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Mythwrecked: Ambrosia Island News

Launch Window Announcement!

[h3]LAUNCH WINDOW REVEAL[/h3]

Hi everyone, Alex here! We wanted to give you all an update on Mythwrecked: Ambrosia island and reveal a new launch window of Summer 2024. You’ll be able to embark on a non-violent adventure that invites you to escape to a beautiful Mediterranean island, explore its gorgeous sandy beaches, awe-inspiring ruins, and vibrant vegetation as you uncover its magic and secrets and befriend the gods.

[h3]EXTRA TIME[/h3]

This is later than we’d previously announced, so we wanted to explain why we’d come to that decision.

We put a lot of ourselves into our games, and Mythwrecked is very close to our hearts. We want to make sure the game lives up to its potential, and we put the best possible version of the game into the hands of players

We’ve been thrilled to showcase Mythwrecked at prestigious events like LudoNarraCon and The Future Games Show and the response has been amazing, from both players and press. People are always surprised how tiny the team at Polygon Treehouse is, and by moving the release to next year we can make sure that we put the best possible version of the game into the hands of players, and also enjoy the journey ourselves. We’re stoked to have the support and belief of the awesome folks from Whitethorn Games backing us and can’t wait to show more of the game in the coming months.

[h3]FOLLOW THE ADVENTURE[/h3]

That’s all for now, but don’t forget you can keep up to date on Mythwrecked: Ambrosia Island by following our Twitter, joining our Discord or subscribing to the Polygon Treehouse Newsletter.

Until next time,
Alex & Team

Join the Polygon Treehouse Discord

[h3]THE POLYGON TREEHOUSE DISCORD[/h3]

Alex from Polygon Treehouse here. Many folks use Discord these days to stay in touch and connect with others and we’re no different!

We have our very own Polygon Treehouse Discord server to help us connect with our players, share behind-the-scenes insights, talk about random stuff and much more. We even share concept art there, like the following design for our take on Poseidon…



[h3]INVITATION[/h3]
We wanted to do a quick Steam post to invite you over to hang out with us there, chat to the devs and keep up to date with all the latest Mythwrecked: Ambrosia Island news.

You can join our Discord by using the following invite link!



[h3]FOLLOW THE ADVENTURE[/h3]
That’s all for now, but don’t forget you can keep up to date on Mythwrecked: Ambrosia Island by following our Twitter, joining our Discord or subscribing to the Polygon Treehouse Newsletter.

Until next time,
Alex & Team

Access-Ability Summer Showcase!



[h3]ACCESSIBILITY FEATURES SHOWCASED[/h3]
Hey everyone! We were super excited to take part in the first ever Access-Ability Summer Showcase recently. It's a brand new event to highlight the accessibility settings and features of upcoming games.

One of our mantras at Polygon Treehouse is ‘Adventure for All’, so we’ve been putting a lot of effort into accessibility, building on our experience with Röki to make sure as many folks can enjoy our new game as possible.

Here’s a list of the accessibility features we showcased:-
  • High-contrast text / backgrounds with text presented in a readable sans-serif font by default for greater visual clarity
  • Dark and light mode text display options
  • Several dialogue scrolling options, including dialogue speed settings, no dialogue scrolling, and dialogue auto-play
  • Visual, audio, and haptic feedback to alert players as they solve puzzles and explore
  • Dynamic tracking camera
  • Sprint toggle
  • Full button/key remapping
  • Haptics toggle
  • Non-Dialogue Captions for ambient and environmental sound effects

[h3]WATCH THE SHOWCASE[/h3]
You can watch the Mythwrecked segment (voiced by accessibility guru Britt Dye, who we’ve been collaborating with on the game) here and the full showcase can be enjoyed here.

[h3]FOLLOW THE ADVENTURE[/h3]
That’s all for now, but don’t forget you can keep up to date on Mythwrecked: Ambrosia Island by following our Twitter, joining our Discord or subscribing to the Polygon Treehouse Newsletter.

Until next time,
Alex & Team

Future Games Show Reveals New Mythwrecked Gameplay, Demo Live Now!

Today, Mythwrecked: Ambrosia Island brought some relaxing vacation vibes to the Future Games Show Summer Showcase as more gameplay from the upcoming friend-em-up adventure was shown.

In case you missed the showcase, you can catch Mythwrecked’s appearance here: https://youtu.be/T68Awyd6jfs

As part of the showcase, we've released a Steam demo for Mythwrecked, which you can check out right now!

Thank you all again for your support, and feel free to wishlist the game to keep up to date with all our upcoming news.

LudoNarracon - Live Developer Q&A

LudoNarraCon is a festival about celebrating narrative games so what better time to have a chat with Alex (Creative Director/Lead Developer) about them!

Join us on Saturday May 6th (10am PT / 6pm UK / 7pm CET) for a live Q&A session where we’ll be running through your questions about the game. You can ask about any aspect of Mythwrecked: Ambrosia Island you are curious about.

Keep up to date on Mythwrecked: Ambrosia Island by following our Twitter and joining our Discord and to learn more about LudoNarraCon, visit the LudoNarraCon Website.

We’re looking forward to answering your questions so be sure to drop by!