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Mythwrecked: Ambrosia Island News

Access-Ability Summer Showcase!



[h3]ACCESSIBILITY FEATURES SHOWCASED[/h3]
Hey everyone! We were super excited to take part in the first ever Access-Ability Summer Showcase recently. It's a brand new event to highlight the accessibility settings and features of upcoming games.

One of our mantras at Polygon Treehouse is ‘Adventure for All’, so we’ve been putting a lot of effort into accessibility, building on our experience with Röki to make sure as many folks can enjoy our new game as possible.

Here’s a list of the accessibility features we showcased:-
  • High-contrast text / backgrounds with text presented in a readable sans-serif font by default for greater visual clarity
  • Dark and light mode text display options
  • Several dialogue scrolling options, including dialogue speed settings, no dialogue scrolling, and dialogue auto-play
  • Visual, audio, and haptic feedback to alert players as they solve puzzles and explore
  • Dynamic tracking camera
  • Sprint toggle
  • Full button/key remapping
  • Haptics toggle
  • Non-Dialogue Captions for ambient and environmental sound effects

[h3]WATCH THE SHOWCASE[/h3]
You can watch the Mythwrecked segment (voiced by accessibility guru Britt Dye, who we’ve been collaborating with on the game) here and the full showcase can be enjoyed here.

[h3]FOLLOW THE ADVENTURE[/h3]
That’s all for now, but don’t forget you can keep up to date on Mythwrecked: Ambrosia Island by following our Twitter, joining our Discord or subscribing to the Polygon Treehouse Newsletter.

Until next time,
Alex & Team

Future Games Show Reveals New Mythwrecked Gameplay, Demo Live Now!

Today, Mythwrecked: Ambrosia Island brought some relaxing vacation vibes to the Future Games Show Summer Showcase as more gameplay from the upcoming friend-em-up adventure was shown.

In case you missed the showcase, you can catch Mythwrecked’s appearance here: https://youtu.be/T68Awyd6jfs

As part of the showcase, we've released a Steam demo for Mythwrecked, which you can check out right now!

Thank you all again for your support, and feel free to wishlist the game to keep up to date with all our upcoming news.

LudoNarracon - Live Developer Q&A

LudoNarraCon is a festival about celebrating narrative games so what better time to have a chat with Alex (Creative Director/Lead Developer) about them!

Join us on Saturday May 6th (10am PT / 6pm UK / 7pm CET) for a live Q&A session where we’ll be running through your questions about the game. You can ask about any aspect of Mythwrecked: Ambrosia Island you are curious about.

Keep up to date on Mythwrecked: Ambrosia Island by following our Twitter and joining our Discord and to learn more about LudoNarraCon, visit the LudoNarraCon Website.

We’re looking forward to answering your questions so be sure to drop by!

LudoNarraCon - Developer Playthrough Session


To kick-off LudoNarraCon with a bang we’ll be streaming something special!

Join us on Thursday May 4th (10am PT / 6pm UK / 7pm CET) for an exclusive streamed playthrough of the Mythwrecked: Ambrosia Island demo with developer commentary and insights.

Alex (Creative Director and Lead Developer) will talk through many different aspects of the game as he plays through the opening section of our adventure. He'll be chatting about the inspiration behind the game, techniques, story insights, mechanics and much more.

You’ll then be able to play the first public Steam demo of Mythwrecked for yourself as part of LudoNarraCon

Keep up to date on Mythwrecked: Ambrosia Island by following our Twitter and joining our Discord and to learn more about LudoNarraCon, visit the LudoNarraCon Website.

We hope you enjoy it!

LudoNarracon Q&A - We Want Your Questions!

We were delighted to announce that the Mythwrecked: Ambrosia Island Demo will be available for all to play as part of this year’s LudoNarraCon on Steam (running May 4-8th), but the fun doesn’t stop there.

As well as the demo we’ll also be streaming some fun segments to the Mythwrecked page, one of which will be a Developer Q&A!

That’s where you come in. Do you have any questions about Mythwrecked: Ambrosia Island you’d like to ask the creators?



Feel free to ask about anything Mythwrecked-related; Are you are curious about the game’s character designs, would like to know more about what inspired the game or a query about the gameplay. All questions are welcome, simply ask your question by replying to this post.

We look forward to reading your questions in the replies,
Alex & Team.