1. Elengard: Ascension
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  3. New game update: patch 1.20.1

New game update: patch 1.20.1

[p]Hey everyone! This update comes with some bug fixing, QoL improvements, like easy looting, and more resources for mages to handle staggers.[/p][p][/p][p]Changelog:[/p]
  • [p]Balancing[/p]
    • [p]Reduced minimum conjuring time for minimized configuration parameters. This further helps mages avoid being interrupted and makes minimized power more usefull (also, don't forget to early cast with R!)[/p]
    • [p]New abilities:[/p]
      • [p]Anesthesia: pain immunity increase and touch perception reduction[/p]
      • [p]Firmness: body/block poise at the cost of stamina regen[/p]
    • [p]Adjusted characteristics of AsyumBlast/Projectile/Bomb and Shock Arc: xp, plasma cost, configuration parameters, conj. time[/p]
    • [p]Increased poise bonus of Steadfast Invocation[/p]
    • [p]Arganon Plasma Source 1 and 3: further reduced cost-to-increase plasma[/p]
    • [p]Debuff Mage and Fire Mage preset changes in character creation[/p]
    • [p]Increased spawn time of large boar group near a camp in Glenvael Forest [/p]
  • [p]Camp map markers (for known camp spots)[/p]
  • [p]Target aim styles: you can now change among 3 styles of crosshair in the game options[/p]
  • [p]Ability descriptions: atribute factor now shows the min/max bonus[/p]
  • [p]Updated description of Arganon Stones[/p]
  • [p]Easy looting: auto loots everything if all items fit in the bag. Otherwise, opens the inventory and allows send all to storage by pressing Interact command (E by default)[/p]
  • [p]AI: improved enemy position prediction when casting AoEs.[/p]
  • [p]Bugfixes:[/p]
    • [p]Glenvael Village: boars were not dropping meat while in Boar Hunt quest and after having all boar bodies needed[/p]
    • [p]Companions not avoiding some friendly fire AoEs[/p]
    • [p]Emit Lightning visual angle not changing with configuration angle[/p]
    • [p]Map markers could be placed outside of the map[/p]
    • [p]Companions not drinking potions outside combat when having healing charge-based abilities with zero charges remaining[/p]
    • [p]Auto targeting was active during dialogues[/p]
    • [p]Sometimes companion HP status remained on screen after sending companion back to the village in other areas[/p]
    • [p]Holy Weapon visual effect sometimes disappearing[/p]
    • [p]UI inventory sounds not playing while the game was paused[/p]