1. Enlisted
  2. News

Enlisted News

Update "Guerrilla Warfare"

[previewyoutube][/previewyoutube]
Commanders, you won't have time to let you guard down in the "Guerrilla Warfare" update, as soldiers of the new class can now strike from the most unexpected places at any moment! Their bags are full of TNT, they can operate in most of the enemy battle area and they carry ammunition for any captured weapon! And more importantly, they will be available not only in premium squads, but also in the research tree of each country.



Repel the enemy and carry out sabotage operations behind their lines in the new "Mountain pass" missions, set in a new part of the Ardennes, inspired by the bloody battles between the US and Germany in the winter of 1944. In the middle of these snowy mountain forests and hastily built Allied fortifications, you will fight for the control of a small town with an important transport hub. Dress warmly!



There are also new legendary weapons and vehicles waiting for you! The Germans now have access to the famous Marder III tank destroyers, while the Soviets respond to new challenges with a researchable KV-2, and on top of that, guerrilla squads with sawed-off PPSh submachine guns join both countries!

Check out the full list of changes that the "Guerrilla Warfare" brings below:

Weapons and soldiers
  • Added a new "Guerrilla" class, they have an expanded battle area, can pick up weapons on the battlefield with full ammo and carry additional TNT charges.
  • Increased number of soldiers in "Guerrilla" squads from 4 to 5.
  • "Guerrilla" class soldiers cannot use vehicles.
  • Added new weapons:
    • Beretta M38 (Germany BR I, Premium)
    • MP-719(r) (Germany BR II, Premium)
    • Captured MP 40 (USSR BR II, Premium)
    • PPSh-41 "Obrez" (Germany BR II, Research Tree)
    • PPSh-41 "Obrez" (USSR BR II, Research Tree)
    • Ithaca 37 (USA BR II, Research Tree)
    • FN Browning Auto-5 (Japan BR II, Research Tree)
  • Improved recoil for Maxim-Tokarev machine gun.
  • Added more parameters to the weapon stat cards, such as accuracy, recoil compensation’s strength and sprint speed modifier while holding the weapon.
  • Fixed certain incorrect pilot customizations related to the Battle of the Bulge campaign.
  • Added new caps and pants for the British premium tanker squad with A.C.I.
  • Fixed a bug where soldiers didn't move their legs when moving an anti-tank gun built by an engineer.
  • Running now works in water as well.
  • Fixed a bug in soldier customization that caused the matchmaker search to reset.
  • Fixed a bug that caused some squads to not get enough upgrade points.
Vehicles
  • Added new vehicles:
    • HS 129 B-3 (Germany BR I, Research Tree)
    • Marder III (Germany BR II, Research Tree)
    • Marder III H (Germany BR III, Research Tree)
    • KV-2 (1939) (USSR BR IV, Research Tree)
    • A-20-G-25-M8 (USA BR IV, Research Tree)
  • Added a new mechanic for tank commanders that allows the use of replacement tanks. This mechanic is only active if the player's BR is lower by 2 than the session maximum BR: in this case, the player will be given a tank with one BR higher upon spawn.
  • Added track physics, the tracks will now stretch when driving over various obstacles.
  • Reduced ricochet angles for HE shells on various surfaces.
  • Added a Battle Pass icon for gold order vehicles.
  • Adjusted overheating of the AB-41, now its autocannon overheats after 2 fired magazines.
  • Added APHE shell for the Yak-9K's 45 mm NS-45 cannon.
  • Changed the engineer-built anti-tank guns in BR III-V battles:
    • Added the 76 mm QF 17-pounder cannon for the USA and USSR
    • Added the 75 mm Pak 40 AT cannon for Germany and Japan
  • Changed the engineer-built anti-tank guns in BR I-III battles:
    • Added the 50 mm Pak 38 AT cannon for Germany
    • Added the 45 mm 53K AT cannon for the USSR
  • Added spawn protection for vehicles.
  • Added new vehicles to practice mode: Marder III H and KV-2 (1939).
  • Fixed a bug where placed decals would not render from the pilot’s point of view on aircraft with scopes.
UI
  • Fixed an error that caused the incorrect display of available squads for gold order vehicles.
  • Added an option to exchange Research points for Silver.
  • Fixed the incorrect display of the vehicles’ BR in battle on the spawn screen.
  • Added a button to the vehicles in the Research tree that takes the player directly to the squad where the vehicle can be used.
  • Added numbering for markers placed by players when playing in a squad. In solo, they now also differ in color from friendly markers.
Graphics
  • Fixed graphical artifacts in the water on the Rzhev location.
  • Removed TAA, now the default Antialiasing Mode is TSR with a Low and High quality preset. The High preset is the TSR from before, while the Low is a faster version that doesn’t support temporal upscaling, but allows the use of FSR 1.0 instead.
  • Fixed screen droplets: Fixed the missing blur and the droplets being too dark compared to the sky.
  • Improved self shadowing on vegetation, to better emulate leaves being translucent.
Locations and missions
  • Added a new area to the Ardennes location with new missions: a snowy mountain pass with a railway station, a factory, and a small village, inspired by the battles between the US and Germany in the winter of 1944.
  • Corrected the positioning of AI soldiers while walking on Battle of Moscow locations, so their feet no longer "sink" into the ground.
  • Various fixes for spawn points, battle areas and capture points on the Gavutu location in the Pacific War campaign.
  • Adjusted the incorrect capture point boundaries in the "The Kroll Opera House (Invasion)" mission.
  • Improved the placement of vehicle spawn points in the following missions: "Omer (Invasion)", "La Perelle Village (Invasion)", "Tenaru River (Invasion)", "Steel Mill (Invasion)", "Le Bre (Invasion)", "Gorge (Destruction)", "Dominant height (Invasion)" and "The Reich Chancellery (Invasion)".
  • Adjusted the battle areas in the variants of the "Kahif Cave Village" mission.
  • Fixed AI soldier pathing in Berlin and on the Stalingrad Tractor Plant location.
  • Added new cover for better approach to capture points in all variants of the "Beloe Lake" mission.
  • Fixed issues with the materials of certain stone surfaces on the Tunisia location.
  • Improved the placement of vehicle spawn points in multiple missions in Berlin.
  • Changed the location of the strategic object in the warehouse in multiple Destruction mode missions on the Gavutu location.
  • Improved the placement of vehicle spawn points in the "Guadalcanal Coast (Confrontation)" and "Univermag North (Invasion)" missions.
  • Adjusted the camera’s position for paratroopers in the "Al Har (Conquest)" mission.
Other improvements
  • Improved the loading speed of the game on all platforms. On the first launch, from the appearance of the loading screen, the game will cache the necessary files, which will allow subsequent launches to finish this stage faster. The increase in loading speed will be particularly noticeable on previous generation consoles.
  • Added voice-overs for various artillery and supply calls for the radio operator class.
  • Fixed a bug that caused the "anti-kamikaze" penalty to be applied to damaged aircraft.
  • Fixed a bug where presets would only equip one instance of an equipment, rather than the amount saved in the preset.
  • Fixed a rare bug where respawning was impossible when the team first exhausted their reinforcement points and then gained some after capturing a point.
  • Replaced the Uncompressed Screenshots setting with a format selector (jpeg, png, tga).
  • Added the ability to take HDR screenshots. While HDR is enabled, select the exr format in the Screenshot Format setting.

The "Guerrilla Warfare" bundle is now available for purchase on Steam!

https://store.steampowered.com/bundle/45588/

Screenshot contest: Fall sunset



Enlisted offers not only the joy of victory, but also beautiful moments in every battle!

Infantry rushes into battle, artillery shelling shakes the ground, sunlight glints off a recently burnt out tank...

Stop for a second, find the best angle and take a screenshot to share these unique moments with everyone in this screenshot contest!

From October 4th to October 14th (13:00 UTC) take screenshots and win prizes!

Participate!


Submit your entries to the Screenshot channel of our Discord server in the following format: in-game username, platform, category (in which you want to submit your screenshot). For example: “SuperPro, PS4, Battle”.

Take a look

Read more about the rules of the contest in the “How to take screenshots” and “Terms” sections.

Rewards



[h3]“War photographer” portrait[/h3]
All finalists, as well as those selected by the jury.


[h3]500 Gold[/h3]
Three prizes in each category.

Categories



[h3]Battle[/h3]
Show an amazing battle in the screenshot.

For example, a large-scale offensive, an air raid, or a massive firefight.
  • Three prizes

[h3]Specialist[/h3]
The protagonist of your screenshot is a soldier of one of the game’s classes, performing a specialized task specific to his class.

For example, a sniper lying in ambush, an engineer fortifying a position, or tankers in their vehicle.
  • Three prizes

[h3]Location[/h3]
In these screenshots, the viewer will not see massive battles (maybe just a little bit), but instead will be able to admire the beauty of Enlisted’s locations.

For example, a train at the station in the sunset, lightning over the ruins of Stalingrad, or Moscow in the quiet of the winter.
  • Three prizes
How to take screenshots


Only screenshots without GUI can participate in the contest. You can hide the interface directly in battle with the Ctrl+Shift+G button combination or you can use the dedicated key to take a screenshot without the interface: Controls → Interface → Screenshot (No GUI).

For the best results, use the replay system (“Replays” tab on the site) with high graphics settings. :)
The created screenshots are saved to the Screenshots folder of the game.

Terms
  • Only screenshots created specifically for this contest will be accepted!
  • No more than five entries are accepted from each participant.
  • When submitting a screenshot, please indicate in which category you want to participate. Only screenshots without GUI are accepted.
  • Minor color correction of the screenshots is allowed. Collages are NOT allowed.

Good luck, war photographers!

OUTLISTED №2



Greetings, commanders! As we promised in our first Outlisted post, here is the latest list of players who have been banned for using forbidden modifications based on your complaints.

Permanently banned


The list below only includes players who have been permanently banned due to your complaints, after their game replays have been reviewed by our team of game masters.

OUTLISTED commanders

As a reminder, we do not ban players for using allowed mods like custom hangars and sounds, which you can find on the official Sandbox portal.

Protecting Enlisted - Together!


If you notice a suspicious player, you can submit a complaint against him in battle by opening the scoreboard and selecting "Complain" from the context menu.



You can also submit a complaint directly from the Replays section of our website.



Thank you for your help in fighting dishonest players!

Weapons and vehicles of the "Guerrilla Warfare" update



The "Guerrilla Warfare" update, in addition to visual improvements, unique mechanics and a new soldier class, will also bring a multitude of fascinating new weapons and vehicles for all countries. It's time to take a closer look at them!

2nd Parachute Regiment with Beretta M38 (Germany, BR I)


Let's start with a new premium squad - paratroopers of the Ramcke Parachute Brigade will join the German army!

This squad, deployed to North Africa, is armed with an Italian submachine gun featuring a bayonet and a 20-round magazine. In terms of characteristics, it is quite similar to the Beretta M38A from the research tree - low recoil and a fire rate of 690 rounds per minute. These paratroopers will fit perfectly into your squad lineup for low BR.

USSR



[h3]KV-2 (1939) (BR IV)[/h3]
This legend needs no introduction - the Kliment Voroshilov tank with the 152-mm howitzer will now be available in the research tree!

Reload time is not its strength, but the 5 kilograms of explosives in its shells can destroy any tank with a well placed shot.

Unlike the 1940 modification (available with a premium tanker squad for Gold), this tank doesn't have a coaxial machine gun in its turret.


[h3]PPSh-41 "Obrez" (BR III)[/h3]
For guerrillas, the main disadvantages of the PPSh-41 were its size and weight. Replacing the drum magazine with a curved box magazine only partially solved the problem. Drastic measures had to be taken: to be able to carry it concealed, the submachine gun was stripped of its stock, and the barrel and its shroud were significantly shortened.

Along with this weapon you will also unlock a Soviet squad with soldiers of the new Guerrilla class.

USA



[h3]A-20G-25-М8 (BR IV)[/h3]
This widely used modification of the multi-purpose aircraft carries 12 M8 rockets, which are lethal to infantry, instead of the 500-pound bombs.

Additionally, you will have six 12.7 mm Browning M2 machine guns at your disposal, just like on the bomber version.

In the past, this aircraft was available in Tunisia. Now it's time for it to fly over other battlefields as well!


[h3]Ithaca 37 (BR II)[/h3]
A well-known American pump-action shotgun with a 4-round tubular magazine, renowned for its simplicity and reliability, which was actively used by the Allies in the battles of the Pacific War.

In its class, it is on par with its analogues - equally effective at close range and for clearing rooms.

Along with this weapon you will also unlock an Australian squad with soldiers of the new Guerrilla class.

Germany



[h3]Marder III (BR III)[/h3]
A German self-propelled gun based on the captured Czechoslovakian Pz.Kpfw. 38(t) tank. They were particularly common on the Eastern Front - and will come in handy in Enlisted too!

The gun on this tank destroyer is also captured: the PaK 36(r) is a modernized version of the Soviet 76-mm F-22 gun. Its penetration is more than enough to take on any opponent in its BR and even above.

For fans of tactics, in addition to armor-piercing and high-explosive projectiles, a number of smoke shells are also available.


[h3]Marder III H (BR III)[/h3]
An improved version of the Marder III, based on the experience gained from the battles on the Eastern Front. The most mass-produced modification of its family!

Its main armament was replaced with the German 75 mm PaK 40 gun. Also, thanks to the much larger gun shield, the crew is better protected from shrapnel and small arms fire.

A non-obvious feature of this accurate and mobile vehicle is its gun’s horizontal guidance angles: up to 28 degrees to each side and 9 degree for vertical angles! This allows you to engage targets without exposing yourself too much.


[h3]PPSh-41 "Obrez" (BR III)[/h3]
The PPSh-41 was actively used in combat by the German militia due to the shortage of standard submachine guns.

In an attempt to maximize the portability of this rather heavy weapon, the barrel and shroud were crudely shortened, and the stock was sawed off.

Although the rate of fire remained the same - 1000 rounds per minute - this modification turned out to be even shorter than the one used by the Soviet guerrillas. The removed front sight was not replaced, so aiming is only possible using the rear sight.

Along with this weapon you will also unlock a German squad with soldiers of the new Guerrilla class.


[h3]Hs 129 B-3 (BR I)[/h3]
Behind the obscure name of this attack aircraft lies a tanker's worst nightmare!

The aircraft doesn't excel in speed or maneuverability, but it's equipped with a 75 mm cannon, which is similar to the PaK 40 both in accuracy and penetration - its armor-piercing shell can easily pierce more than 100 millimeters of armor!

In addition to the cannon, it also has a pair of 7.92 mm machine guns - useful if you manage to get on the tail of an inattentive pilot or shooting at a point filled with enemies.

Japan



[h3]FN Browning Auto-5 (BR II)[/h3]
A modification of the Browning semi-automatic shotgun for export - similar to the one you’ve already aseen in the hands of US soldiers. Its 5-round magazine and decent, 240 shots per minute, fire rate provide good firepower in close combat.

Soon the full power of this weapon will be at the disposal of Japanese specialists - engineers, assaulters, medics, APC drivers and, of course, guerrillas!

Along with this weapon you will also unlock a Japanese squad with soldiers of the new Guerrilla class.

Animation improvements



Commanders, with the last update, we have improved the soldier’s movement animations in Enlisted!

Motion Matching algorithms have already made some of the transitions between movement animations much more realistic, such as sudden movements from a standing position, stopping after running or sprinting and turning in place. We plan to use this technology further to create additional transitional animations from other body positions.

Also, with Motion Matching, your soldiers' feet now "slide" much less when they turn or stop. And thanks to the improved inverse kinematics, you are now less likely to experience the "walking on air" effect on uneven terrain or its opposite, feet sinking into the ground.

[previewyoutube][/previewyoutube]