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Making Enlisted a Better Place №71



This new issue of the "Making Enlisted a Better Place" series focuses on the buffs to Japanese weapons, the addition of bombers to Practice mode, tweaks to locations and missions, bug fixes and also smaller improvements.

Weapon changes


We’ve tweaked the characteristics of a number of Japanese weapons in this patch - in most cases, improving their performance:
  • Type Ko rifle: increased base damage from 11.2 to 11.7
  • Type Otsu rifle: reduced base damage from 11.6 to 11.5
  • Type Hei rifle (late): increased base damage from 11.6 to 11.7
  • Type Hei Automatic rifle: increased weight from 4.9 to 6.7 kg
  • Type Hei LMG: reduced weight from 10 to 9.3 kg
  • Type 100 SMG (early): increased base rate of fire from 450 to 700, increased weight from 3.8 to 4.2 kg
  • Type 100 Paratrooper SMG: increased base rate of fire from 450 to 700, increased weight from 3.8 to 4.3 kg
  • Tokyo Arsenal SMG: added semi-auto firing mode
  • Type 1 SMG: increased base rate of fire from 500 to 620
  • Type 2 SMG, Type 2a SMG: increased base rate of fire from 600 to 750
  • SIG 1920: changed caliber from 7.65 Parabellum to 7.63 Mauser, increased base damage from 5.5 to 5.7, increased weight from 4.2 to 5 kg
  • Type 11 LMG: reduced recoil by 18%
  • Type 96 LMG: reduced recoil by 21%, increased weight from 9 to 9.3 kg
  • Type 97 LMG: increased weight from 12.4 to 16.2 kg, reduced sprint speed modifier from 50% to 45%
  • Type 99 LMG: reduced base rate of fire from 800 to 550, reduced weight from 12 to 10.6 kg, increased sprint speed modifier from 50% to 55%
  • KE7: increased weight from 8.2 to 9 kg
  • Te-4 MG: reduced recoil by 18%, increased weight from 9.3 to 14 kg, reduced sprint speed modifier from 50% to 45%
  • Type 100 MG: increased weight from 16 to 20 kg, reduced sprint speed modifier from 50% to 40%, removed semi-auto firing mode, increased base rate of fire from 600×2 to 1000×2, improved accuracy to match other high BR machine guns
  • Arisaka Mortar: removed time delayed fuze
  • Type A sword-pistol: increased sprint speed multiplier from 100% to 150% to be in line with other swords
But not only Japanese weapons were changed - we’ve increased the base damage of the Gorov LMG from 12 to 12.7 and increased the sprint speed modifier of the Tomahawk from 100% to 120%.

Bombers in Practice mode




From now on, bombers will appear every two minutes as additional targets in Practice mode. We hope that this will help you hone your skills in taking down enemy planes and prepare you for battles against other players.

Locations and missions




We’ve added a new "Wald West (Invasion)" mission for you to test your tactical skills under fresh combat conditions!

Additionally, we’ve fixed the incorrectly placed stationary machine gun in the "D-Day" missions, added new cover to the "River crossing (Conquest) Large", "Omer (Conquest)" and "Fortified district (Conquest)" missions, plus improved the placement of capture points in the latter.

Other changes
  • Fixed an issue where Molotov cocktails, phosphorus grenades and impact grenades would hover in the air if the player died while throwing them.
  • Replaced the duplicate yellow torso customization option for the Krieghoff FG (Germany, Premium) squad with the missing green one.
  • Added the option to use "Digits (Axis)" decals on Italian and Japanese vehicles.
  • Fixed an issue where the adjustments (scale, rotation, condition) to the default camouflage of bikes, APCs, Battle Pass, Event and Twitch Drop tanks were not reflected on the vehicles in battles.
  • Corrected the spread of the PPSh-41 (box) to be in line with the PPSh-41.
  • Corrected the spread of the Type 100 MG on its stat card.
  • Fixed the incorrect camouflage of the P-51C-10 in the hangar and when viewed from outside in battles.
  • Fixed the floating rocket under the left wing of the IL-2 (1941).
  • Adjusted the camera’s position in the cockpit of the I-16 type 24.
  • Incognito mode and the "Teammate marker" setting no longer reset after restarting the game.
  • Objects no longer flicker in the sights of the Type Hei Automatic rifle and Type Hei LMG while firing.
  • Fixed a rare bug that caused the hangar to display incorrectly when using the Steam client.
We appreciate your feedback!


Lots of exciting game mechanics have been implemented or improved thanks to your ideas. We regularly collect your feedback and suggestions from all platforms, including our forums. So discuss, share and suggest!

Reinforcements received: Aviation



In the "Reinforcements received" events, you’ll upgrade your army with unique and well-armed squads, rare weapons, vehicles and always-useful items. Main rewards will help you unlock content that normally takes more time to reach in a regular lineup.
 
From August 12th (13:00 UTC) to September 5th (13:00 UTC), get battle score in battles and move up the rewards ladder! You have two days to complete each task!

Rewards


You'll get rewards during the whole event, and the further you progress through it, the more valuable they'll become. You can easily skip a few tasks and still get the main rewards!



Main rewards


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[h3]Spitfire LF Mk IX (USA, BR II)[/h3]
A variant of the Spitfire Mk IX tuned for low-altitude operations with a stronger Merlin 66 engine, designed to counter the threat posed by the German Fw 190. Roughly 4000 were built throughout the war, making it the most produced Spitfire variant.

Thanks to its two 20 mm Hispano Mk.II cannons and two 12.7 mm M2 Browning machine guns it performs well in both dogfights and in supporting ground forces.

The aircraft comes without a squad and is available for the No. 73 Squadron (Fighter Pilot I).


[h3]Bf 109 Z-1 (Germany, BR IV)[/h3]
An experimental twin-fuselage fighter, combining two Bf 109 F airframes with a new center wing section and a single tailplane.

It is armed with four 30 mm MK 108 cannons and a 250 kg SC250JA bomb, which can be useful for destroying enemy formations, ground vehicles and fortifications.

The aircraft comes without a squad and is available for the II./JG3 (Fighter Pilot III).

Terms
  • Tasks are updated every two days at 13:00 UTC, and the scoring starts again. Be sure to collect your reward before then, if you have managed to accumulate the required number of battle points, otherwise the task will not count.
  • The task can be completed in the Squads mode.
  • From September 5th (13:00 UTC) to September 7th (13:00 UTC), after the end of the event, you will have the opportunity to purchase any missing rewards for Gold.

OUTLISTED №7



Greetings, commanders! As we promised in our first Outlisted, here is the latest list of players who have been banned for using forbidden modifications based on your complaints.

Permanently banned


The list below only includes players who have been permanently banned due to your complaints, after their game replays have been reviewed by our team of game masters.

OUTLISTED commanders

As a reminder, we do not ban players for using allowed mods like custom hangars and sounds, which you can find on the official Sandbox portal.

Protecting Enlisted - Together!


If you notice a suspicious player, you can submit a complaint against him in battle by opening the scoreboard and selecting "Complain" from the context menu.



You can also submit a complaint directly from the Replays section of our website.



Thank you for your help in fighting dishonest players!

Results of the Screenshot contest: Summer heat



Commanders! This round of the screenshot contest is now over. We have reviewed hundreds of entries depicting stunning landscapes and fierce battles, and selected five that caught our attention.

As a reminder, every winner will receive a unique "War photographer" portrait. Additionally, the commander who took the best shot will get to choose a weapon from a previous Battle Pass or event, while the second and third shots will be rewarded with 500 Gold and the "Jury Prize" winners with 250 Gold. Thank you for your amazing and unique works!

Winners

[h3]First place: Φ_Sarabamjoei_Φ (PC)[/h3]

[h3]Second place: Mr0Ale (XBOX)[/h3]

[h3]Third place: EVA_ShiftyOrange (PC)[/h3]

[h3]Jury Prize: OhOhAhAhUhAhAhAh (PC)[/h3]

[h3]Jury Prize: KamikazeF0X (PC)[/h3]


That's all for now! Stay tuned so you don’t miss the next screenshot contest!

Battle Pass: Sixth Season of 2025



The next Battle Pass season is almost here - it will start on August 6th! Today we’ll show you the rewards in it and a sneak peek at the two subsequent seasons.

Main rewards of the season



[h3]Arisaka Mortar (BR III, Japan)[/h3]
The tropical weather and humidity presented unique challenges for soldiers in the Pacific theater, which in some cases led to ingenious solutions. One such was the Arisaka Mortar, a combination of an Arisaka Type 38 rifle and a Type 89 mortar. With this improvised weapon, Japanese soldiers tried to solve the problem of damp propellant charges in the Type 89 shells.

You can easily take out whole squads with this weapon, but you have to reload it after each shot.

In the Elite Battle Pass, you will also find a unique Re.2000 serie 1 and a unique camouflage for the Crusader.


[h3]Re.2000 serie 1 "1° Squadriglia FF.NN." (Germany)[/h3]


[h3]Crusader - 21st Lancers, 6th Armoured Division[/h3]

In this Battle Pass, you will receive an aircraft that can be assigned to its respective Fighter pilot squad and a camouflage that you can apply through the "Customization" menu of the respective tank.

And of course unique soldiers for Germany and the USA:


[h3]Josef Allerberger - Sniper II (Germany)[/h3]


[h3]Stanley Hollis - Machine Gunner II (USA, British) - requires Elite BP[/h3]

Main rewards of future seasons


Take a look at the new weapons that will be waiting for you later!


[h3]Scotti Naval Rifle (BR V, Germany) (Seventh Season of 2025)[/h3]
A fully automatic Italian rifle using the 6.5x52mm Carcano cartridge designed by Alfredo Scotti. 

This weapon was designed for the Navy as an anti-aircraft weapon to help sailors on patrol boats combat low-flying aircraft. Only a few prototypes were built, some even with AA sights, but it was never adopted for service.


[h3]Kretz P13 (BR II, USA) (Eighth Season of 2025)[/h3]
An experimental self-loading rifle chambered in .276 Enfield. It was developed in Britain during the 1910s by the Hungarian designer Frank Kretz. It didn’t fare well in the trials because its complexity and bulkiness.

Despite its relatively slow rate of fire and small 5-round fixed magazine, it packs a punch with its high damage.

As a reminder, Elite BP owners receive four unique weapons, two unique soldiers, one unique tank camouflage and one aircraft with unique camouflage by progressing in the Battle Pass. Meanwhile, players with basic BP receive one weapon and one unique soldier of the season.