Experimental AI update
[h2]Hey, Settlers![/h2]
We've been quiet for a while, but we're back with something really important! Thereโs a new update waiting for you on the experimental branch. It's the first step to improving the AI in Havendock - something you've been asking for! Please give it a try and let us know what you think. You can share your thoughts here, on Steam forums, and of course on our Discord server!
Insufficient settlers meant low priority buildings weren't attended to - we hope adding some new creatures will help!
[h3]New bird alert![/h3]
โต Baby seagulls will arrive on a new raft! They help transport items
๐ฑ Take care of them with a new Seagull Feeder building
You can make settlers more efficient by configuring priorities, reducing needs, and increasing speed. Seagulls have a different playstyle. Their behavior is much simpler - they only eat and transport, so they can be scaled up much easier! You can mix settlers and seagulls up and find your favourite way to play!

These are just the first part of seagulls! With future updates coming soon, we'll keep improving them and add late game features!
To make AI's tasks clearer, we now have a jobs tab on buildings' info panels that shows queued and ongoing jobs!
[h3]Other improvements:[/h3]
๐๏ธ Increased crane speed by 33%
๐ง Renamed Water Tank to Drinking Fountain
โ๏ธ Added 4 new world settings
๐ Crane limit can now be increased in world settings
[h3]How to access the experimental branch?[/h3]
๐ Go to your Steam library and right-click on Havendock
๐ฎ Choose Properties, and then, when the window opens, go to Betas
๐งช Select experimental - Windows experimental builds from the dropdown list
๐ช Let the game update and enjoy the content!
โ Alex, Community Developer from Different Tales ๐ฆ
https://store.steampowered.com/app/2020710/Havendock/
Join the Havendock community:
DISCORD
TWITTER
TIKTOK
FACEBOOK
INSTAGRAM
REDDIT
We've been quiet for a while, but we're back with something really important! Thereโs a new update waiting for you on the experimental branch. It's the first step to improving the AI in Havendock - something you've been asking for! Please give it a try and let us know what you think. You can share your thoughts here, on Steam forums, and of course on our Discord server!
Insufficient settlers meant low priority buildings weren't attended to - we hope adding some new creatures will help!
[h3]New bird alert![/h3]
โต Baby seagulls will arrive on a new raft! They help transport items
๐ฑ Take care of them with a new Seagull Feeder building
You can make settlers more efficient by configuring priorities, reducing needs, and increasing speed. Seagulls have a different playstyle. Their behavior is much simpler - they only eat and transport, so they can be scaled up much easier! You can mix settlers and seagulls up and find your favourite way to play!

These are just the first part of seagulls! With future updates coming soon, we'll keep improving them and add late game features!
To make AI's tasks clearer, we now have a jobs tab on buildings' info panels that shows queued and ongoing jobs!
[h3]Other improvements:[/h3]
๐๏ธ Increased crane speed by 33%
๐ง Renamed Water Tank to Drinking Fountain
โ๏ธ Added 4 new world settings
๐ Crane limit can now be increased in world settings
[h3]How to access the experimental branch?[/h3]
๐ Go to your Steam library and right-click on Havendock
๐ฎ Choose Properties, and then, when the window opens, go to Betas
๐งช Select experimental - Windows experimental builds from the dropdown list
๐ช Let the game update and enjoy the content!
โ Alex, Community Developer from Different Tales ๐ฆ
https://store.steampowered.com/app/2020710/Havendock/
Join the Havendock community:
DISCORD
TIKTOK