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LONESTAR News

Weekly Update | Bug Fixes

[h3]Bug Fixes -[/h3]
  1. Fixed the conflict between the option of speeding up the animation and the laser appearance.
  2. Fixed an issue where the trail effect of the Spacewalker would disappear when moving in battles.

Apologies for another week of no content updates.

But please bear with us. We spent nearly three years developing the first two spaceships, and we want to ensure the third spaceship is presented in a well-polished status.

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Weekly Update | Optimization & Bug Fixes

We have added an option for you to speed up the animation!
Now you can enable the "Speed up Some Animations" option in Settings > Gameplay.
When enabled, animations for shockwave battles, events, interstellar travel, and victory/defeat settlements will be sped up.

[h3]Bug Fixes -[/h3]
  1. Fixed an issue where Chloe could sometimes receive duplicate exclusive Treasures when obtaining the Talent - Dreamy Start through the Treasure - Talent Treasure Map.
  2. Fixed a display misalignment issue that occurred in rare cases when the Unit - Destruction was activated.

We finally added this feature of speeding up animations in this week's update!

Regarding the development of the third Spaceship, we have started some of the art design this week.

After being a gameplay designer for so long, I'm now forced to switch back to work as an artist... (from an indie dev/art designer/many other things)

Join our Discord: https://discord.com/invite/QFkYZjZ2P4

Weekly Update | Bug Fixes

[h3]Bug Fixes -[/h3]
  1. Fixed an issue where the Double Strength status could not be removed during the current turn, when the activated Single Star, Quadra Burst Core, and Eye of the Observer are upgraded in battle.
  2. Fixed a bug where destroying Attack Units with Strength could cause the enemy Unit - Superior Horse to switch positions.
  3. Fixed an issue where the Backup Engine could result in incorrect Units as rewards during the Event - Unit Testing.
  4. Fixed a bug where the Event - Unit Testing would not grant rewards if the target Unit was destroyed.
  5. Fixed an issue where the upgrade preview after a battle might display incorrect Units.

These issues were discovered during our ongoing testing of the third Spaceship.

We understand that you are eager for updates, but rest assured, we are working hard to bring you more game content. And the development progress of the third spaceship is on track!

Join our Discord: https://discord.com/invite/QFkYZjZ2P4

Weekly Update | Optimization & Bug Fix

[h3]Optimization -[/h3]
  1. Optimized some of the Units' descriptions.
  2. Dice Kid will no longer be assigned with Talents that are related to Star Coins.

[h3]Bug Fix -[/h3]
  1. Fixed the issue in the Event - Kitty Financial Management that caused a progression halt when there were not enough Units in the pool.

This week, while there isn't much new content, we haven't been idle. We've been testing and iterating on the Units for the third Spaceship. As of now, out of the original 85 Units, we've replaced 46. And we are working hard on the mod support as well!

Thank you all for your patience. We will do our best to deliver an exciting and engaging full game of LONESTAR to all of you!

Join our Discord: https://discord.com/invite/QFkYZjZ2P4

Weekly Update | Optimization & Bug Fixes

[h3]Bug Fixes -[/h3]
  1. Fixed an issue with X-Bird's [Artifact] Dart of Direct Damage where damage preview was incorrect if the player died.
  2. Fixed an issue where Windrider couldn't acquire remaining shop Treasures after obtaining the Talent - SVIP Card when multiple shop Treasures had already been acquired.
  3. Fixed a rare issue with Dom where the spaceship would misalign if the player temporarily retreated after dying in wave mode.
  4. Fixed incorrect trigger timing for the Treasure - Pure White Star.
  5. Fixed an issue with Xuanwu where the prompt for loading Energy in the next turn did not appear when paralyzed.

[h3]Optimizations -[/h3]
  1. The Energy Resource panel will now update immediately during battles.
  2. When possessing the Talent - Return Marker, Events you have experienced will now be marked.

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This week, one of us is addicted to Animal Well, and the other is gradually recovering from a severe cold. Despite all of these, the development of the third Spaceship is steadily progressing!

Additionally, a new dev has joined us to work on content related to the Steam Workshop. And we are planning to add mod support alongside the third Spaceship in the 1.0 version of LONESTAR. Stay tuned pilots!

Join our Discord: https://discord.com/invite/QFkYZjZ2P4