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SeaOrama: World of Shipping News

Patch 1.08

[h3] Seaorama Major Update: Enhanced Performance, New Systems & More
[/h3]Greetings, Seaorama Captains!

We're thrilled to announce a major update to Seaorama, packed with groundbreaking improvements and exciting new features. Here's what's new in this major release:
[h2]Major Enhancements[/h2]
  • Graphics Engine Upgrade: We've upgraded our graphics engine to support older GPUs and CPUs, achieving an overall performance increase of more than 60%.
  • New Charter Company Growth System: Introducing a dynamic company growth system based on contract acquisition per continent. Gain bonuses linked to your company's growth and build a strong affiliation with charter companies for additional perks.
  • Difficulty System: Tailor your gameplay with our new difficulty system. Choose your starting money, opponent aggression, and whether to start with a free ship.
  • Auto-Rehire Feature for Crew: Manage your crew efficiently with the new auto-rehire feature in the crew window, allowing for seamless crew management.
[h2]User Interface (UI) Changes[/h2]
  • Fleet Window and Map Legend: Toggle the visibility of the fleet window and map legend for a customized UI experience.
  • Bank UI Redesign: Experience our revamped bank UI for a more intuitive financial management.
  • Save Time Display: Added information on each save to display the time of the save, helping players keep track of their progress more efficiently.
  • Enhanced Trip Reports: Trip reports now feature a 5-second timer and will not pause the game, allowing for uninterrupted gameplay.
[h2]New Features[/h2]
  • Delay Event Notifier: Stay informed with the new delay event notifier, displaying all ships experiencing delays and the time required to continue their trips.
  • Suggestion/Bug Report Tool: Easily report bugs or make suggestions right next to the settings for a better gaming experience.
[h2]AI Improvements[/h2]
  • Experience enhanced AI behavior with improved contract acquisition, ship upgrades, and overall smarter AI decision-making.

[h2]Bug Fixes[/h2]

  • Ship Sales with Loans: Fixed an issue where players couldn't sell ships that were bought with a loan.
  • Endless Loop in Storm Area: Addressed a bug where ships would get stuck in an endless loop in storm areas.
  • Contract Short Problem: Resolved issues related to contract shorts, ensuring smoother and more accurate contract management.


This major update is a leap forward for Seaorama, and we can't wait for you to experience all the new features and improvements. Your feedback is invaluable, so please share your thoughts and experiences with us.

We have created our own Discord server for Seaorama: World of Shipping! Join for news, updates, teasers and status updates for the game.
Discord Link

Set sail into a new era of Seaorama!

The Seaorama Team

Merry Christmas!



[h2]Hello Seaorama community,

We wish you all a Merry Christmas and every success in running your shipping company![/h2]

[h2]Stay tuned to our Discord community or follow the game on Steam![/h2]

https://store.steampowered.com/app/2002570/SeaOrama_World_of_Shipping/

Patch 1.07

Widescreen Support & New Features!

Hey Seaorama Community!

We're back with another exciting update! This time, we're bringing widescreen support, new gameplay features, and important fixes to enhance your Seaorama experience. Here's what's new:
[h3]Game Enhancements[/h3]
  • Widescreen Support: Immerse yourself in the Seaorama world like never before with our new widescreen support, perfect for broader and more engaging visuals.
  • Loan Repayment Option: Players now have the flexibility to pay off the balance of their loans, giving you more control over your financial strategies in-game.
[h3]User Interface Improvements[/h3]
  • UI Map Fix: We've fixed an issue where the UI map was showing off the screen instead of properly displaying the map, ensuring a smoother navigation experience.
[h3]AI Improvements[/h3]
  • Contract Search Calculations: Enhanced AI algorithms for more efficient contract search calculations.
  • Repair Ships Logic: Improved AI logic for repairing ships, making the maintenance process more realistic and reliable.

We're committed to continually improving Seaorama and we can't wait for you to dive into these new features. As always, we're eager to hear your feedback, so don't hesitate to share your thoughts with us.

See you in the game!

The Seaorama Team

Patch 1.06 🛠

Seaorama Game Update👾


Hello, Seaorama Players!😊

We're excited to announce our latest game updates, which includes several optimizations, game changes, and bug fixes. Our team has worked hard to enhance your gaming experience, and we're thrilled to share the details with you.

[h3]🔧Optimization🔧[/h3]
  • Build Size Reduction: We've significantly reduced the game's build size from 6GB to 2.1GB, making it lighter and faster to download.
  • Memory Usage: There's now a 40% reduction in memory usage, ensuring a smoother and more efficient gameplay experience.

[h3]🎮Game Changes🎮[/h3]
  • Event Limitation Per Ship: We've decreased and set a limit to the events that can happen per ship during a trip, streamlining the gameplay and making it more manageable.
  • Color-Coded Ship Status: To help players quickly understand the status of each ship, we've added color coding:


    • Red: Indicates something bad has happened.
    • White: The ship is idle.
    • Green: The ship is performing all calculated procedures as expected.
  • Contract Acquisition on Route: Players can now acquire contracts while their ship is en route, adding more strategic depth to the game.

[h3]🐛Bug Fixes🐛[/h3]
  • Tugboat Travel: Fixed an issue where tugboats were traveling through land.
  • Ship Response Post-Charter: Improved the ship's response behavior after a charter is finished.
  • UI Fixes:

    • Corrected canal flag displays.
    • Enhanced UI to show the actual assigned keys for speed control.
  • Load Session & Ship Freezing: Addressed rare cases where loading a session was broken or a ship would freeze and display incorrect crew messages.
  • Ship Stuck in Ports: Fixed a bug that caused ships to get stuck in ports and prevented the assignment of new contracts.

[h3]📜Stay Updated and Get Involved📜[/h3]

  • Trello Board: Follow our journey and future updates on our 📍Trello board📍.
  • Public Test Channel: Join our "Publictest" channel to test new features and provide your valuable feedback.
  • Discrord: Be a part of our growing community on Discord! Get the latest news, engage in discussions, and connect with fellow players. Join us here:📢Discord Server📢

We hope you enjoy these updates and look forward to seeing you on the high seas of Seaorama. As always, your feedback is crucial to us, so don't hesitate to share your thoughts and suggestions.

Fair winds and following seas!

The Seaorama Team😎

https://store.steampowered.com/app/2002570/SeaOrama_World_of_Shipping/

Patch 1.05

Patch 1.05

Hello everyone , we are doing some small updates/fixes to the game

  • Fix Chinese and Japanese translation
  • Fix loading time for 3D view
  • Adjust contract flat fees prices
  • Fix UI small issues


Thank you all for playing our game and supporting us :)