support :)

- David

https://store.steampowered.com/app/1999140/Extraneum/

Update 0.8.1

I noticed a few bugs since the game was released, so I took the time to address most of them.

  • Using the gamepad now disables the mouse cursor, to avoid interactions with the UI
  • Security doors were making the player "jump" when walking through them too fast
  • Some sounds would not play correctly
  • Enemies would sometimes not die correctly in very specific circumstances
  • Various changes on the in-game text


I'll also take this opportunity to announce the upcoming release of a free demo, for those who would like to try the game before committing to a purchase. The release for the demo is planned for July 1st.

And as always, thank you for your support!

- David