Monster Crawl Releases May 6th!
After over 2 year of (mostly solo) development, I'm excited to announce that Monster Crawl will be released May 6th!
[h2]New & Updated Relics[/h2]
Lots of work with relics. Some will now only appear if relevant / useful. Planning to expand on this so if you are working towards a particular build/combo the odds are increased of the desired relics appearing.
[h2]Miscellaneous[/h2]
Not just relics, lots of changes and additions recently, including:
[h2]New & Updated Relics[/h2]
Lots of work with relics. Some will now only appear if relevant / useful. Planning to expand on this so if you are working towards a particular build/combo the odds are increased of the desired relics appearing.
- Relic added: Bone Wand - summon a wall of bone
- Relic added: Vampire Cape - chance to be healed by bleeding monsters
- Relic added: Cloche - Generators contain a snack
- Relic added: Whetstone - increases bleed length
- Relic changed: Dagger - chance for light attack to add bleed
- Relic added: Scorching Blade - chance for light attack to set monsters on fire
- Relic added: Flame Mask - Chance to spread fire to nearby monsters
- Relic changed: Pets mimic attack increased effectiveness
[h2]Miscellaneous[/h2]
Not just relics, lots of changes and additions recently, including:
- Move dungeon rooms and new challenges
- Player abilities polish and balancing
- More tier 3 monsters have been added
- Giant Skeleton added with unique ability
- Some monsters can now drop food if burnt to death
- Unlock added: Greedy - increased collection range
- Unlock added: More Choices - guarantee extra level up option
- Unlock implemented: Start Relic - pick a previously used relic to start with
- Exploding Shot mod added: Bomb, Please - also drop a friendly bomb