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Havendock News

v1.3.0 Experimental - Pizza vampires

[h3]Hey settlers![/h3][p][/p][p]Pizza Vampires have been released in the experimental branch! It will be released in the main branch later this week around Thursday.[/p][p][/p][p]This was a whacky idea suggested by JackyDOS.[/p][p]It was pretty silly, and I thought it would be great for the Halloween Update![/p][p][/p][h2]New food: Pizza! 🍕[/h2][p][/p][p][/p][p][/p][p]You will be able to cook a new type of food: Pizza![/p][p][/p][h2]...and Pizza Vampires? 🧛[/h2][p][/p][p][/p][p][/p][p]But there is just something a little suspicious about these pizza... they seem to transform your settlers in a way normal food does not.[/p][p][/p][h2]Pizza Necklace?[/h2][p][/p][p][/p][p][/p][p]In future, a new equipment, the Pizza Necklace, will also be able to be forged. It unsurprisingly gives you a high amount of cooking stat. This equipment requires an ingredient from Wizard Island so it will be released with it.[/p][p][/p][p]I have also fixed a bug reported regarding to a leaked questline related to Wizard island being made prematurely visible. Sorry about that![/p][p][/p][p]Here's the full changelog for v1.3.0 experimental.[/p][p][/p][h2]Changelog:[/h2][p][/p]
  • [p]Add new food: Pizza[/p]
  • [p]Settlers who consume Pizza temporarily turn into Vampires and Ghouls, gaining a temporary Trait[/p]
  • [p]Slime pudding slime bubble required: 10 -> 2[/p]
  • [p]Fix wizard island questline activating in builds with no wizard island[/p]
[p][/p][p] - YYZ[/p][p][/p][p][/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]Join the Havendock community: [/p][p]DISCORD[/p][p]TWITTER[/p][p]TIKTOK [/p][p]FACEBOOK [/p][p]INSTAGRAM [/p][p]REDDIT[/p][p]YYZ STUDIO[/p]

v1.2.6 - Minor AI fixes

[p]v1.2.6 has been released[/p][p][/p][p]This update removes some items that are not in the game from the storage box.[/p][p]It also fixes a bug where drones were not delivering items to buildings. This was caused by them trying to grab or deliver items from or to another island.[/p][p]So I've changed the AI logic to fix this bug. Incidentally, this also fixes a bug where drones could sometimes travel across islands, despite them not being able to fly across water.[/p][p][/p][p]Full changelog:[/p][p][/p]
  • [p]Remove purple melon, potion lv 3, nightbook, orb, tiny equipment from storage box[/p]
  • [p]Remove gear item from storage box[/p]
  • [p]Fix bug where drones/NPCs did not deliver items due to other island buildings reserving items[/p]
  • [p]Fix missing turtle accessory icon[/p]
  • [p]Fix unable to see objective #10 if it unlocks[/p]
  • [p]Fix drones able to fly across islands[/p]
[p]-YYZ[/p]

v1.2.5 - Drone fixes

[p]Hi all,[/p][p][/p][p]I've fixed some issues with deleting drones.[/p][p]Drones are also not meant to fly underwater, so underwater buildings are now prevented from being upgraded with drones to prevent confusion.[/p][p][/p][p][/p][p]Changelog:[/p][p][/p]
  • [p]Underwater buildings can no longer be upgraded with drone kits[/p]
  • [p]Fix bug where you were unable to delete buildings with maxed drone kits[/p]
[p][/p][p]Thank you to those who reported these issues![/p][p][/p][p]-YYZ[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p][p][/p]

v1.2.3 - Drone improvements

[p]v1.2.3 is released![/p][p][/p][p]I realise drone kits were not refundable, which I felt was unforgiving as these are expensive and difficult to craft. So you now get 100% refunded materials if you delete a building with drone kits.[/p][p][/p][p]I also fixed other confusing and outdated texts that said certain items were not available, even though they were.[/p][p][/p]
  • [p]Deleting a building now refunds all drone kits spent on it[/p]
  • [p]Add Astro island meteorites and cosmic dusts to encyclopedia entries[/p]
  • [p]Add Quark to encyclopedia[/p]
  • [p]Fix encyclopedia for Hydrogen saying 'not available yet'[/p]
  • [p]Fix red cosmic dust 'not available yet' wrong description[/p]
  • [p]Update game to latest translations[/p]
[p]-YYZ[/p]

v1.2.2 - Moon Bunny Statue fix

[p][/p][p]v1.2.2 is released![/p][p][/p][p]There was an issue where moon statues did not produce moondust, so I have fixed it along with other issues reported.[/p]
  • [p]Fix moon statues not producing moondust[/p]
  • [p]Fix mice not working on Moon Island if loaded savefile on Moon island[/p]
  • [p]Fix mice not working on Moon Island when Moon Island is unloaded from scene[/p]
  • [p]Fix Astro Slugs having IndexOutOfException due to trying to eat biscuits[/p]
  • [p]Fix renaming Havencat renaming Havendog instead[/p]
[p][/p][p]-YYZ[/p]