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Beloved Rapture News

2025 Publisher Sale

[h3]Today kicks off the big 2 Left Thumbs Publisher Sale![/h3]
Explore the full event page to scope out loads of discounts, free games, bundles and more!



[h2]How about a FREE game?![/h2]
Croak Crusader: Spawn of the Spore Spectre launched TODAY, and is available 100% for free!

https://store.steampowered.com/app/2997920/Croak_Crusader_Spawn_of_the_Spore_Spectre/

This free title introduces the general gameplay, protagonist and antagonists of the upcoming (paid) release, Croak Crusader: the Champion of Canada. Be sure to add that to your Wishlist!

https://store.steampowered.com/app/3152060/Croak_Crusader_the_Champion_of_Canada/

[h2]COMING SOON[/h2]
Very VERY soon! Novus Orbis is a combo-based roguelike deckbuilder, set to release into Early Access on February 10th. There's already dozens of hours of content, and the game will only be getting deeper and more varied from here!

https://store.steampowered.com/app/2437330/Novus_Orbis/

[h2]NEW UPDATES[/h2]
A collection of games have all timed free updates and big announcements for this event!

[h3]WizardChess[/h3]
WizardChess is a chess-like tactical roguelike with a near infinitely replayable amount of variety and depth. And today takes us a step closer to FULLY infinite replayability, with the addition of Daily Runs!

https://store.steampowered.com/app/1274210/WizardChess/

[h3]Starground[/h3]
At the end of 2024 Starground revealed a planned development roadmap. Today sees the Brewconomic Cropdate, adding animals, fishing, potion brewing, and an improved Space Hub.

https://store.steampowered.com/app/2793380/Starground/

[h3]Magenta Horizon[/h3]
In addition to making the awesome art for this sale, solo-dev Maddison Baek has crafted new community items for Magenta Horizon! Play the game to earn Trading Cards, and unlock awesome profile backgrounds and other Steam goodies.

https://store.steampowered.com/app/2109060/Magenta_Horizon__Neverending_Harvest/

[h3]Schism[/h3]
Schism has a new update dropping Feb 10th that adds some end-game content, and enhanced controller support. Keep your eyes peeled for that! But the BIG news here, is that Schism is leaving Early Access MARCH 10th!! There is no discount now, so as not to conflict with that launch discount.

https://store.steampowered.com/app/2084300/Schism/

[h3]Tower of Kalemonvo[/h3]
While this classic-style hack n slash ARPG isn't out yet, it did just receive yet another demo update. The name of the game right now is polish, preparing for our newly set released date of MARCH 28th!!

https://store.steampowered.com/app/2351860/Tower_of_Kalemonvo/

[h2]FOLLOW ALONG[/h2]
Follow 2 Left Thumbs on social media to stay up-to-date on all the latest games and news. 👇

[h2]LOGO UPDATE[/h2]
I'm burying the lead a little here. But as a part of this event, I'm also debuting a redesigned 2 Left Thumbs Publishing logo - made by Fiend Folio artist RedRachis!

Version 1.2.2

Happy new year, everyone!

A few more game adjustments from this past week, based on user feedback:

Bug fixes:
  • Fixed bug that occurs where Johan over-levels after beating the Drago/Wyvern boss at the end of Chapter I.
  • Fixed a bug that occurred in the final battle, causing Zelos not to attack normally during certain conditions.


Battle/Stat Adjustments:
  • Tweaked the Minotaur (Man-Eater) battles from Chapter II to be slightly easier.
  • Lowered the magic offense of numerous monsters in Chapter II and III.
  • Decreased the HP + Raised the Speed of the final boss (form 1).
  • Decreased the first Wyervn boss' physical attack.
  • Lowered the magic-based attacks for the Rune Fairy in Chapter II.
  • Lowered the physical offense of the boss in Chapter II.
  • Rebalanced Isolde's overall stats.

Version 1.2.0

Happy December everyone!

Here are a few more adjustments.


[h3]**Additions/Balances/Bug fixes for version 2.0.0**[/h3]

  • Corrected various typos and graphical issues.
  • Fixed a bug where level ups were not applied to characters on Story Mode if the prologue was viewed.
  • Fixed an item duplication bug that occurred after fighting a specific soldier in Chapter 3.
  • Added "Inferno" spell to Cretus' first boss phase in Chapter 3.
  • Fixed an issue where the wrong battle theme was playing for enemies in the sewers.
  • Added a dialogue if you try to enter the sewers from the wrong side, hinting another entrance.
  • Added an extra Power Tonic item in the map right before the first boss.
  • Corrected a bug that causes character to over-level when fighting the BIG GUARD on the dueling grounds, near the Bazaar in Alexandria.
  • Changed pricing of some simple/food based items to be more balanced.
  • Fixes for Isolde's 2nd boss battle.


Version 1.1.8

Additions/Balances/Bug fixes for version 1.1.8

  • Corrected various typos and graphical issues.
  • Corrected various collision issues.
  • Adjusted walk/run movement for smoother transitions between the two.
  • Corrected a bug where the item menu could be called on a loss at the Ventti table in Chapter 5.
  • Fixed an issue where fighting with the optional Gryffle boss in Chapter 5 could cause the game to crash.
  • Added point-of-no-return prompts just before entering Veritas Grotto in Chapter 1, just before progressing the story in Frasca in Chapter 2, and just before jumping off the cliff leading to Frasca in Chapter 2.
  • Corrected an issue where you could reach Kuno before triggering his side quest completion in Chapter 1.
  • Corrected an item duplication bug just before fighting Zach in Chapter 1.

Version 1.1.7.A

Hotfix - Game Version 1.1.7.A
  • Corrected various typos.
  • Added new "Quick Boots" accessory to the Raza's Traveling Emporium when visited for the second time in Chapter 3, for those who want to further prioritize speed.
  • Modified audio bug/game crashes in both iterations of the Gryffle fight.
  • Fixed audio bug for Steam Deck, in the moment before Aiden and Johan take shelter from the rain storm in Chapter 3.
  • Removed invisible mushroom item near the river south of Frasca/Merchant's Road.
  • Fixed variables related to non-functioning switch puzzle in Room 2 of the Halls of Tyrannus (Dungeon 3).
  • Fixed text/message box abnormality in the Chapter 5 Quest of finding the lost dog.