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PTR 4.2.3 Balance Update

4.2.3 Patch Notes

General
  • [p]Fixed some tooltips to properly match ability effects.[/p]
  • [p]Destructible Light trees now properly block larger units from pathing through them.[/p]
  • [p]Destructible Light tree pathing movement considerably improved to feel more smooth.[/p]
    • [p]Take note of the angle in which you move through light tree forests for optimal speed![/p]
  • [p]Feyren no longer boosts the target with an additional x1.5 healing received.[/p]
[h2]Vanguard[/h2][h3]Hurricane[/h3]
  • [p]Upgrade research time increased to 120s from 60s[/p]
[h2]Celestial[/h2][h3]Argent[/h3]
  • [p]Tier 3 range upgrade reverted to +2 from +3[/p]
[h3]Carnivex[/h3]
  • [p]HP increased to 400HP from 350HP[/p]
  • [p]Prowl Upgrade removed[/p]
  • [p]Shikari Venom ability removed[/p]
  • [p]Sapping Pounce ability reworked into Pounce trait[/p]
  • [p]Pounce: new trait added[/p]
    • [p]After 3 seconds being out of combat, this unit will pounce on its next attack.[/p]
      • [p]This out of combat delay functions like Kri Roll Out.[/p]
    • [p]On impact, the Pounce applies a 20% slow for 3 seconds.[/p]
  • [p]Swipe: new trait added[/p]
    • [p]On every third attack, the Carnivex cleaves units in front of it with the same damage.[/p]
  • [p]Vitals Leech: new trait added[/p]
    • [p]The Carnivex heals for 50% of all damage dealt.[/p]
[h3]Navi[/h3]
  • [p]Abilities Reworked[/p]
    • [p]Radiant Mantle: updated[/p]
      • [p]Teleport on fatal damage upgrade removed.[/p]
      • [p]Reduce damage dealt to a target allied unit by 50% for 10 seconds.[/p]
    • [p]Sovereign's Decree: new ability[/p]
      • [p]Now unlocked with Navi Adept Training[/p]
      • [p]Lock onto an enemy air unit, revealing it. After 3 seconds, deal 300 damage if the target remains in range.[/p]
    • [p]Hallowed Ground: reworked[/p]
      • [p]Now unlocked with Navi Master Training[/p]
      • [p]Channel to bless the ground beneath the Navi (radius 4). While channeling, any allied ground unit inside this radius cannot go below 1 hp.[/p]
  • [p]Upgrades:[/p]
    • [p]Research Navi Adept Training (Ascension Matrix, Requires Arcfortress, build time 60 sec, 100/100)[/p]
      • [p]Unlocks Sovereign’s Decree[/p]
      • [p]Energy regen increased by 0.25[/p]
    • [p]Research Navi Master Training (Ascension Matrix, Requires Research Sovereign’s Decree, build time 60 sec, 100/100)[/p]
      • [p]Unlocks Hallowed Ground[/p]
      • [p]Energy regen increased by 0.25[/p]
[h3]Archangel:[/h3]
  • [p]Avatar upgrade research time increased to 120s from 60s[/p]
  • [p]Censure removed[/p]
  • [p]Aether Slash removed[/p]
  • [p]Skybreak (Angelic Ascent + damage) reverted to Angelic Ascent (all Archangels can fly together with no energy cost)[/p]
  • [p]Angelic Descent added back to Archangel (all Archangels can land together with no energy cost)[/p]
  • [p]Meteor Strike remains the same.[/p]
  • [p]Avatar is now a button with an Autocast feature[/p]
    • [p]When autocast is active, Avatar is triggered on melee attack or on impact of Meteor strike[/p]
  • [p]Reprieve:[/p]
    • [p]Unlocked alongside the Avatar upgrade.[/p]
    • [p]Stun and armor buff removed[/p]
    • [p]Heals 30% over 5 seconds[/p]
    • [p]Cleanses all harmful buffs.[/p]
    • [p]If Avatar is active, disable it.[/p]
    • [p]Cooldown 20 seconds[/p]
  • [p]New trait: Arbiter's Respite[/p]
    • [p]If the Archangel has been out of combat for 5 seconds and Avatar is not active, gain 2 energy regeneration per second.[/p]
[h2]Infernal[/h2][h3]Iron Vault, Conclave, Twilight Spire[/h3]
  • [p]Production charge times increased to 30s from 25s[/p]
  • [p]Production building time decreased from 40s to 32s (5 seconds faster on shroud).[/p]
[h3]Shrine:[/h3]
  • [p]Cost increased from 300 to 350[/p]
[h3]Dominari[/h3]
  • [p]Pandemonium energy cost set to 40[/p]
[h3]Spriggan[/h3]
  • [p]Reverted to be close to Spriggan from Patch 0.3:[/p]
    • [p]Now spawns a single Spriggan instead of a pair of Spriggans[/p]
    • [p]Damage per projectile reduced to 3 (+3 vs Heavy) from 8 (+3 vs Heavy)[/p]
    • [p]Spriggans attack with 3 projectiles per attack[/p]
    • [p]Supply cost incrased to 3 from 1[/p]
    • [p]Health increased to 160HP from 80HP[/p]
    • [p]Binding Saliva reduces attack speed, movement speed, and production speed by 2%.[/p]
    • [p]Vengeful Expectoration upgraded removed[/p]
    • [p]Salivary Overflow upgrade reverted (increase max stacks from 15 (30% slow) to 30 (60% slow))[/p]
[h3]Shadowflyer[/h3]
  • [p]Dive Bomb now correctly affects melee and resilient units.[/p]
[p][/p][h2]Misc[/h2]
  • [p]Added \[FFA] and \[Test] map tags for custom games list sorting.[/p]
  • [p]Revert accidental commit that glitched out terrain a bit.[/p]
  • [p]Another attempt to fix scroll the locking bug. Help us test this.[/p]
  • [p]Map updates to Divided Oasis, Blackspire Station, UnitTester, Sector 9, Frostline.[/p]