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铁骑少女(Cavalry Girls) News

V1.1 Major Update + DLC plan

V1.1 major update


[h3]Major updates[/h3]

Added five new ultimate weapons with 15+ slots
  • Gauss sniper rifle
  • Magnetic railgun
  • Lava spray
  • Purgatory ray
  • Thor Burning Cannon

Two new weapons and their corresponding upgrades:
  • Miniature handcannon
  • Standard pistol

Two new types of projectiles:
  • Shield destruction device
  • Anti stealth device


[h2]Major updates2[/h2]
  1. Added the function of editing the turrets
  2. All mech have added dual wielding weapon function
  3. Add an entrance to the Final Battle in Endless mode
  4. Significantly optimize performance issues in cases of excessive element reactions
  5. The upper limit of drones has been increased to 6. More than 4 units require core unlocking
  6. Optimized the image quality of all plot comics


[h3]Minor update[/h3]
Increase the num of save slots
Add achievements related to Endless Mode and Survivor Mode
Optimize sound effects to avoid popping sounds
Enhance the damage of the burning area
Enhancement of skills for all characters (with a focus on duration)
Increased the number of fusion slots for most advanced weapons
Endless Mode Difficulty Adjustment
Endless mode adds Iron Man mode options
Some formulas in the synthesis system have added the need for prerequisite items to unlock
Add num of selected mods
Most Perimeter Mission have been reduced, and rewards have been increased
Increased material rewards for annihilation missions
The weapon fusion module can be recycled to funds

[h3]Bug fix[/h3]
Optimized many UI display hyperframes and other issues
Fixed the issue of getting stuck when retiring from Endless Mode
Fixed a bug that disappeared after turret synthesis
Fixed bug in rocket tracking sandbags
Removed Advanced Ranger from normal difficulty level
Fix the issue of sandblasting explosion in the task of eliminating Sandworm
Fix bug where weapon enhancement may cause weapon duplication
Fixed some issues with mod failures
Fixed the issue where some recipes that were unlocked over time would never be unlocked
Fixed the issue of missing textures for some items in the guidebook


Subsequent plans


Hello everyone, regarding the follow-up plan. We will focus our work on the production of DLC,
We will plan to update five DLCs: four regular DLCs+one large DLC.

Among them, four small DLCs are the personal storylines of four characters (each will include a separate long-term storyline and unique gameplay mechanism, this is to improve the worldview and explore gameplay before making the large DLC). The large DLC had a preview at the beginning of the year (you can see the end of the news article for details):
https://store.steampowered.com/news/app/2055050/view/4020094168394125606?l=schinese

As we mentioned earlier, due to the realistic causes, we plan to complete these DLCs in the form of crowdfunding.
Firstly, we will release the first DLC for free around June 21st. For information on the content of the first DLC, please refer to:
https://store.steampowered.com/news/app/2055050/view/4170971564127656345?l=schinese
You can decide whether to support us when you experience the DLC. If the basic development needs can be maintained, we will continue to update the game's additional content and optimize the ontology experience.

As for the specific crowdfunding plan and update plan, we will announce it after the release of the first DLC (most likely on a subscription basis). If you are interested, you can like this news or follow our official Twitter account:
https://x.com/ZZXOfficial

Thank you for all support and assistance along the way.

[h3]——>>Update list + Plan<[/h3]
[h3]——>>Join our Discord<[/h3]

V1.1 testing branch major update

[h3]Major updates[/h3]
Add an entrance to the Final Battle in Endless mode
Added the function of editing the turrets
Added five new ultimate weapons with 15+ slots
All mech have added dual wielding weapon function
Significantly optimize performance issues in cases of excessive element reactions
The upper limit of drones has been increased to 6. More than 4 units require core unlocking

[h3]Minor update[/h3]
Increase the num of save slots
Optimize sound effects to avoid popping sounds
Enhance the damage of the burning area
Enhancement of skills for all characters (with a focus on duration)
Increased the number of fusion slots for most advanced weapons
Endless Mode Difficulty Adjustment
Endless mode adds Iron Man mode options
Some formulas in the synthesis system have added the need for prerequisite items to unlock
Add num of selected mods
Most Perimeter Mission have been reduced, and rewards have been increased
Increased material rewards for annihilation missions
The weapon fusion module can be recycled to funds

[h3]Test code: 114514114514[/h3]

[h3]——>>Update list + Plan<[/h3]
[h3]——>>Join our Discord<[/h3]

Cavalry Girls join Steam Eastern Game Fest, with amazing discounts coming!

From April 26th to May 4th, Cavalry Girls will be participating in Steam Eastern Game Fest! Bringing gamers worldwide historically low prices and exciting discounts, join us for an audio-visual feast and exceptional gaming experience!

During the event, Cavalry Girls will be available for purchase on the Steam platform at the best price ever offered. All players can grab the game at a historic low 20% discount.

In this refreshing and exciting shooting game, lead the brave and fearless girl soldiers to fight with the enemy. Refit different types of machine armour, reasonably deploy machine soldiers with different skills, repel all kinds of enemies, and protect the Empire behind you in the gunfire.

v1.1 Forward Preview (picture)







Can experience new content in Test branch: Sneaking Mode
Test code: 114514114514

[Interesting Thing] Player Gift Display

Hello everyone, this article is neither an update nor an update trailer, but simply showcases the gifts sent by players.




Great apreciate to player Ai Feng for the gift he made for Cavalry Girls. As the producer, I am very happy to receive itːsteammockingː





The various issues that everyone is interested in regarding the follow-up updates of the game will be followed soon (within a few weeks). It's getting faster.