1. NeuroSquad - Slay the Horde
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  3. Major Demo update!

Major Demo update!

Hi, all!

I'm excited to share that the NeuroSquad demo just got an important update that changes some fundamentals about the game. Here's the gist of it:

[h2]More control over when you shoot, what you shoot[/h2]

After a lot of experimenting and player feedback, I decided to change the auto-firing mechanic on the player character. Holo-soldiers auto-attack the same way as before (and there's a new type of soldier, more on that below). 2 new inputs were added: Fire and Reload.

Manual firing allows for a bigger control of your guns and I believe it improves the game feel significantly. No more "waiting for the bullet to start flying".

[h2]Holo-soldiers are now invincible[/h2]

Your soldiers can no longer take damage and die. Enemies will simply run through them (if they can stay alive long enough in your bullet-storm), which makes more sense thematically too, since they've always been holographic only.

But don't worry if you've been using them as moving shields; There's a new Implant that might come in handy for that. Keep in mind, new upgrades are always subject to change - I'd love to hear your feedback and suggestions!

Join the NeuroSquad Discord to chat about future plans and discuss changes:



[h2]Full changelog[/h2]

  • 🤜🤛 [Based on feedback]: Holo-soldiers can no longer get hurt so they aren't able to die anymore.
  • 🤜🤛 [Based on feedback]: Now the game uses manual shooting (twin-stick shooter style, think 20 Minutes Till Dawn). This comes with a new reloading mechanic.
  • New Unit type: Sierra Division Holo-soldiers. This is a new type of soldier that has auto-aim, so always shoots at the nearest enemy.
  • 🤜🤛 [Based on feedback]: Soldiers are now color-coded, making it easier to see what type they are. Also, soldiers now have more distinguishable profile pictures on the HUD.
  • Since soldiers no longer have health, the curse that reduses their max health changed to do the same to the player character.
  • 🤜🤛 [Based on feedback]: Removed 3 of the simple implants that increased the chance of certain upgrades to show up during a run. Added new implants: Hyperfocus, Neo-cortex (with new functionality), and Exo-guards.
  • 🤜🤛 [Based on feedback]: Changed the Pre-loading implant to not spawn soldiers without weapons, instead the implant adds 2 armed soldiers by default and can now be leveled up.
  • Changed the Heat Dispenser weapon mod to account for the new manual shooting method: if it's put on the player character's weapon, it reduces the reload time.
  • Reworked how the Radiation Generator works, now it deals more damage. (The amount depends on the bullet that leaves the particle trail.)
  • Regen Overdrive now makes the HP crystals respawn more frequently too.
  • Changed the Hacked status effect since it was mostly underpowered and confusing. Hacking works as marking for kill with extra explosions from now on.
  • Rebalanced the Karma Scope, removed the constraint of minimum enemy numbers. Now it works with every shot, no matter what.
  • Reworded and changed some upgrades so that they make sense with the new health system and shooting / reloading system. Removed some others, to be replaced later on.
  • Swapped the two levels of Hollow Pulse, now drones first apply the Hacked status effect, and the confusion with level 2.
  • Updated the HUD to make the player character's health more visible: longer HP bar, more contrasted numbers. Added a backdrop for the character.
  • Added a changelog button to the main menu.
  • Added feedback / bug report form directly in the game.
  • Added a floating text to indicate that bosses are immune to freezing.
  • Rebalanced the progression in order to better fit for the new features and changes detailed above. Adjusted XP gain, weapon fire rates, HP gain, coin gain, enemy density and enemy types within waves.


NeuroSquad is part of Next Fest!


An update is a good way to celebrate that NeuroSquad is officially part of Next Fest, starting now! So check it out and tell me what you think!

Happy slaying!

-Matt

[h2]And please wishlist the game if you haven't already:[/h2]

https://store.steampowered.com/app/2017040/NeuroSquad__Slay_the_Horde