Post Launch Feature Wrap-up & Patch Note
[h2]Post Launch Feature Wrap-up[/h2]
Thanks to the continuous support from our community,
we kept updating the game with new features & improvements.
The game has grown a lot since launch, with features below and more:
We have more features & content coming this year. Be sure to follow/wishlist and join our amazing community!
Official Discord
A demo is also available, feel FREE to try it out!
For how-to and compatibility questions, check our wiki page
Game Wiki
[h2]Patch Note: Hotfix for Avatar & Desktop[/h2]
[h3]VR 0.4.0.4589:[/h3]
[h3]Desktop 0.3.8.4549:[/h3]
Thanks to the continuous support from our community,
we kept updating the game with new features & improvements.
The game has grown a lot since launch, with features below and more:
- Play without VR in desktop mode with just a webcam
- In-Game avatar + Custom avatar import
- 70+ community beatmaps available directly in-game with even more out there
- Reactive floor & light animations for all beatmaps
- Improved controller binding, supporting more headsets
We have more features & content coming this year. Be sure to follow/wishlist and join our amazing community!
Official Discord
A demo is also available, feel FREE to try it out!
For how-to and compatibility questions, check our wiki page
Game Wiki
[h2]Patch Note: Hotfix for Avatar & Desktop[/h2]
[h3]VR 0.4.0.4589:[/h3]
- Tweaked grip sensitivity on index controller to avoid unintentional triggering.
- Disabled bloom effect on avatar skin so it's no longer overly bright.
- Fixed an issue that custom avatar body not rendered in LIV camera.
- Fixed an issue that BGM stops playing after UI popup windows shown.
- Fixed an issue that traps getting pushed sideways near the end of the stage.
- Fixed an issue that ACE rating icon turns white on song end UI.
-
[h3]Desktop 0.3.8.4549:[/h3]
- Supports 60fps feed on more camera models.
- Fixed an issue that hit-detection breaks after re-calibrating mid-game and restarting level.
- Fixed an issue that some mid-air obstacles may block camera view.