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铁骑少女(Cavalry Girls) News

Adjustments in the new version of Cavalry Girls |v0.5.1116

P.S. The adjustments will not interrupt your save progress.
 
Hello, we have received many feedback from players about the game's difficulty recently. After thorough discussions, we realized that there did exist problems in-game difficulty, so we made our adjustments ASAP to bring a more balanced gaming experience. In addition, since the adjustments are made in a short time, so there may still exist some problems. Feel free to contact us if you encounter any issues. Your feedback means a lot to us.
 
[Adjustments on difficulties]
We have set three new difficulty modes: 【Story Mode】, 【Normal Mode】 and 【Hardcore Mode】. The Story Mode and Normal Mode share the same difficulty but with a newly-added function called Control Board, while the Hardcore Mode will be more difficult in operations and controls for new players.
 
The following are adjustments in the Normal Mode:
 
[More types of enemies to choose]
In over half of the DAYs, more types of enemies are added for players to choose. That enables players to change when they are defeated by certain enemies, so as to clear the stage ASAP.
 
[Adjustments on stats]
Most enemies’ unreasonable stats have been lowered, the figures of resistance and weapons’ power in particular.
The unreasonable amount of enemies in most DAYs has also been reduced, DAYs with boss battles in particular.
 
[Adjustments on peripheral operations]
Most types of enemies in 【peripheral operations】 have been removed and its amount has been reduced by half in one stage. But players can still experience the original difficulty in the Hardcore Mode.
 
[Adjustments on budget]
All the concepts of tax increase, 【cost of ammunition】 and 【cost of strategic weapons】in the second half of the game progress have been deleted, except for【repair cost】.
 
[Adjustments on endings]
Judging from the designs of difficulties and the storyline, the hidden ending is closed temporarily in the Normal Mode.
If you have already triggered the hidden storyline before the update, you can still unlock the hidden ending in this playthrough. 


[Other overall adjustments and optimizations]
1. The limit of responding to Cavalry Girls only once a day has been canceled.
2. More ways of crafting for tower defense and items, such as 【Flare】, have been added.
3. Some moves have been simplified. For example, now the unused 【manpower】 and 【action points】 will be transformed into money directly.
4. All the units can be controlled by AI, except for those in 【peripheral operations】. Also, players can now have more options in AI control.
5. AI has been strengthened, and more orders are added for players to issue.
6. AI’s judge of the scale of melee attack has been optimized.
7. The profits of 【Infrastructure Division】have been increased, and the consumption has been reduced.
8. Most consumptions have been lowered, such as 【removal cost】 and 【shop refresh price】.
9. The visual effects of 【emp】and【melee attack】have been optimized.

 
[Fixed Bugs]
1. The bug that the volume is affected by screen vibration has been fixed.
2. The bug of 【Arc Gun】shinning too bright in some circumstances has been fixed.
3. The bug of error order of 【shoulder-mounted weapons】on command interface has been fixed.
4. The bug of the sudden change of grenades when the place for grenades is not filled up has been fixed.
5. Some error descriptions of upgrade weapons have been corrected.
6. Some error editing pages of furniture have been corrected.
7. The bug of sudden breakdown when giving weapon gifts on specific DAYs has been fixed.
8. The bug of no instability in enemies' attacks has been fixed.
 
[Future adjustments]
●We will continue to adjust difficulties by listening to your feedback.
●Due to design errors, there may exist repeated content in the second half of the game progress after the adjustments, but we will add more later.
●We will revise, add, and delete some unreasonable plots.
●The test and launch of the workshop are on the agenda.

Update Content for October 23 | v0.4.1088

【Optimization】
1. Increased the strength of arc weapons and reduced the consumption of Melee weapons.
2. Introduced a new feature where you can still receive gifts from teammates when the Affinity is full.
3. Performance optimization for night battles, reducing system cost.
Changed keyboard input settings to support all interactions (controller support is still in progress).
4. Adjusted some UI compatibility issues.

【Bug Fixed】
1. Fixed the issue where some text does not display specific numbers.
2. Fixed a bug where certain units in the Electricity Plant cannot be decomposed.
3. Corrected the orientation issue of turrets at City defense points.

【Future Optimization Direction】
Regarding the game difficulty, we have received a lot of feedback from everyone in the past few days. In the upcoming versions, we will adjust the overall difficulty to achieve a more balanced and reasonable state.

Announcement about game optimization and suggestions

Thank you for your attention and support to the game. First of all, we deeply apologize for the occurrence of various problems. For the issues with more feedback, such as game optimization and numerical optimization issues, we are already evaluating the optimization options and will launch the new version as soon as possible to make your game experience better.

We will continue to work hard to optimize and improve the game to bring you more new content. We look forward to your continued support and valuable suggestions. Thanks again for your understanding!

Updates on October 21st.(v0.4.1080 )

【New feature】
  • A new debug entry has been added in the easy mode, allowing players to test equipment on their own.
  • A testing entry for enemies has been added in the easy mode. The enemy ID index has been uploaded to the discord group files.(https://discord.gg/2g8fYHkCE9)
  • Added the option to adjust screen vibration settings.


  • Added the feature to automatically select enhancement materials and repair materials.


  • The Creative Workshop is currently in testing and will be open before the end of the month. Additional features, including logical values, will be gradually added.(Players interested in creating content can contact us in advance to register.)


【Bug】
  • Fixing the problem of prolonged loading time on the loading interface
  • Fine-tuning of certain texts.
  • Optimizing the text in the synthesis interface to avoid misleading situations.
  • Fixing the issue where the dodge achievement couldn't be triggered.
  • Fixing the issue of melee boss getting stuck in hidden mode.
  • Optimizing the problem of refreshing more than eight items after locking the product in the synthesis interface.
  • Fixing bugs related to healing gun obstacles.
  • Optimizing bugs in the furniture editing interface.
  • Optimizing bugs where some enemies attack walls.
  • Optimizing some UI operations for the controller.
  • Fixing incorrect achievement images.
  • Fixing the bug where weapon parameters are sometimes not displayed in the archive/craft interface.
  • Improving the experience of screen vibrations.
  • Optimizing the bug where resolution modification fails in certain cases.


【Optimization】
  • Optimized the issue where exclamation marks would still flash even when there were no action points available.
  • Optimized the description and guidance for conservative play in the peripheral operations.
  • AI optimization for armored escort.
  • Optimized some localized translations.


【Feedback】
Dear players, if you encounter any bugs, please feel free to use the in-game bug reporting tool.


Any feedback or suggestions other than bugs are also welcome to be added to the form. We will respond to all of them.
https://link.ok-joy.com/lp/K4ibTO0000.html

[Event] Mecha Girl Shooting Game "Cavalry Girls" available now!

Published by OKJOY and developed by Neutronstar Studio (who previously developed highly rated Steam games such as "WasteLand Express"), the light Rogue mech-girl top-down shooter "Cavalry Girls" is set to officially launch on the Steam platform at 01:00 Pacific Time today (October 20th)! The game has a total playtime of over 20 hours!
Friendly reminder: It's not Early Access, not Early Access, not Early Access! It's the official release.



"Cavalry Girls" is a light Rogue top-down mech-girl shooter indie game. You will lead brave and fearless girl mechs, modify different types of mechs, deploy mechs with various skills, repel a variety of enemies, and protect the empire behind you amidst the gunfire. With limited supplies, can you reasonably allocate resources, manage your soldiers, and survive on the intense battlefield?
If all goes well, we plan to open the Steam Workshop within this year. We look forward to players unleashing their creativity, and creating many interesting art mods! Please stay tuned!

Event Time:
How to participate:

After purchasing the game, share your favorite scene from "Cavalry Girls" on the Steam community, share your opinions and suggestions on the game, or talk about your favorite weapon component, girl, or game system!

---------------------How to Upload a Screenshot---------------------
After taking a screenshot using screenshot software, click on Community Hub - Artworks - Upload Artwork.
Once the image is uploaded, click "Upload to Community Hub" at the bottom right.

Event Duration:
From now until 07:00 P.M. on November 1, 2023. Pacific Time.

Rewards:

Draw one player to win a $5 Steam gift card;

Note:
1. You can only participate in the event once, so please don't post or comment multiple times; no plagiarism or reposting, it must be original content~
2. The list of winners will be announced within 15 working days after the event ends.
3. Official staff will gradually distribute the prizes within 30 working days after the registration deadline for the winners.
4. The final interpretation of this event belongs to the official "Cavalry Girls".