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Keeper's Toll News

Bundles, Ports, and What’s Next

Hey Everyone,

We’ve got a few exciting updates to share with you!

[h2]Bundles[/h2]

First, Keeper’s Toll has joined some bundles with some other indie survivor-likes. If you enjoy the genre and want to support more games like ours, we’d love for you to check them out. Check out some of our new bundles below:

Letifer: https://store.steampowered.com/bundle/53248/Chimes_of_Death/

Undead Onslaught: https://store.steampowered.com/bundle/53250/Undying_Collection/

Fantasy Madness: Bloodbath: https://store.steampowered.com/bundle/53190/Blood_and_Bells/

Hive Jump 2: Survivors: https://store.steampowered.com/bundle/53492/Bullet_and_Blade_Survivors/

[h2]Console Releases[/h2]

Second, we’re thrilled to announce that Keeper’s Toll is coming to more platforms! We’ve partnered with Eastasiasoft to bring the game to PS4, PS5, Xbox One, Series X|S, Windows 10 Store, and Nintendo Switch in Asia. The official release date is June 11, 2025. We’re excited to see the game reach new players around the world.

[h2]What’s New[/h2]

Aside from wrapping up the console ports, we’ve quietly been working on a brand-new game. It’s quite different from Keeper’s Toll, and while we’re not ready to share details just yet, we’re genuinely having a blast building it.
As for Keeper’s Toll itself — we’ve started laying the groundwork for some new content and had a number of ideas we were excited about. However, for the time being, development on this new content is on hold.

We’ll have more to share down the line — and when we do, we hope you’ll be just as excited as we are.

[h2]Patch Build 1.1.7[/h2]

We also pushed out another patch build today with a few small fixes:
- Rare Bug Fix: Arrow Barrage Curse: Arrows will no longer briefly get stuck on screen when spawned
- AI code refactoring/improvements for spawn systems
- Localization: French updated for Secrets of the Abyss Tome


Thank you for your incredible support and enthusiasm for Keeper’s Toll. If you have feedback, bug reports, or just want to chat, feel free to reach out.

Stingbot Games

Patch Build 1.1.6

Hi all, just pushed a small patch build with a few fixes:

- Fixed memory leaks related to changing languages and options settings
- Added a failsafe when starting the game to check to resubmit Achievments for killing Soulus and Gatekeeper

We have an announcement coming next month. Stay posted for some cool news!

-Stingbot Games

Patch 1.1.5

Hi all,

Pushed a new patch build (1.1.5) with the following fixes/changes:

1. Blood Maiden - Added a failsafe when deactivating Crimson Cyclone that will properly re-enable soul collection in the rare case a flag during XP collection is turned off
2. Bug Fix: Spirit Abilities: Summon Golem and Raise the Dead will now properly target Chancellor Autlaic
3. Added an achievements failsafe to submit the following achievements on game start, if earned while playing offline: Defeat Autlaic, Bilee, Velya and Survive 5 Curses

Thank you to players: PinchedSlinky, NathanBlake, Pyre Light and Hikiko0mori for reporting the issues.

Stingbot Games

Patch Build 1.1.4

Hi all,

We released a small patch build to address a bug:

Bug Fix: Self Immolate spirit ability will now work across all classes

Thank you to players Broda and Saltydogmk for reporting the bug.

-Stingbot Games

Patch Build 1.1.3

Hi All, got some QoL and fixes added to KT:

Patch Notes (1.1.3)
- UI: Indicator Icons now offset their position so they do not overlap the player HUD
- Updated various localization and adjusted the language dropdown in the Options menu
- Bug Fix: End of Round Title Text is now disabled when the scroll is closed
- Bug Fix: Boss Name is now properly localized when changing languages while in-game
- Bug Fix: Necromancer Skeletons will no longer die from invisible barrier during the Velya boss fight