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Sword & Shield Simulator News

⚜️Welcome to the Sword&Shield Simulator devlog #5 ⚜️

[h2]What do we associate the Midieval time with?[/h2]
We associate the Midieval time not so well - it was a time of the Inquisition🗡️, witch hunts🧙‍♀️, stakes and war⚔️.
The wars back then were bloody🩸 and brutal☠️, and you'll be able to see for yourself on battlefield ⚔️location in the game.
However, this devlog regarding different topic and this era was not always so bleak. People living in it, lived closely👨‍👨‍👧‍👧👨‍👨‍👧‍👧 with each other, especially the bourgeoisie and lower classes. It was easier and cheaper ⬇️ that way, and that's also how it was on the streets. The cities were dcrowded and bustling


[h2]In our urban 🏰location you will be able to find stalls, stalls stores like the ones below[/h2]

Some even very reminiscent in their function of those of our time, we are presenting as work and progress and ready

Vegetable and fruit stall ⚖️🍏🥕🧅🍅



Drink truck 🍻





Drink truck #2 🥂





Food Truck⚖️🐗






And finally, the buildings in which the stores will be located




⚜️Join the Playtest Sword&Shield Simulator ⚜️

[h2]⚔️Sword & Shield Simulator⚔️[/h2]

You can sign up today for the playtests that we will conduct soon.
The development of the game is moving forward, we want to test some featuers and locations that we are going to make available to you.

In playtests, you will be able to test: 🏰
- cart customization 🚗
- acquisition of armor and weapons from the battlefield 🏹
- basics of forge management and blacksmithing ⚒️
- renewing and assembling weapons 🛠️
- trading with the merchant 💱
join to enjoy the game and have a great time

[previewyoutube][/previewyoutube]

Join the playtest here - https://store.steampowered.com/app/2052650/Sword__Shield_Simulator/

⚜️Welcome to the Sword&Shield Simulator devlog #3 ⚜️

Welcome to the third devlog of
⚔️Sword & Shield Simulator⚔️


We want to show you an important tools which is a wheeled cart used by our hero to transport prey from the battlefield. The first cart will be small and difficult to drive, thanks to the gold earned, it will be possible to upgrade and customization. As the game progresses, the number of upgrades and customizations will increase. The cart will be used to transport such things as armor, swords, anything of value that will fit on it, as well as the necessary materials for the forge.

However, the development of the forge and the business as a whole will require a change of the wheel cart, in subsequent stages of the game the player will be able to acquire a new, larger wheel cart so that he can also acquire larger pieces of equipment for the army, such as launchers, siege machines and much more


[previewyoutube][/previewyoutube]


CURISITY: Archaeological findings indicate that as early as the Stone Age, people created and used various inventions to facilitate the transport and carriage of heavy objects. In about 6000 BC, it was common practice to roll a transported object on wooden shafts in a spear.

⚜️Welcome to the Sword&Shield Simulator second devlog⚜️

Welcome to the second devlog of
⚔️Sword & Shield Simulator⚔️

We want to show you an important location, which is the medieval store and its manager, the merchant. This point will be located in the southern part of the kingdom, close to the port.

This is an important location, because in addition to his forge, this is where our hero will also be able to sell his wares. But before all, in this location he will buy the necessary products for his forge, such as charcoal, which in medieval times was used to fuel the forge furnace. 🔨



As the game progresses, the number of items we can trade will increase. As well as we will be able to expand our business influence by trading with merchants who will come to our city traversing the trade route by which it lies.

This is what a medieval store will look like
[previewyoutube][/previewyoutube]


Curiosity,
in the Middle Ages, charcoal was used to fuel forge furnaces, from which higher temperatures could be obtained than from wood. Due to, economy, it was most often burned by the blacksmith's family. It was later replaced by hard coal, and with the development of metallurgy, coking coal became the target fuel.

⚜️Welcome to the Sword&Shield Simulator first devlog⚜️

Welcome to the first devlog of
⚔️Sword & Shield Simulator⚔️

We want to show you how the kingdom, suburban areas and the whole surrounding environment will look like.
In the demo version, we will provide you with a dwelling and merchant area, where you will be able to find, among other things.
- a store where our hero will be able to sell and purchase various items⚖️
- a forge which will be the place where our hero will work 🔨
- a port which will be a window to the world and a place to exchange goods ⚓

The town is strategically located, among mountains to be hidden and safe, among a water reservoir to supply it with drinking water and also to be able to receive ships with goods, but above all on the merchant route, which means that our blacksmith will be able to trade his wares not only with knights from the nearby kingdom but also with merchants from distant lands.


[previewyoutube][/previewyoutube]

Interesting fact: Medieval towns were built without any architectural plan, usually surrounded by a wall. They were not as large as those of the present day, as people lived in villages before anything else and subsisted on agriculture. One of the biggest problems was the lack of hygiene. People threw dirt and faeces out of the window so epidemics often broke out. The most terrible being the Plague, the so-called Black Death claimed between 30 and 50 per cent of Europe's population, taking the lives of more than 350 million people.