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Astra Protocol 2 News

Upcoming Patch 1.5

Ahoy Captains,

We have reviewed our roadmap for going forward and have started work on the next, 1.5, patch for Astra Protocol 2.

Alongside bug-fixes and improvements, this patch will introduce some new, and modified, features themed around Space Stations. We're hoping to keep the scope more focused than previous patches.

As usual, please feel free to leave comments here or in the Community Feedback thread - https://steamcommunity.com/app/2026750/discussions/0/5789982181540189847/


Watch this space for further updates

Minor Patch 1.4.3.0

Attention Captains,

We have released a Minor Patch 1.4.3.0. This is a quality of life patch, adding in a few minor features to allow captains to adjust their experience.

  • Seeding the random number as mentioned in the Patch 1.4.2.0 Beta
  • Second screen functionality. Allowing certain instrumentation to be displayed on a second screen / monitor. For more information, check out the SECONDARY SCREEN section of the User Manual.
  • Users can configure which screen the game / secondary screen launches on.
  • Users can configure the graphical fidelity.
  • Users can configure the screen refresh rate (independent of the game update rate).


The option to configure graphical fidelity and screen refresh rate are consequences of the rendering used by the engine. To ensure the small file size of Astra Protocol 2 (we're only just over one megabyte in size), we are using the old and slow GDK+ libraries which can cause slowdown when running multiple monitors. Playing with these settings should allow some balance between graphics and gameplay.

We hope that you enjoy these improvements and please feel free to provide any feedback via the usual channels.

Minor Patch 1.4.2.0 Beta

Attention Captains,

We have uploaded a minor version to the beta branch that allows those who are a little more technical minded to tinker with Astra Protocol 2.

There are two main components to this patch:

  • Ability to seed the game's random numbers.
  • Ability to configure most of the game's variables.


The biggest change of this build is that you can set the value that the game uses to seed the random number generation, this means that on boot (and boot only) you can ensure that you always start in the same sector, location, and initial spawn without needing to mess around with save files etc.

This can be enabled by putting the value "seed=X" (where X is a non-zero, positive number, e.g. seed=5) into the Launch Options in Steam - however this only occurs on game boot. If you die and restart in the same session, you will not start in the same sector.

The other change was actually introduced into an earlier build but wasn't publicised. In this build, we've added in a _config.config file that can be used to control a lot of the variables used in game, such as the algorithms generating planets, probe speed, strength of the fauna etc. If this file is renamed to config.config the values in that file will override the defaults in the game. It involves playing around with xml, and also risks affecting your game experience, so use with caution.

We're leaving this in beta for a while to gauge opinion on whether we need to roll it out.

Please let us know how useful you find either of these features as it will help steer the direction of future improvements.

Minor Patch 1.4.1.0

Minor patch to re-enable logging to a dot-matrix printer which was lost between the v1.3.1 and v1.4 patch.

To enable, you need to do some configuring of your computer - DO SO AT YOUR OWN RISK.

In a command prompt, you need to register your printer as a parallel printer:

"NET USE LPT1: \\[Computer-Name]\Printer /PERSISTENT:YES"

Then, in the Terminal Configuration (accessed using the command argument -c) you need to enable the external log and ensure it is set to LPT1:

However, for those unfortunate enough to not have 30+ year old obsolete printers, and are technically minded, this External Log can be set to any file handle.

Nominate Astra Protocol 2 For The Steam Awards 2023

Nominations are now open for the Steam Awards 2023!

If you've loved Astra Protocol 2, why not nominate us for an award?