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LONESTAR News

Weekly Update | Optimization & Bug Fixes

[h3]Optimization - [/h3]

Adjusted the cost of the Event - Energy Resource Sage to 3 days.

[h3]Bug Fix - [/h3]

Fixed the issue of inconstancy of the preview and actual effects of the Treasure - Counter Triple Shots against the Enemy - Saint.

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This week was supposed to be the update of a new Pilot, but truth be told, updating pilots takes a significant amount of our resources and time, so we've decided to slow down the frequency of pilot updates. Instead, we're more focusing on the design of the third Spaceship, which we believe is more anticipated.

[h3]Progress on the Third Spaceship:[/h3]

After a week of testing, the number of Units has been reduced from 85 to 75. The main playstyle of the spaceship has been roughly determined as well. To diversify the gameplay experience, we are also adding flairs to create more gameplay combinations.

Here's a sneak peek at a legendary Attack Unit for the third Spaceship - Blue Dagger (TBD).

Blue Dagger - Legendary - Orange, Blue, Blue.
When Blue Energy is loaded, empty slots will be filled with the same Energy.

This would complete the set of the three-color legendary daggers!

Join our Discord: https://discord.com/invite/QFkYZjZ2P4

Weekly Update | Optimization & Bug Fixes

[h3]Optimization -[/h3]

Enhanced part of the Units of the Shielder:
  1. Redesigned the effect of Single-Use Electric Arc.
  2. Adjusted the stats and slots of High-Energy Induction.
  3. Enhanced the slots for Orange Star Diamond, Kinetic Core, and Arc Amplifier.

Our enhancement approach mainly raises the minimum effectiveness of these Units to increase their versatility.

[h3]Bug Fixes -[/h3]
  1. Fixed an issue where exiting the game immediately after selecting a Unit in the Event - Kitty Financial Management would cause the Unit to be lost.
  2. Fixed an issue where purchasing the Treasure - Talent Treasure Map and obtaining the Talent - Floating Price did not refresh the shop prices.
  3. The swap UI in the Mist no longer displays.
  4. Fixed an issue with certain Unit interactions causing a loop.
  5. Modified the description of the enemy Unit - Spider Bomb to align with the text description of the Talent - Eternal Wisdom.

Join our Discord: https://discord.com/invite/QFkYZjZ2P4

Weekly Update | New Pilot & Bug Fixes

[h3]New Pilot - [/h3]

Introducing this week's special new hire—The Hermit - Suzaku!
Suzaku is a mysterious Treant from the East, and the prism she holds can open a shop in another dimension.

Inherent Talent - The Prism: After elite battles, gain Shop from Another Dimension (Call for Support): Items from other spaceships on sale.

*The Hermit - Suzaku will be unlocked at Level 55.



[h3]Bug Fixes -[/h3]

  1. Fixed an issue in Custom Mode where disabling after-battle Star Coin rewards would cause the talent of Deceiver - Nami to malfunction.
  2. Fixed an issue caused by updates to the Seed System where Treasures like the Planning Document could appear in the last galaxy.


Here comes a pilot who could take advantage of both Spaceships! Looking forward to seeing various fun combinations from you guys! What would this pilot be like when the third Spaceship arrives?

Join our Discord: https://discord.com/invite/QFkYZjZ2P4

LONESTAR Participating in the Eastern Game Fest 2024!

Hi guys! Thrilled to announce LONESTAR will be part of the Eastern Game Fest 2024 from April 25 to May 3! During this event, a brand-new pilot will be joining the crew. This new fella is surely very gifted but with a mysterious background. Please tune in for more info!

-Race: Unknown
-Inherent Talent: Unknown
-Unlock Level: Unknown



Since Early Access, we've been maintaining a rhythm of weekly updates, bringing you new Pilots, Events, Treasures, and more. Additionally, we've introduced the Special Laser Appearance, Seed System, and Custom Mode to enrich the gameplay variety. Of course, development of the third Spaceship is steadily ongoing, so stay tuned!

Join our Discord: https://discord.com/invite/QFkYZjZ2P4

Weekly Update | Mainly Bug Fixes & Optimization

[h3]Optimization -[/h3]
  1. Optimized the functioning logic of the Talent - Initial Upgrade to prevent freezing issues when upgrading a large number of Units simultaneously.
  2. Optimized the performance issue causing lag when numerous Units - Reproducing Core(s) were destroyed within a single battle.

[h3]Issue Fixes -[/h3]
  1. Fixed the issue in Custom Mode where selecting Detecting Radar would trigger Unknown Event after using the Talent - Vacation Refresh.
  2. Fixed the issue in Custom Mode where modifications to the Boss Battle HP did not take effect.

We are thrilled to see you guys enjoy our newly updated Custom Mode! However, as expected, the release of Custom Mode brought forth a slew of bugs. Not complaining or anything but we kind of had to focus on fixing these bugs this entire week.

About the new game content, we might need to optimize half of the new Units and redesign the other half but the initial design of 85 Units for the new Spaceship has been almost completed! Generally speaking, the development of the third Spaceship is going steadily.

Join our Discord to stay updated: https://discord.com/invite/QFkYZjZ2P4