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  3. Rotwood Patch Notes [716224]

Rotwood Patch Notes [716224]

[h2]Fixes & Changes[/h2]
  • All players will now see the intro cinematic when playing an online game, provided all players join in the first room of the hunt.
  • Killing a Super Frenzy version of a boss will now award credit for the "Kill Boss" steam achievements.
  • The afterimages left when doing an agile dash will no longer display the player holding a striker when they are not.
  • Fixed an issue where Rook wouldn't spawn crystals after finishing a shattered state.
  • Fixed an issue where Rook would spawn the wrong reinforcement waves.
  • Fixed a softlock that could occur during the final boss battle.
  • Rewards can now spawn from Shiny Bushes during the final hunt.
  • Fixed several issues/ typos with some translated text.
  • Added the "Press F8 to submit feedback" message back to the pause screen.
  • Improved lobby matchmaking stability.
  • Fixed a crash when attempting to position notifications before the HUD had been created.
  • Reduced the size of the high latency indicator