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Ara: History Untold's Living World - Microflora

The team at Oxide Games has been hard at work, and this week we'd like to share our progress on the graphical fidelity of Ara: History Untold's living world.

We've specifically been focusing on improving the terrain throughout the game. So far, we've increased the resolution of the terrain textures and added "micro flora", an element that adds small grass and plants to the terrain.

Despite the name, the addition of micro flora has made a huge difference. Our micro flora is a particle-based system that scatters thousands of blades of grass across the entire landscape and is customized per biome, giving each area a distinct look and feel. The addition of these effects also grounds the other elements in the world, such as roads, buildings, and people, which creates a truly living world as a result.

Take a look at the difference these adjustments have made below:


A comparison of our forest terrain without (left) and with micro flora (right)


A full image of the forest terrain before the increased resolution of the terrain textures and addition of micro flora.


A full image of the forest terrain with the recent enhancements.