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Results of the Screenshots contest: War Photographer



We have reviewed more than three hundred entries! You did a great job! :)

It's time to conclude the screenshot contest and present to you the winners of the three categories: "Battle", "Specialist", and "Location". As well as the works of participants who won the jury prize.

The winners of each category will receive 500 Enlisted Gold and the unique "War Photographer" portrait.

Winners: Battle

[h3]MrEMmanuel[/h3]

[h3]iso_seppo123[/h3]

[h3]ShiftyOrange1[/h3]


Winners: Specialist

[h3]Φ_Sarabamjoei_Φ[/h3]

[h3]MrEMmanuel[/h3]

[h3]Ravik[/h3]


Winners: Location

[h3]M9903[/h3]

[h3]MrEMmanuel[/h3]

[h3]Φ_Sarabamjoei_Φ[/h3]


Jury Prize


Equally interesting works that somehow caught our attention. Wear your new portrait with pride and continue to delight us with your view of the world!

[h3]ErikaKalkbrenner[/h3]

[h3]TITAH_YT[/h3]

[h3]WARHEAD[/h3]

[h3]кауш[/h3]

[h3]Extermisss[/h3]

New radio operator command: Supply crate drop

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In the upcoming "Rzhev" update, all radio operator class soldiers will gain access to a new radio command - Supply crate drop. A transport plane will deliver a crate full of the ammunition to the location you choose. For resupplying allies, the soldier who called the supply drop will receive additional battle score. This command has a 30 second cooldown.

One call, and your whole team will be grateful. Let the engineers get their hands dirty with construction.

New technologies and graphical improvements!



In March, we added DirectX12 support to Enlisted. This API allowed us to implement the latest graphics technologies. The first addition was the FSR 2.0 upscaling, and in subsequent updates we have added a number of other useful features to the game. In this devblog, we will summarize them and explain their advantages. We suggest that you take a look at the graphics settings if you haven't done so in a while and evaluate our work!

Try DX12!


By default the game uses DirectX 11, but some of the new features will only work if you manually switch to DirectX 12. The renderer selection menu is located in the launcher window, right above the "Play" button. DirectX 12 itself will not affect performance and is supported by most graphics cards, even previous generations.

DLSS Frame Generation




This technology from NVIDIA compares the two most recent frames and uses AI to create an intermediate frame between them, potentially doubling your FPS! For it to work, you need a GeForce RTX 40 series graphics card.

Dynamic resolution scaling


With this setting, the game itself will ensure that even in the most demanding and intense scenes, the FPS remains as stable as possible. Turn it on, select your desired FPS and join the battle!

To use this feature, you have to select the "Temporal Super Resolution" antialiasing mode.



If during an intense moment the FPS would drop below the set threshold, the game will dynamically and smoothly lower the resolution of the image, thereby reducing the load on the graphics card. This setting is quite flexible and allows you, for example, to set a minimum resolution below which you don't want the client to reduce the image to maintain the frame rate.

We recommend using this setting only if you notice obvious FPS drops from time to time while playing.

And there’s more!


We have a few more interesting graphical improvements, but they are not related to DX12, so we will cover them separately in smaller posts on our social media sites.

Don't miss out – follow us!

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First combat use of the Type 97 anti-tank rifle



In May 1939, the only mass-produced Japanese anti-tank rifle, the Type 97, first saw combat during the Battles of Khalkhin Gol.

The design of the new anti-tank rifle proposed by the Kokura Arsenal followed the solutions previously used in the Swiss 20mm Hispano-Suiza aircraft cannon. Because of this, the rifle turned out to be very heavy and oversized, but its large caliber allowed it to fight a variety of targets.

Even towards the end of the war, when anti-tank rifles were considered obsolete and could not counter the American "Shermans", the Type 97 continued to be successfully used against landing craft and with high-explosive shells against infantry and aircraft.

From May 30th (13:00 UTC) to June 5th (13:00 UTC), you can get rewards for completing tasks. For completing 5 out of the 9 tasks, you will receive a unique "Type 14 engraved" pistol, and for 7 completed tasks, a unique portrait.



Tasks


Stage 1:
  • Destroy 4 vehicles.
  • Kill 90 enemies.
  • Complete 4 battles.
Stage 2:
  • Destroy 6 vehicles.
  • Kill 10 enemies using grenades.
  • Complete 6 battles.
Stage 3:
  • Destroy 8 vehicles.
  • Kill 150 enemies.
  • Complete 8 battles.


Terms
  • The tasks can be completed in the Squads mode.
  • The list of tasks is updated every two days at 13:00 UTC.
  • Tasks can be completed simultaneously.
  • Uncollected rewards will disappear when the tasks change.
  • From June 5th to June 7th (13:00 UTC), after the end of the event, you will have the opportunity to purchase any missing rewards.

Combat notes: Useful tips for engineers

According to statistics, only 22% of players know about every trick in this video! And over 90% have swallowed at least one spider in their sleep.

This time our guide is about engineers. Short and clear with tips that will help you become even more effective. Don't forget to give this video a like with your hammer-free hand!

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