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  3. Incremental PTR Update

Incremental PTR Update

[p]PTR 4.2.2 update (Build 107138)[/p][p][/p][p]- Fix editor crash on right-click.[/p][p]- A fix to reduce frequency of camera scroll getting stuck. We have a repro and may be able to squash this one for good![/p][p]- Fix concealment grasses not appearing when placed in the IGE.[/p][p]- Normalized announcer sound levels by reducing their volume slightly. Stormgate announcement volume was very loud, and was brought in line with other announcement levels.[/p][p]- Changed announcer game sound ducking behavior. Previously, when a stormgate announcement played, all other game volume was reduced by 50% during this time. Normal announcements (base is under attack) previously did not duck sounds. Now, all announcements will reduce game sound volume by 25% for a brief moment. This helps us keep announcement volume lower, without being so obnoxious, but still audible even if there's a lot of action. Please provide feedback if you think this goes too far making announcements quieter![/p][p]- Removed the ~30% ambient sound and music volume ducking when a unit plays its On Move VO. Units are frequently playing VO so this felt awkward and is unnecessary.[/p][p]- Lowered fog levels from weather lighting presets, particularly snow.[/p][p]- Increased brightness at night for all TOD lighting setups to help readability.[/p]