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Team Fortress Classic News

Team Fortress Classic update released

We have updated the public release of Team Fortress Classic.

Changes in this update are:
  • Fixed crash when entering certain malformed strings into the game console. Thanks to Marshal Webb from BackConnect, Inc for reporting this.
  • Fixed crash when loading a specially crafted malformed BSP file. Thanks to Grant Hernandez (@Digital_Cold) for reporting this.
  • Fixed malformed SAV files allowing arbitrary files to be written into the game folder. Thanks to Vsevolod Saj for reporting this.
  • Fixed a crash when quickly changing weapons that are consumable. Thanks to Sam Vanheer for reporting this.
  • Fixed crash when setting custom decals
  • Fixed mouse clicks not recording reliably when in fullscreen
  • Fixed crash when using the "func_tankrocket" entity

Team Fortress Classic Beta update released

We have released a Beta update for Team Fortress Classic.
Changes in this update are:
  • Fixed mouse clicks not recording reliably when in fullscreen
  • Fixed crash when using the "func_tankrocket" entity

Team Fortress Classic Beta update released

We have released a Beta update for Team Fortress Classic.
Changes in this update are:
  • Fixed mouse clicks not recording reliably when in fullscreen
  • Fixed crash when using the "func_tankrocket" entity

Team Fortress Classic update released

We have updated the public release of Team Fortress Classic. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.

Changes in this update are:
  • Converted Team Fortress Classic to the new SteamPipe content system, for optimized delivery of the game
  • Added support for Mac OS X and Linux operating systems
  • Improved OpenGL rendering pipeline and output to leverage the capabilities in todays GPU
  • Numerous bug fixes

Team Fortress Classic update released

We have updated the public release of Team Fortress Classic. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.

Changes in this update are:
  • Converted Team Fortress Classic to the new SteamPipe content system, for optimized delivery of the game
  • Added support for Mac OS X and Linux operating systems
  • Improved OpenGL rendering pipeline and output to leverage the capabilities in todays GPU
  • Numerous bug fixes