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Access-Ability Summer Showcase!



[h3]ACCESSIBILITY FEATURES SHOWCASED[/h3]
Hey everyone! We were super excited to take part in the first ever Access-Ability Summer Showcase recently. It's a brand new event to highlight the accessibility settings and features of upcoming games.

One of our mantras at Polygon Treehouse is ‘Adventure for All’, so we’ve been putting a lot of effort into accessibility, building on our experience with Röki to make sure as many folks can enjoy our new game as possible.

Here’s a list of the accessibility features we showcased:-
  • High-contrast text / backgrounds with text presented in a readable sans-serif font by default for greater visual clarity
  • Dark and light mode text display options
  • Several dialogue scrolling options, including dialogue speed settings, no dialogue scrolling, and dialogue auto-play
  • Visual, audio, and haptic feedback to alert players as they solve puzzles and explore
  • Dynamic tracking camera
  • Sprint toggle
  • Full button/key remapping
  • Haptics toggle
  • Non-Dialogue Captions for ambient and environmental sound effects

[h3]WATCH THE SHOWCASE[/h3]
You can watch the Mythwrecked segment (voiced by accessibility guru Britt Dye, who we’ve been collaborating with on the game) here and the full showcase can be enjoyed here.

[h3]FOLLOW THE ADVENTURE[/h3]
That’s all for now, but don’t forget you can keep up to date on Mythwrecked: Ambrosia Island by following our Twitter, joining our Discord or subscribing to the Polygon Treehouse Newsletter.

Until next time,
Alex & Team