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Void Scrappers News

Weapon System Rewrite

The weapon controller system has been completely overhauled. This should mean the following benefits:

* Weapon icons in the bottom left of the game UI should no longer disappear and reappear at random
* The icons should always remain in the same order
* Weapon cooldowns should be more predictable

Since this is a major update, it will be pushed to the experimental branch before being made live for everyone. If you are playing on the experimental branch, please let me know as soon as possible if you notice any issues.

Hotfix 1.20

Show upgrade group icons in bottom left of in-game HUD

Ultimate weapons are now described when offered, replacing the description of the standard weapon

Fixed garbage collection bug that causes slowdown when game is left idling

Nerfed scrap magnet permanent upgrade

New skill!

New skill: Automatically kills bosses when they are below x% health.

New permanent upgrade: Scrap magnet range

Upgrade group icons are now displayed in the Scrap Ups menu.

Void Scrappers blends Vampire Survivors mechanics with a space shoot 'em up

Void Scrappers recently released with Native Linux support and it is Steam Deck Verified. A pretty great game if you love the mechanics of Vampire Survivors but want something different.

Read the full article here: https://www.gamingonlinux.com/2022/11/void-scrappers-blends-vampire-survivors-mechanics-with-a-space-shoot-em-up

Hotfix 1.18

Updated Prismatrix prism colouring for improved clarity

Further tweaks to end game (additional new destroyer type)

Restarting game or exiting to main menu now stores credits gained during run