1. Elengard: Ascension
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  3. New game update: patch 1.21.1

New game update: patch 1.21.1

[p]Hi people. This patch comes with changes in Manual Mode, demo content reduced, bugfixes and miscelaneous.[/p][p][/p][p]Changelog:[/p]
  • [p]Demo content reduced: as warned before, only first area is available, but no ability is locked anymore[/p]
  • [p]Most camps near area entrances are now easier to find.[/p]
  • [p]Manual Combat: changes to make it more manual and a bit closer to an ARPG[/p]
    • [p]You can now attack with no target selected[/p]
    • [p]Character does not auto run to the target when attacking[/p]
    • [p]Character does not auto strafe when Waiting[/p]
    • [p]Attacks/defenses mechanics remain the same, but you need to be close enough for the attack to conenct to the target. Ranged attacks connect easier. Special abilities are not affected.[/p]
    • [p]The toggle button (manual or auto) at the right corner of the screen is now saved (i.e. keeps state when reloading)[/p]
  • [p]Default key for Switch Cam Mode is now End[/p]
  • [p]Changed some text of Jeremy dialogue to make it more clear that the daughters are not near Valmsteim [/p]
  • [p]Cancel ability target with right click[/p]
  • [p]Bugfixes:[/p]
    • [p]Fire Elemental summoned over the stone altar and getting stuck, in Glenvael Village[/p]
    • [p]Issue when changing camera mode while in Manual Mode[/p]
    • [p]Weapon range auto detection fix. Spear is the most affected (increased range now)[/p]
    • [p]FPS Limit option not working[/p]
    • [p] Empty Diana dialogue when returning to Darissa's inn when being dismissed[/p]
    • [p] Minor Font UI adjustments in consumed arganon stone panel[/p]
    • [p]Creature position validation on realoading had issues which sometimes made NPCs go to house roofs [/p]
    • [p]Pathfinding: fence in Glenvael Village ignoring pathing system[/p]