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Wizard Reveal

Hero Time

I've been working on the Wizard hero and he's great fun to play. Wield powerful magical energy attacks with a focus on range and area attack. Check out the first video here:
Wizard gameplay (YouTube)
Holes!

Dungeon rooms can now contain holes in the floor. These are mostly for mid and late game, but do appear in few a challenge rooms in the demo. You won't fall in unless an ability ends over a hole, or you take a 'knockback' from an enemy. If you do fall in, you will respawn nearby, losing health and a small amount of gold. Knocking monsters in a hole removes them, but they won't drop any loot!
New Dungeon - Sky Fort

Take the fight above the clouds to floating dungeons. Work your way through rooms with large holes, mixing up the challenge - floating and flying monsters are much more of a threat! Look for Relics to help navigate these dangerous mazes!
Demo Update

Wizard and Sky Fort will only be available in the full game, but there are some changes and improvements in the demo:
  • Relic added: Plague Mask - DEATH will ignore you, unless they are damaged
  • Relic added: Spiked Ball - follows you around, inflicting bleed on monsters
  • Relic improved: Compass now reveals exit, challenges and relic rooms
  • New item - Donuts! Drops from monster, resets all your cooldowns when consumed.
  • 2 new music tracks added from the talented Tommy McKay
  • New explosion visual effects
  • Dungeon tilesets have received a polish pass