Update 0.23 + Cozy Quest Event!
[p]Furnish Master has joined the Cozy Quest event! To celebrate this event, we have prepared a cozy new update, which features a lot of new objects and new primitives. We also made some changes to the room generator, which allows you to paint the floor in separate rooms. Another change is that we removed the objects RMB context menu. Now you can access the edit screen faster, making it easier to repaint several objects or manipulate them. This update also includes some other new features, such as sandbox room presets, object snapping and bug fixes.
🎁 Furnish Master is also 35% off not only during the Cozy Quest event but for 2 weeks! So now’s the perfect chance to buy the game if you haven't already!
❤️ If you like the game, it would be great if you could leave a review. Reviews really help the game to stand out and bring new players, which is very important for a small indie game.
If you find anything that doesn't work as expected, or want to share your thoughts and ideas, please let us know about it in our Discord server or Steam Discussions.
Discord server: https://discord.gg/5H9kMjASKu
Steam discussions: https://steamcommunity.com/app/2004080/discussions/
[/p][h2]0.23.0 Change list[/h2][h3]General changes[/h3]
[/p][h2]Follow and discuss Furnish Master![/h2][p]
Discord server
https://discord.gg/5H9kMjASKu
X (Twitter)
[dynamiclink][/dynamiclink]
Steam discussions
https://steamcommunity.com/app/2004080/discussions/
Reddit
https://www.reddit.com/r/FurnishMaster/
Youtube
[dynamiclink][/dynamiclink][/p]
🎁 Furnish Master is also 35% off not only during the Cozy Quest event but for 2 weeks! So now’s the perfect chance to buy the game if you haven't already!
❤️ If you like the game, it would be great if you could leave a review. Reviews really help the game to stand out and bring new players, which is very important for a small indie game.
If you find anything that doesn't work as expected, or want to share your thoughts and ideas, please let us know about it in our Discord server or Steam Discussions.
[/p][h2]0.23.0 Change list[/h2][h3]General changes[/h3]
- [p]Dividing a scene into rooms now also divides the floor, allowing you to paint room floors with different materials. If you want multiple floor sections within one room, you can divide the area with walls and then hide those walls.
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- [p]Right-click now immediately opens the object editing menu, giving faster access to recoloring or advanced object manipulation.
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- [p]Added an option to invert camera rotation and camera movement.
[/p] - [p]Added new furniture objects
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[/p] - [p]Added new baby objects and some toys
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- [p]Added new rugs
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- [p]Added new pots and vases without plants. We also created a separate category for those (Plants > Pots & Vases)
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- [p]Added several electronics objects
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- [p]Added new curtains. All curtains can now be found in separate category for those (Decor > Curtains)
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- [p]Added new pillows
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- [p]Added new rocks and outdoor plants, along with two fence objects
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- [p]Added more primitives. We also made subcategories for each primitive shape type.
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- [p]When creating a room in Sandbox mode, you can now choose from several room templates.
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- [p]Added snapping for chairs to tables for faster placement.
[/p] - [p]Added snapping for triangular and hexagonal light bulbs to make it easier to place them around each other.
[/p] - [p]Enabling Free Placement mode now also disables object snapping for more precise positioning.
[/p] - [p]Added a new category “New”, which contains all models from the latest update.
[/p] - [p]You can now remove saved groups by clicking the small trash bin icon near the group menu element.
[/p] - [p]Updated the game’s initial splash screen.
[/p] - [p]Updated the cursor appearance.
[/p]
- [p]Fixed an issue where modded objects disappeared on room load after being scaled or repainted. Since the problem occurred during room saving, missing objects in already-created rooms will not return, but the issue should no longer happen.
[/p] - [p]Fixed zero-price for some objects from previous updates in Story mode.
[/p] - [p]When mirroring objects, the length value is no longer displayed as a negative number.
[/p] - [p]Improved interaction with object manipulators in Edit mode, such as mirroring and rotation.
[/p] - [p]Size-frame manipulators should no longer briefly appear outside the boundaries of an object in Edit mode.
[/p] - [p]Fixed an issue where the pencil sharpener could appear in the center of the room after loading.
[/p] - [p]Fixed the icon for the “air conditioner” object, which previously appeared rotated on its side.
[/p] - [p]Fixed an issue where trees were placed slightly above the ground surface.
[/p] - [p]Fixed an issue where a phantom item could appear next to an object while editing it.
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[/p][h2]Follow and discuss Furnish Master![/h2][p]
https://discord.gg/5H9kMjASKu
[dynamiclink][/dynamiclink]
https://steamcommunity.com/app/2004080/discussions/
https://www.reddit.com/r/FurnishMaster/
[dynamiclink][/dynamiclink][/p]