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Realm of the Mad God Exalt News

Oryxmania Winner and Free Pack



Realmers!

Our beloved Mermaid, Thessal fought like a beast and was in the most fights out of our 4 Bosses. Even though underwater, her performance could be mistaken for one akin to a fish on land therefore Oryx is ”very” satisfied with her performance.
This means that the Deep Sea Diva Action Figure Pet Stone is yours to claim!

We have prepared a free pack for you to claim:

Deep-Sea Diva Action Figure Pet Stone

  • 1 Backpack
  • 2 Adventurer's Belts
  • 4 Mighty Quest Chests
  • 3 Lucky Clovers
  • 15 Mystery Stat Pot


This also means that the Ocean Trench is the place for our next chest event starting tomorrow. The Chest event contains the following items:

  • Adventurer's Belt
  • Alexander's Band
  • Backpack
  • Beryl Nildrop
  • Coral Bow
  • Coral Ring
  • Coral Silk Armor
  • Coral Venom Trap
  • Grapes of Wrath
  • Hazel Nildrop
  • Lil' Deep Sea Diva Pet Skin
  • Lil' Mister Backstage Pet Skin
  • Lil' Rad Raver Pet Skin
  • Lil' Thunderbringer Pet Skin
  • Loch Sheath
  • Loot Drop Potion
  • Loot Tier Potion
  • Lucky Clover
  • Mini Thessal Skin
  • Mystery Cloth (Large)
  • Mystery Cloth (Small)
  • Mystery Dye (Accessory)
  • Mystery Dye (Clothing)
  • Mystery Skin
  • Mystery Stat Pot
  • Ocean Trench Key
  • Oceanic Apparel
  • Potion of Mana (SB)
  • Potion of Max Level
  • Potion of Speed (SB)
  • Power Pizza
  • Sea Slurp Skin Unlocker
  • Seraphim's Guard
  • Shard of the Advisor x1
  • Shard of the Doorwarden x1
  • Shard of the Intern x1
  • Shard of the Mad God x1
  • Superburger
  • Tideturner Trident
  • Wine Cellar Incantation


Both the Free Pack and the Chest Event will:

Start on the 13th of July at 12:00 PM - UTC
End on the 18th of July at 12:00 PM - UTC

Public Testing - Let's fight crashes



Heroes of the Realm!

Last Friday we started another session of our Public Testing. Unfortunately, we ran into several issues that lead to disconnects and crashes of the servers. In order to fully test and investigate the problem, we decided to do another round of testing!

Starting right now until Thursday 9 AM CET the Public Test Server is opening up its gates with the same things we offered you to check out last Friday.

You can test the following features:

  • Battlepass
  • Player Titles
  • Assassin and Sorcerer Rework
  • New Weapon Types
  • Vindication Event


You can read about all of this in detail on our blog.

As always, thank you for taking part in testing and helping us improve the game. Feel free to leave feedback on our various social media channels.

Update 2.3.3 - Adaptive HP Scaling



Hello Realmers,

Oryxmania is over and the Month of the Mad God is around the corner. We can already feel the air bubbling with excitement for what's to come. In the meanwhile, we wanted to implement this Adaptive HP Scaling as we believe it is going to improve the overall game experience. We have also done some adjustments to the dismantling value of STs Forge to achieve a better balance.
[h2]
Adaptive HP Scaling[/h2]

With this new release we have tweaked the Adaptive HP Scaling system; a system where certain bosses would adapt their total HP depending on the number of players present. While the system was an improvement over the linear growth we had in the past, in certain cases (big groups for example) its exponential increase wasn’t to our liking. In other cases, the HP was scaling too slowly.
We have decided to move on to an implementation that allows us to define the HP growth curve on each enemy. This means we are able now to adapt the HP scaling per boss, to any number of players in whatever “curve shape” we want. This means that we can further smooth the HP scaling for battles where, by the nature of the battle, too big or too small groups were at a disadvantage over mid-sized groups.
How does the new HP Scaling system work?
HP scaling now works like a “tax bracket” system: each additional player beyond the first will add a certain % of the base HP to the monster's final health.
This means the first X players might add some amount, but the next Y players might add a different amount.

These values depend on the difficulty of the dungeon.
Dungeon Mods that affect the HP of an enemy are applied to the “base” HP which will then be affected by the HP Scaling.
For example if you have a +45% HP mod, that will be applied to the base HP of the monster. Then, that new base HP will get a +X%HP from the HP scaling system.
From the values seen in our last Public Testing, we have further customized the scaling on certain monsters and dungeons, like Oryx’s Sanctuary’s minions and The Shatters, amongst others. This will be an ongoing effort for which we will closely monitor.

For an insight into the tables, have a look at our blog.

Clarifications
While not all monsters follow this new system, most bosses and minibosses do.
Realm Encounters do not follow this HP Scaling system either.
Certain bosses, minions, and other enemies follow a different curve. One of the most relevant is Oryx 3.

[h2]ST Tokens[/h2]
Starting today, the Resurrected Huntress and Killbilly Warrior Set Tokens will drop in the game.

https://i.imgur.com/P74aL0Y.png

[h3]Resurrected Huntress Set Token drops in:[/h3]
Crystal Cave
High Tech Terror
Lost Halls
https://i.imgur.com/EwImhhW.png

[h3]Killbilly Warrior Set Token drop in:[/h3]
Crystal Cave
Lost Halls
Secluded Thicket

[h2]ST Forge adjustments[/h2]
For balance reasons, we have decided to decrease the dismantling value of some specific ST items which are tradeable. The following items will now provide less Mythical material.

  • Shendyt of Geb
  • Geb's Ring of Wisdom
  • Book of Geb
  • Wand of Geb
  • Soulless Robe
  • Ring of the Covetous Heart
  • Soul of the Bearer
  • The Phylactery


[h2]Fixes[/h2]

Fixed a visual problem in the tooltip of some Blueprints.
Fixed a visual issue in The Shatters where a banner in the Alchemy room was not displaying properly under certain circumstances.
Fixed a dungeon mod problem with elementals in Mountain Temple boss fight, where they received minion effects instead of the boss'. They also now grant the correct amount of XP.
Fixed visual problems with the “Treasure Found!” Dungeon Mod in Deadwater Docks and other dungeons.
Fixed an issue that caused the player not to be instantly removed from the guild if they were removed from another server.
Other
Oryxmania pet skins stopped dropping.

[h2]New skins:[/h2]
https://imgur.com/a/FfkiJdz

Open Testing – HP Scaling

Brave Realmers!

In the upcoming weekends, you will be invited to join our Open Testing sessions, as we are preparing for Month of the Mad God.

This weekend, we are giving you a little taste of what’s to come with the next release - HP Scaling adjustment! We are opening Testing for you till Monday, 7AM UTC.

In the Nexus, you will be met with a few portals where you can try out the HP scaling changes namely Puppet Master's Theatre, Toxic Sewers,Mad Lab, Cursed Library, Undead Lair, Abyss of Demons, Lair of Draconis, Ocean Trench, Mountain Temple, High Tech Terror, Secluded Thicket, Ice Cave, The Nest, Cultist Hideout, The Void, Fungal Cavern, The Shatters, Lost Halls, Crystal Cavern and Oryx's Sanctuary.

Check all the details on the blog.

Update 2.3.2.1 - Oryxmania



ARE YOU READY TO RUMBLE? Sorry, I always get carried away when the release is wrestling-themed. Yes, I know this is the first time. But to see those Admin Arenas gain a new life after we have been doing monthly streams with them is very satisfying. Ah! And the Nexus is going back to the summer one as the Void Event ends.

In a fit of drunken nostalgia, Oryx is reliving his gladiator days. He has organized a championship for the most feisty fighters among his subordinates. They don’t even have to win - they just have to show that they have gusto worthy of the Mad God. So it’s not those that prevail in the most fights that will win his gladiatorial championship, but those that throw themselves into the most fights! The heroes of the Nexus are the lions of the arena, getting into the gladiatorial spirit themselves and on the quest to defeat the to-be champs.

The Puppet Master, Thessal the Mermaid Goddess, Xolotl the Lightning God and the Calamity Crab are in-character as their gladiatorial personas. A short introduction is in order:

A production manager with more than enough affinity for drama, Mister Backstage is fed up with having the direction of his stories go astray. He is here to pull the strings and make sure the end of his story is the one he envisioned - even if he's had to trade in his clipboard for a folding chair.

The Deep Sea Diva is out to prove her fighting chops and to find revenge for the humiliating defeat of her brother Alexander by the hands of the Thunderbringer (staged deviously by none other than Backstage!) As a royal, she is used to getting her way by any means necessary, and she does not take defeat well.

The Thunderbringer is a force of nature routinely employed by production to destroy inconvenient gladiators. Coming from a dynasty of fighters, he is more successful than his father and especially his quirky uncle, who seems to prefer drinking cocktails to competition. He is here to prove his work ethic and his incredible skill, and rise above his family’s legacy!

There is no explanation for the Rad Raver. All we know is that he seems to thoroughly enjoy what he is doing. He will show up to the Arena at the most unexpected of times and leave chaos and glowsticks in his wake. Is he a secret weapon deployed by Mister Backstage? An aquatic pet of the Diva's? Is he a calamity all of his own? He won't say a thing.

[h2]Double whites event in Realm[/h2]

Before the big event starts, you’ll have the chance to start collecting some cool loot right away: from June 21st to June 28th, always at 12 PM UTC, there will be a chance to grab some double white bags from the Realm.

[h2]Oryxmania[/h2]

From 28th June, at 12 PM UTC until 12th July, 12 PM UTC

After the Cyclops Gods have been defeated and after the Ent Ancients and Liches have been slain, Keyper will spawn in his role as the Arena Announcer. He is going to drop eight mysterious Arena portals. You will not know which Arena you are entering until you have loaded into it. There are four options.

  • Backstage Arena - You will face the gladiatorial persona of the Puppet Master.
  • Pirate Arena - Calamity Crab will be your enemy in this arena.
  • Underwater Arena - You will face Thessal.
  • Jungle Arena - Xolotl will bring the thunder to you.




The bosses from these Arenas will be dropping their usual loot as well as 8x8 action figures pet skins of themselves in costume.

At the end of the event, we will see which gladiators threw themselves into the most fights to win Oryx’s Gusto Prize! The prizes will be announced with the upcoming release notes for the event. Their dungeon will become the host of a generous Chest Event, and they will become celebrated as the theme of a free pack containing a 16x16 pet skin of themselves, as well as many other rewards. Heroes of the Nexus will not be so able to influence the winner, but their job is to beat 'em all up.

[h2]Dungeon Events[/h2]

In the Ocean Trench, Deadwater Docks, Secluded Thicket and Puppet Master’s Encore, a random Arena portal will drop after defeating the boss. These dungeons also grant 1.5x loot and XP.

[h2]Fixes:[/h2]

Fixed a bug that caused the tooltip description not to appear for forge item on forge panel, when the user hover the mouse over the item sprite

[h2]New skins:[/h2]

Shop

  • Arena Gladiator Paladin Skin
  • Luchadora Kensei Skin
  • Wrestling Referee Priest Skin
  • Masked Dominator Knight Skin

https://imgur.com/a/fwyTk4Q


Drops from The Thunderbringer, The Rad Raver, Deep Sea Diva and Mister Backstage:

  • Lil' Thunderbringer Pet Skin
  • Lil' Mister Backstage Pet Skin
  • Lil' Deep Sea Diva Pet Skin
  • Lil' Rad Raver Pet Skin

https://imgur.com/a/UKXgZ31

Community reward - one of the following 16x16 skins:

  • Thunderbringer Action Figure Pet Skin
  • Mister Backstage Action Figure Pet Skin
  • Deep Sea Diva Action Figure Pet Skin
  • Rad Raver Action Figure Pet Skin

https://imgur.com/a/gZlqoZH