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Astra Protocol 2 News

Minor Patch 1.5.1

Attention Captains,

Minor Patch 1.5.1 has been released for Astra Protocol 2.

This patch enables music to be played in game, set up using the config screen. Whilst intended for use with the upcoming Audio Pack DLC, it can be adjusted to play your own music.

We're planning to have the free Audio Pack DLC release in the next few days.

There was also a fix regarding a missing transmission for a science mission.

Audio Pack DLC and Soundtrack

Attention Captains,

Just to let you know that we have two sets of downloadable content planning to be launched in a week or two (pending the approvals process) - an Audio Pack DLC and game soundtrack.

The Audio Pack DLC is a collection of six ambient tracks that have been created to play in the background whilst playing Astra Protocol 2, and will tie in with the upcoming v1.5.1.0 minor patch. This patch will simply allow users to turn on music and select a directory for it to play from.

We'll be launching this music free of charge, but as a DLC rather than as a patch due to its size and that some players may prefer to play without a soundtrack.

https://store.steampowered.com/app/2947680/Astra_Protocol_2__Audio_Pack

Additionally, we'll be making the tracks available for purchase separately, featuring the addition of the track used in the game's trailer.

https://store.steampowered.com/app/2948570/Astra_Protocol_2_Soundtrack

We're also planning a v1.6 patch with more features, but more on that in the future.

Patch 1.5 LIVE

Attention Captains,

The Patch 1.5 for Astra Protocol 2 is now live!

Space stations have come online and can provide benefits to you on your exploration and investigation into the Astra Protocol.

This patch brings a mix of new features, improvements and bug fixes:

New Features


  • Can request to DRYDOCK with space station - docking will allow ship to be repaired
  • Can request RESUPPLY from a space station - docking will resupply ship resources
  • Space stations have resources specified on creation


Changes and Improvements


  • Adjusted the scan range and rate of all ships
  • Window position is stored between sessions
  • Optional config option to allow your missiles to hit your fighters (turned off by default)
  • Space station spawn logic adjusted
  • Space stations only spawn in undiscovered space - you can no longer go back and forth to find a space station that wasn’t there before
  • Space stations shouldn’t spawn too close together
  • Game version stored in save file
  • Config menu rearranged to fit on smaller screens better


Documentation


  • Explanation that the game uses a Newtonian physics model
  • Explanation that long range scan uses relative and not absolute coordinates
  • Explanation about how to reread a transmission
  • Explanation that the TARGET option only works within a certain range
  • New commands added to user manual
  • New commands added to quick start guide


Bug Fixes


  • Transmissions and log timestamps shouldn’t be negative on loading a save
  • Heliosaurs can no longer spawn in empty space
  • Missiles will complete a reload / firing operation if the game was saved and reloaded mid process
  • Rift worms highlight properly
  • Lasers will now lock onto all lifeforms properly
  • Docking HUD has the port and starboard umbilicals and airlocks labelled properly
  • Space time anomalies will now close if the game was saved and reloaded during a rift worm spawn
  • Ordnance screen no longer displays TARGET LOCKED when no target is locked
  • Crystalline entities will now actually spawn
  • Fixed compass on navigation screen
  • Fixed height bars and adjusted zoom for space stations being viewed in the scientific details screen
  • Refuelling fighters will no longer be flagged as RETURNING when docked
  • Fixed crash on config screen if second monitor is unplugged between sessions
  • Links in PDF manual restored


We hope that these improvements should enhance your experience with Astra Protocol 2 and encourage you to utilise some of the newer features implemented in earlier patches, as well as addressing some feedback we have received from players.

If you have any comments, feedback, or suggestions, please post them here or via the usual channels.

We hope you enjoy the changes and have fun with the work we've done on Astra Protocol 2.

Patch 1.5 Beta

Attention Captains,

The v1.5 patch is currently available in the beta branch.

Most major feature changes are present and we're just going through the process of playtesting, ironing out any bugs, and sorting documentation.

If you want a peek of what's coming in v1.5 or want to help with any bug hunting, just grab the beta branch.

Feel free to leave any feedback here too.

If you're happy to wait however, watch this space!

Upcoming Patch 1.5

Ahoy Captains,

We have reviewed our roadmap for going forward and have started work on the next, 1.5, patch for Astra Protocol 2.

Alongside bug-fixes and improvements, this patch will introduce some new, and modified, features themed around Space Stations. We're hoping to keep the scope more focused than previous patches.

As usual, please feel free to leave comments here or in the Community Feedback thread - https://steamcommunity.com/app/2026750/discussions/0/5789982181540189847/


Watch this space for further updates