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铁骑少女(Cavalry Girls) News

OKJOY Wishes Everyone a Happy Lunar New Year!

🎉 The Lunar New Year is approaching, bringing joy and happiness!
At this wonderful moment of family gatherings and joyous celebrations, all members of OKJOY send their warmest wishes to you and your loved ones:
🌸 Wishing everyone an early Happy Lunar New Year, may you have a bounty of happiness and joy, accompanied by health, happiness, and good fortune every day.

Non periodic updates(v0.1.1477 )

[h3]To give back everyone's support and fulfill promises[/h3]

We have updated the Onsen story (free content)
The entrance is "Enter City"


[h2]Welcome to continue looking forward to the next update on January 6th and more updates of stages unlocks.
——>>Update list + Plan<[/h2]

Small Update v1.0.1471

[Optimization]
Added voices for replay of role in DataRoom
Added replay of musics in DataRoom
Added interface for replacing audio music with MOD
Endless mode allows for AI-controlled
Adjusted the clarity of some CG
Added display of smoking and alcohol quantity in the lounge
Adjusted the wording of some traditional Chinese texts

[Bug fix]
Fixed the issue of incorrect display of weapons after using melee weapon fusion
Fixed the issue of the machine body not displaying in Mecha Management interface in some cases
Fixed a bug where spraying weapons are affected by force field shields
Fixed the issue of ineffective acid tank in some cases
Fixed some text box adaptation issues in Japanese and English
Fixed the issue where some prop values could not be displayed correctly
Fixed a bug where infrastructure plans can be executed repeatedly
Fixed a bug with inaccurate peripheral enemy forecasts after 100 days in Endless Mode

[h3]——>>Update list + Plan<[/h3]
[h3]——>>Join our Discord<[/h3]

Update Patch v 1.0.1457

[h3][New feature][/h3]
melee weapon fusion has been implemented
  1. Now supports eight fusion cores:
  2. Close combat maintenance core
  3. Close combat differential core
  4. Core of melee forces
  5. Close combat stun core
  6. Close combat focus core
  7. Melee throwing core
  8. Stun damage increasing core
  9. Close combat damage core

[h3][Optimization][/h3]
Fixed a bug in Infrastructure Plan where values were sometimes displayed incorrectly
Fixed a bug where Infrastructure department exceeded the upper limit in global gain
Fixed a bug where money will be incorrectly added spent through batch processing
Fixed a bug where outdoor personnel occupied the lounge
Fixed the issue of inconsistent numerical values and descriptions after upgrading the Double-Barreled Shotgun
Fixed the issue of some text exceeding the range in the plot mode
Fixed some loaclization text issues.
Fixed a bug that prevented triggering the defection outcome

[h3][MOD related] [/h3]
(see MOD community for details)
Fixed a bug where MOD cannot be updated
Limited the maximum size of the preview image
Fixed a bug where MOD weapon upgrade materials were not level 1 items
MOD production has added weapon top view.
MOD production has added sound surport.
MOD production has added localization function.
MOD has added an interface for body animation.

[h3]——>>Update list + Plan<[/h3]
[h3]——>>Join our Discord<[/h3]

'Cavalry Girls' with new 'Endless Mode' & Steam Workshop now live! + 20% off!

Published by OKJOY and developed by Neutron Star Game Studio, the light Rogue top-down perspective mech-girl shooting game "Cavalry Girls" welcomes the update with the "Endless Mode and Creative Workshop (Gameplay Numerics)." This update introduces the long-awaited "Endless Mode," unlocked after reaching day 62 in story mode.
The game continues its winter sale keeping the game itself 20% off! It lasts for a week and will end on January 11th!
Besides "Endless Mode," the game now features a Steam Workshop, currently limited to adjusting weapon/item stats, adding new weapons, accessories, items, and modifying level pacing. Players can browse and subscribe to mods directly from the workshop interface.

https://store.steampowered.com/app/2055050/



Endless Mode

In "Endless Mode," players can select any character to start and will face increasingly stronger enemies, having some control over the direction of enemy enhancements. Affection rewards for the chosen character unlock as affection for all characters increases. Players will encounter frequent battles with increasing enemy spawn rates and numbers, presenting unprecedented challenges!
  • Players can choose any character to start the Endless Mode with
  • Makes voice and related Affinity reward for Mary, who is not the protagonist
  • In Endless Mode
  • All systems will be opened at the beginning
  • Enemies in Endless mode will be strengthened with the number of days. Players can choose the direction of enemy strengthen to a certain extent. Enemy strengthen will last for about 150 days, and will not continue to strengthen thereafter
  • As the number of boss battles increases, the refresh rate and number of enemies will continue to increase until reaching their peak
  • The Affinity reward for the selected character will be unlocked as the Affinity of all characters increases
STEAM Workshop

The STEAM Workshop has officially opened, and players can access it within the game

you can download mods and activate them within the game

If you are interested in making mods, please refer to the relevant documentation:
[h2]——>>MOD Create Center<[/h2]


Weapon Fusion

The new version has added a new function: Weapon Fusion.
Almost any weapon can be fused with another weapon (the current version does not support the fusion of melee weapons)
Players can find the entrance to the fusion weapon in the workshop (the plot is open for 44 days)

After weapon fusion, the weapons used as materials will disappear, and accessories based on material weapon properties will appear to fill the fusion slot of the original weapon
(For example, if we combine kinetic weapons with shotgun weapons, kinetic weapons will have a scattering effect. If we combine ray with high explosive weapons, the ray may trigger an explosion effect. Of course, based on the type of material, the resulting effect will have a certain degree of randomness.)
At present, there are 51 combinations of fusion effects, totaling 189 accessories

DLC trailer

A new uniform DLC will be released soon

We will determine the next stage of DLC production direction in the near future in the form of a questionnaire



[h3]——>>Update list + Plan<[/h3]
[h3]——>>Join our Discord<[/h3]