1. B-17 Flying Fortress : The Mighty 8th Redux
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B-17 Flying Fortress : The Mighty 8th Redux News

Update 1.0.6 - Duffy's Tavern

This fix patches several 'quality of life' issues

  • Fix for nose geometry
  • Navigator Map recenters on plane on entry
  • Radio operator can use book without going to manual
  • Compartment and station icon bars are accessible externally
  • Drift adjustment no longer needs the user to depress 'N' in bomb sight
  • Gun geometry update


Please keep the feedback coming and follow the game on social and on the major gaming platforms for the latest updates.

Update 1.0.5 - Hellzapoppin

This is a hot fix for a crash bug when accessing a station with a missing crewman


[h2]Serious Issue Fixes[/h2]
  • Fix for crash when accessing a station with a missing crew member


[h2]Minor Issue Fixes[/h2]
  • Fix for maps not able to be dragged at high zooms
  • Fix for Aircraft status wrap after accessing bombardier screens

Update 1.0.4

This week we have focused on issues with AI and physics timing, as well as some quality of life improvements to the bombing

[h2]Timing and Stability[/h2]
* Landscape tile generation has been temporarily dropped back to original game rate as it was causing frame spikes, causing integration issues for Physics and AI. The process of tile generation will be reworked to not impact on frame time
* Time acceleration has been capped to 8x as higher rates were also causing integration issues
* Event Scheduler has had extra guards added
* Possible heap corruption fix
* Fix for occasional crash when accessing fighter formations via the icon bar

[h2]Bombing[/h2]
* Bomb sight terrain window has been adjusted
* Bomb sight screens now has drift visible as part of the Aircraft info

[h2]Misc[/h2]
* Graphics updated for the radio operators table

Please keep the feedback coming and follow the game on social and on the major gaming platforms for the latest updates.

Update 1.0.3


[h2]Issue fixes[/h2]

This patch includes fixes for several serious issues:

- Bomb sight world render is now centered on crosshair
- Fix for crewmen disappearing when swapping stations
- Fix for control reset data incompatibility leading to corrupted controls and crashes

V1.0.2 Release Notes

New Features
  • Most scenes have been updated to 4k
  • Training mission 1:

    The tutorial now:
    - Includes tour of all compartment views
    - Places aircraft in flight as we switch to Nose view
    - Has better descriptions of the instruments views
    - Includes firing the guns in Top Turret section



Issue fixes

[h2]Blocker/Serious[/h2]
  • Don't force switch to AI when switching screens (particularly bombardier) of selected character
  • Training missions have had blockers removed
[h2]Minor[/h2]
  • Retain AI/manual state of already selected crew
  • Stop the edge bars activating while mouse controlling external cam
  • Fix for text being invisible on the operations room blackboard
  • Fix for fires not rendering
  • Scale mouse drag inputs for bombardier and navigator to reflect the new resolution