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Steamdeck Compatibility

Hello fellow Wardens! We hope the fields of Luna Nova have been treating you well ๐ŸŒ–

With this post we wanted to answer some questions on how the game works on the Steamdeck. If you have any more questions, feel free to reply to this post and we will get back to you.

[h3]Does the game work on the Steamdeck?[/h3]
YES, you can play it on the Steamdeck!



[h3]How well does it run?[/h3]
The game provides settings where you can customize your experience. On the Steamdeck specifically, it can reach 80+fps if you play it on medium settings, and it can easily reach ~60fps on higher settings.

[h3]Controller Icons[/h3]
All inputs are working correctly and as intended, similar to what you would experience with a controller connected to your computer, although not all controller icons match the ones on Steamdeck. There is currently no button re-mapping available.

[h3]Text Readability[/h3]
The text readability is adequate on the Steamdeck and we haven't found any issues with smaller text although in some cases you might find it slightly harder to read. You can use the Steamdeck's Zoom feature in those cases.



[h3]Why is it not officially verified?[/h3]
We do not have access to the verification process so while the game is fully playable on the Steamdeck, it is up to Valve to provide the verified checkmark.

[h3]Should I play the game on Steamdeck?[/h3]
This is up to you! If you were looking to play the game on your Steamdeck you definitely can and the game runs perfectly fine. Let us know how it works for you in the comments!


If you are interested in checking out, might we entice you with our recent MAJOR update including a ton of new content? New weekly challenges, new Whispers, a new defensive Tool, new Tool cosmetic skins and animations and more!

Check out the full patch notes:
https://store.steampowered.com/news/app/2009620/view/4515514058306224167

[h3]STAY CONNECTED WITH THE REAL VILLAINS[/h3]
For all the latest wicked schemes and uncanny updates, keep an eye on us, the masterminds at Villainous Games.

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Thanks for playing!

Harvest Hunt 30% Off for Steam Scream Fest 3D!

Greetings Villains,

This Steam Scream Fest 3D, venture into the dark corners of Luna Nova with Harvest Hunt, now at a spine-chilling 30% discount from October 28 to November 4. Don't let this bewitching offer slip through your fingers!

Ready to face the horrors again? Our Midnight Harvest update is live! Conquer fresh challenges, arm yourself with ghastly new weapons, and outsmart the Devourer dressed in his Halloween horrors. Itโ€™s a terrifying good timeโ€”and youโ€™re invitedโ€ฆ

https://store.steampowered.com/news/app/2009620/view/4515514058306224167?l=english



Forever Villainous,
The Harvest Hunt Team ๐Ÿ’›

[h3]STAY CONNECTED WITH THE REAL VILLAINS[/h3]

For all the latest wicked schemes and uncanny updates, keep an eye on us, the masterminds at Villainous Games.

๐Ÿ’› NEWSLETTER
๐ŸŒ• DISCORD
๐ŸŽฉ SOCIALS Twitter | Youtube | TikTok

Harvest Hunt gets spooky free update, adding brutal new challenge mode

There's nothing quite like the sound of silence. In some ways, it's tranquil, but in others it's deafening. It's the one thing that the best survival horror games always get right - they force you to listen out for a rustle in the bushes, a twig snapping, an ominous rumbling. Harvest Hunt does all of that and more; the whisper of the corn, the splashing of water, the roar of The Devourer. One of my personal favorite indies of 2024, this under-loved gem just got a brand new update, and it's perfect for spooky season.


Read the rest of the story...


RELATED LINKS:

Slay the Spire and Resident Evil collide in new survival game, out now

This spooky roguelike looks like a first-person Darkest Dungeon

Roguelike horror game is Resident Evil, with Baldur's Gate 3's Karlach

Major FREE Update MIDNIGHT HARVEST Out Now

Greetings Villains,

Embark on a terrifying new challenge this Halloween with Harvest Hunt's FREE spine-tingling new update, Midnight Harvest! Expect game-changing new content, haunting Halloween cosmetics, and a limited time scary season reskin of the legendary Devourer. Brave the darkness and discover all the (grisly) details in our chilling new trailer:

[previewyoutube][/previewyoutube]
[h3]EXPERIENCE THE NEW TERROR[/h3]
Dubbed a "masterclass in survival horror" by Overclockers UK, Harvest Hunt dares you to face enhanced horrors from October 23rd to November 4th, 2024. Sink your teeth into this feature-packed content drop thatโ€™s yours to explore without spending a dime!

[h3]WHAT'S LURKING IN THE DARK?[/h3]
  • New Abilities: Challenge fate with "Vigor Drain" and "No Exit" adding intense pressure to your survival strategy within our tarot-inspired "Whispers" system.
  • The Repellent: Arm yourself with this grotesque new toolโ€”a shrunken skull with the mighty power to block an attack from the Devourer. Plus, revisit your favorite weapons, with haunting cosmetic skins and unique inspect animations.
  • Weekly Challenge Mode: Each week, face three new horrifying objectives, known as Rites, earning tokens to unlock season-inspired rewards and cosmetics.



Beware, Wardens: The Devourer is more vigilant than ever, lurking in a costume just for Halloween. Outsmart the beast before scary season is over because this creepy visage will disappear (like so much of its prey) when the sun sets November 12th, 2024โ€ฆ


[h3]GET THE UPDATE NOW[/h3]

Ensure your game is up to date to dive into the Midnight Harvest. For a quick overview of all additions and tweaks, check out the patch notes linked below.

https://store.steampowered.com/news/app/2009620/view/4515514058306224167


Prepare for a harvest of horrors with Midnight Harvest - your ultimate test of courage and cunning this Halloween season! Happy hunting!

[h3]STAY CONNECTED WITH THE REAL VILLAINS[/h3]
For all the latest wicked schemes and uncanny updates, keep an eye on us, the masterminds at Villainous Games.

๐Ÿ’› NEWSLETTER
๐ŸŒ• DISCORD
๐ŸŽฉ SOCIALS Twitter | Youtube | TikTok


[h3]Thanks for playing![/h3]

FREE Content Update - Patch Notes v 1.4.1

Hello Wardens! We have a HUGE CONTENT UPDATE for you! Everything included in this new update is available for FREE for all players! Are you ready to enter Luna Nova again and face a darker darkness? ๐ŸŒ–

What does the update include (TL;DR edition):
  • New weekly challenges
  • New Whispers
  • New defensive Tool
  • New Tool Cosmetic Skins and Animations
  • A limited time only Halloween Devourer skin
  • Asian Localization
  • Gameplay improvements and updates
  • Various bug fixes

[previewyoutube][/previewyoutube]
Read below to find out more details of our proudest update yet and remember to:
๐Ÿ› Report any bugs here.
โœŽ Tell us your feedback here.


New Features & Content

[h2]Content[/h2]
[h3]New Tool[/h3]
A new defensive tool has been added into the game! The Repellent tool can be found in the Church. It is available from the very beginning of the game for all players. It can be purchased twice and costs 25 Vigor.
  • Repellent: Hold it to protect yourself from one Devourer attack.
The Repellent is a tool that we created after observing players and their playstyles post-release. A lot of you liked the stealthy approach, one where you harvest Ambrosia and avoid the Devourer instead of confronting the Devourer with offensive tools. Therefore, the Repellent is an excellent choice for those Nights you want to be left alone and go on about your business.

[h3]New Whispers[/h3]
Two new Calamity Whispers have been added into the game and will be part of the randomization pool with the rest of the Whispers. They are available from the very beginning of the game for all players.

  • Vigor Drain: Your Vigor is constantly drained during the night.
Vigor Drain adds a time pressure that lasts the whole Night regardless of whether you play offensively and want to banish the Devourer, or play carefully while avoiding dangers and collect Ambrosia. You now have to work faster and rely on various game mechanics and systems for re-filling your Vigor while working on your objective.

  • No Exit: Entry points can only be used with a key found around the Farmlands.
No Exit makes the game more challenging for those who always depended on escaping the Night. Using an Entry Point in the game at any time is a safety net for a lot of situations so we wanted to pull the rug a bit and make you work for your escape.

[h2]Tool Inspect Animations[/h2]
All Tools now have a personalized and custom inspect animation. Tools can be inspected at any moment when being held in the game and the animation can be interrupted at any time as to not get in the way of gameplay actions. Each Tool only has one inspect animation. Enjoy looking at your Tools up close and checking out the new cosmetic skins we added for them!

[previewyoutube][/previewyoutube]
[h2]Tool Cosmetic Skins[/h2]
We are introducing a new system that allows us to implement new Tool looks! Our debut theme is called Hexxed, with spooky and creepy vibes to match this season. All Tools have additional skins which can be applied via any Tool card in the game. Currently, each Tool has 1 new skin. The player can obtain the Tool skins using a new in-game currency which is rewarded by completing Rites.

See more information about the Rites below.


[h2]Rites[/h2]
Rites are side objectives/challenges the player can complete in order to earn Tokens. With the Tokens, you are able to obtain new Tool Cosmetic Skins. The Rites refresh automatically every week to 3 new random ones. Rites become available after the completion of Season 1 (Antonia).


[h2]Halloween Special[/h2]
For a limited time only, the Devourer has a new look! Enjoy this spooky season with a pumpkin spice latte and a pumpkin head Devourer ๐ŸŽƒ

The Halloween Devourer skin will be applied from the 23rd of October to the 12th of November.


[h2]Gameplay[/h2]
Options are now available in the pause menu while playing the game. These are all the same options as in the main menu and can now be adjusted on the run.

[h2]Localization[/h2]
New languages have been added into the game! Chinese (traditional), Chinese (Simplified) and Japanese are now available in the Options menu.



Updates

[h2]Gameplay[/h2]
  • After the Devourer chases the player a cooldown is applied, stopping him from emerging from a hole and entering another confrontation with him too soon
  • When the player damages the Devourer, the reticle now flashes green
  • If the player enters the Hideouts after a chase, the Devourer will now investigate away from the Hideouts, allowing the player to leave the area

[h2]UI[/h2]
  • Updated various images and text with scale boxes so the text is confined within the area defined
  • Main HUB screen has now been updated in order to include the Rites tab
  • Updated the credits screen with extra developers and their roles

[h2]Assets[/h2]
  • Jaw Trap material tweaks to make it stand out less due to its high brightness
  • Roadsigns material tweaks to make sure that when the lantern shines on them they are still readable
  • The player's lantern now emits a more realistic radius of light, encompassing any items the player holds in its light
  • Red lanterns over the Effigy will now render no matter the distance from the player for better visibility


Bug Fixes

[h2]Gameplay[/h2]
  • The Energy Rations Fortification will not increase the max Vigor anymore if the player exits to the main menu mid-run
  • The Devourer will not attack the player anymore if there is something between them (e.g. a fence)
  • The Devourer will now react to being hit with the Pitchfork if the player was hitting while hidden inside the cornfield


[h2]Controller[/h2]
  • Fixed a bug where holding the button in the Intro and Outro of the game made the text appear all at once
  • Fixed a bug where holding the button that opens the pause menu immediately unpauses it
  • Fixed a visual bug where the scrollbar UI was showing without a scrollbar in the lore reveal screen post-run
  • Fixed a bug where holding both controller inputs in the map screen circled though the tab selection

[h2]Assets[/h2]
  • Some card illustrations that appeared blurry will now be full resolution
  • The Fragment particle indicator will not fall sideways anymore so it becomes hard to see
  • Rations were optimized for an overall better performance


[h3]STAY CONNECTED WITH THE REAL VILLAINS[/h3]

For all the latest wicked schemes and updates, keep an eye on us, the masterminds at Villainous Games!

๐Ÿ’› NEWSLETTER
๐ŸŒ• DISCORD
๐ŸŒ™ SOCIALS Twitter | Youtube | TikTok