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Rotwood News

Rotwood Day 1 Hotfixes

[h2]Crashes[/h2]
  • Fixed a crash that could happen when leaving ????'s room before the coinflip finished.
  • Fixed a crash that could happen when opening the map screen.
  • Fixed a crash that could happen when creating an Amphibee character.
  • Fixed a crash that could happen when moving between rooms.
  • Fixed a crash when trying to complete the "Cross Counter" mastery.
  • Fixed a crash when leaving the room while a mastery popup was active.
  • Fixed a crash when Groak tries to swallow a cannonball.

[h2]Bugs[/h2]
  • Fixed an issue that happens when you have multiple drivers for the same controller installed.
  • Fixed a bug on the equipment comparison screen where your currently equipped item would show incorrect stats.
  • Reduced the boldness of bold text to improve readability.
  • Fixed an issue where the revive sound could get stuck on after reviving.
  • Swarm can now be hit during the recovery of the dash uppercut attack.
  • Fixed an issue where Owlitzer could die outside of the level, leaving unobtainable loot.

[h2]Changes[/h2]
  • The powers Grave Robber, Phoenix Burst, and Lich King now only trigger during active combat.

Don't Starve studio's co-op roguelike Rotwood sprouts on Steam Early Access: Jump into a world of monstrous encounters for less than a value meal

Klei Entertainment’s upcoming roguelike online co-op game Rotwood has entered Early Access on Steam.

In Rotwood, you will take on many challenges against corrupted monsters living in the woods. Luckily, you don’t have to go it alone, unless you want to, because three friends can come along for the ride.

The goal is to get better and stronger to take on challenges once thought impossible. This is possible thanks to varied fighting mechanics, upgradable gear, weapons, and skills.

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Rotwood is now in Early Access!

[previewyoutube][/previewyoutube]

[h2]Here we go again![/h2]
Rotwood is now in Early Access! Once again, we want to extend a huge “THANK YOU” to all of our playtesters and fans who have helped us up to this point. We appreciate the support and we can’t wait for you to see the results of that effort.

While we do try our best to make Early Access an enjoyable experience for our players, this is a time of active development, feedback, and changes. If you prefer to wait until the game is more fully formed, we totally understand, and we’ll be sure to let everybody know before any future price changes.

https://store.steampowered.com/app/2015270/Rotwood/

[h2]What is Rotwood?[/h2]
If you’re not yet familiar with Rotwood; you should check out the Early Access announcement here. There is a lot of great information about the game and Early Access details in there for you.

[h2]What’s next?[/h2]
For those of you who aren’t familiar with how we handle Early Access, you can expect an update post that will describe our priorities and a description of the general development cadence. We then reevaluate internally at various times and provide a new plan as we approach the delivery of what was outlined.

While we already have an idea of what we want to do, we would like to give the game some time to simmer with the community so we can listen carefully before committing to our next steps. It’s important to us to deliver on our plan properly and for that, we need to get a better sense of what you think of the game versus what we are attempting to deliver.

For now, our focus is entirely on gathering early feedback and bug reports and continuing work on the first big update. More details to come soon!

Thanks again, and have fun!

The Don't Starve devs' new cutesy co-cop dungeon crawler is out in early access today

"If only you could talk to these creatures" is never more funny or true than in games like Rotwood, where you play cat people and orcs sent to biff snail worms and flies with scythes. From Klei Entertainment, the gang behind Don't Starve, Invisible Inc. and Oxygen Not Included, to name but a three of their fine games, Rotwood is out later today in early access, ready to provide co-op highjinks in a roguelike dungeon crawl that is really a forest. A forest crawl. You'll get muddy knees.


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Rotwood Early Access Release April 24



Rotwood is coming to Early Access April 24th at 10 am PDT.

With the help of our community, we've received super valuable feedback from our focused playtests, and the demo landed us among the most played and wishlisted games of Next Fest.

We've been hard at work to prepare Rotwood for the next phase of the development with Early Access, a process we've used since 2012 with games such as Don't Starve and Oxygen Not Included. We love building games alongside our fans and this one is no different.

Once again a huge thank you to everybody who has participated during the playtest or checked out the Next Fest Demo. We couldn't be here without our fans and we look forward to continuing this journey through Early Access and beyond.

General FAQ

[h3]How much is it?[/h3]
Rotwood will release with an Early Access price of $10.99 usd. This price will be raised through Early Access until its final price to be determined at launch. We do this as a reflection of the content available in the game also being less than launch and in appreciation of your support.

[h3]What Platforms?[/h3]
Right now Rotwood is available on Steam PC only. More platforms will come throughout Early Access but we do not have an ETA at this time.

What Languages?
Shortly into Early Access, we will provide support for community-created language packs. In addition to this, the game will have a set of official translations although the list of languages available at launch has not yet been finalized. 

Early Access FAQ

[h3]Why Early Access?[/h3]
“Since 2012, Klei has used Early Access as part of our process to gather feedback and develop in collaboration with players, producing games like Don’t Starve Together, Oxygen Not Included, Invisible, Inc., Hot Lava, and Griftlands.

By releasing this game in Early Access, we hope to continue to grow our community and get more people involved in its development.”

[h3]Approximately how long will this game be in Early Access?[/h3]
“We still have a lot more in store for Rotwood, and we plan to continue growing and updating the game throughout 2024 and into 2025. Our Early Access periods generally last from one to two years.”

[h3]How is the full version planned to differ from the Early Access version?[/h3]
“The plan for the full version of Rotwood is to add more Bosses, Weapons, Armor, Biomes, and customization options. The game has most major features in place and we expect that most of development time will be focused on additional content and complementary systems.

Toward the end of Early Access, we will focus on additional quality-of-life and fine-tuning to prepare for launch.

Mod support and language options are also very important to us, so we expect to have workshop support and additional supported languages by launch or shortly after that.”

[h3]What is the current state of the Early Access version?[/h3]
“The Early Access version of Rotwood releases with 4 Biomes each including a unique final Boss and Mini-boss encounters.

Players can select from 4 major weapon classes, each with their own unique fighting style. As players progress through the Rotwood, they will unlock new weapon variations, armor, powers, biomes, and various customization options for their character and their town.

Combat in Rotwood is designed to be deep and rewarding, with a high skill ceiling. Mastering each weapon class, armor, power ups, biomes and 4 levels of difficulty per biome, we expect the Early Access version of the game to provide anywhere from 10-25 hours of gameplay. Completionists may find they spend many more to take on Rotwood's toughest challenges.”

[h3]Will the game be priced differently during and after Early Access?[/h3]
“Yes, the price of Rotwood will increase in steps during the Early Access period, as well as when the game officially launches out of Early Access.

Initially, the price has been set for the current content and playtime available in Early Access. As we continue to add value to the game throughout Early Access, we will be incrementally raising the base price at key milestones.

We want to ensure players who support the game early on get the best value, while also fairly reflecting the increased scope and content as development progresses. Rest assured we will provide ample advance notice before any price increases take effect.”

[h3]How are you planning on involving the Community in your development process?[/h3]
“Player feedback is critical to our development plans in Early Access. While we have a creative vision for the game, it is important to us that we coordinate with players to ensure that Rotwood delivers what players want from the game.

We have several ways for players to reach out to us with suggestions, feedback, and bug reports:
  • We have a feedback tool from within Rotwood. Just press F8 and send us your thoughts, bugs, and suggestions.
  • The majority of our player communication will be on our forums here: https://forums.kleientertainment.com
  • Our Discord can be found here: https://discord.gg/klei


We also post regular status updates as well as long-term development goals throughout Early Access to keep players informed of the development team's priorities and plans for future updates.”

Welcome to Rotwood

The world has been thrown into chaos, and it's up to you and your friends to battle the corrupted beasts of the Rotwood. Upgrade your gear, choose your preferred weapon, and sharpen your skills to defend your safe haven.

Rotwood is about getting better, getting stronger, and taking on challenges you once thought impossible. Featuring rich and varied fighting mechanics, play solo or co-op with up to three other friends to battle your way through the Rotwood and its increasingly frenzied inhabitants.

Surviving the Rotwood is no walk in the park. It’s going to take practice, strategy, and skill to take on the game’s most challenging encounters.

[h2]Complex and Rewarding Combat[/h2]

Button mashing and decent gear will only get you so far. You will need to make use of your skills and whatever you can gather before venturing too far into the Rotwood.

Choose your target and fight your way through interesting encounters that increasingly demand timing, creativity, and skill to reach your quarry – a corrupted beast that will put your abilities to the test.

[h2]Tools of the Trade[/h2]

Master a collection of weapons to stomp your way through the Rotwood, or play to your strengths and stick to your favorite. Rotwood offers a variety of weapons that each offer their own unique and interesting ways to bash, smack, skewer, and blast your foes.

Practice and perfect multiple combo abilities for each weapon to reach your destructive potential. Discover different armor and weapons, and design your own builds to maximize your chance of success.

[h2]Battle Bosses[/h2]

Gather your friends and equipment then set out to face each boss on their own turf. Collect the rewards, get stronger, and master your weapon to take on bigger, badder bosses and their minions.

[h2]A New Hunt, Every Time[/h2]

Each time you venture out into the Rotwood collect and combine interesting powerups and abilities offered throughout your hunt. Choose your gear and strategize your choices to create insane builds that probably shouldn't be allowed.