1. Sanatorium – A Mental Asylum Simulator
  2. News
  3. Patch 1.02d

Patch 1.02d

[p]This update resolves several major release issues and improves overall stability. Thank you to everyone who has played our game — and special thanks to those who reported bugs in-game or on Discord, and shared logs and save files to help us track down difficult issues. We appreciate your patience. Our two-person dev team is working hard to fix the problems preventing some of you from enjoying the game fully. [/p][p][/p][h2]Major Fixes[/h2]
  • [p]Missing Card Descriptions
    Fixed a critical issue where card descriptions disappeared, even after restarting or verifying game files.
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  • [p]Content Loading Stability
    Addressed a complex underlying issue with how the game loads and links its data.
    This bug caused unpredictable behavior across multiple systems — from disappearing text to broken interactions.
    The loading process has been rebuilt to ensure more consistent startup and prevent cascading errors.

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  • [p]Murder Mystery Logic
    Fixed issues related to the murder mystery that could prevent players from seeing the result cutscene or caused rewards to appear out of order.
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[h2]Improvements [/h2]
  • [p]Tutorial Flow
    Fixed an unintended focus change during the Syndrome tutorial that redirected players back to the catalogue too early.
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  • [p]Ego Region Visibility
    Fixed a display issue that prevented the Ego region from appearing correctly in the player’s diary.
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  • [p]Shop and Upgrades
    Fixed missing upgrade cards and corrected money factor for proper rewards.
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  • [p]Save System
    Deleting a save game now correctly removes checkpoint data.
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  • [p]Dialogue and Timing
    Adjusted several dialogues for smoother pacing and consistency.
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[h2]Note[/h2][p]We continue to monitor reports of soft locks — cases where the game remains playable but cannot progress — and missing text.
If you encounter issues, please share your save file and report it in the Discord bug channel.[/p]