Patch Notes 0.98.7c
[h2]Fixes[/h2]
- [p]Fixed a bug that could block progression after treating extra patients in Ward 2.[/p]
- [p]Fixed a bug that prevented NPC dialogue from triggering correctly in key story moments.[/p]
- [p]Fixed a bug that caused the gramophone to start/stop when closing the Diagnostics Catalogue.[/p]
- [p]Fixed a bug where pressing (B) on Steam Deck could close both the catalogue and patient file.[/p]
- [p]Fixed a bug that prevented closing patient files in certain save states.[/p]
- [p]Fixed a bug where prestige values did not update correctly after release.[/p]
- [p]Fixed a progression issue in Ward 1 where prestige stayed maxed with no way forward.[/p]
- [p]Fixed a bug with the typewriter sound setting not saving properly.[/p]
- [p]Fixed a bug where undiagnosed patients appeared late and blocked treatment.[/p]
- [p]Fixed incorrect log entries in end-of-day summaries.[/p]
- [p]Fixed a bug that allowed shop cards to be clicked before they were visible.[/p]
- [p]Fixed a bug where the gramophone would not appear after purchase.[/p]
- [p]Fixed a bug that caused evidence items to appear in random briefcase locations.[/p]
- [p]Fixed a bug that prevented cards from being removed after use.[/p]
- [p]Fixed a bug that blocked release after completing the murder mystery.[/p]
- [p]Fixed a bug that prevented picking up files after dropping them twice.[/p]
- [p]Fixed incorrect boiler room variables.[/p]
- [p]Fixed a bug where card removal didn't trigger correctly in some wards.[/p]
- [p]Fixed a bug with lingering effects from certain card interactions.[/p]
- [p]Fixed memory leaks when changing rooms.[/p]
- [p]Fixed inconsistent UI feedback after long sessions.
[/p]
- [p]Increased delay for interaction lockouts during card effects to avoid premature input.[/p]
- [p]Improved shop drag-and-drop behavior to prevent accidental purchases.[/p]
- [p]Adjusted treatment card hand position for better visibility.[/p]
- [p]Lights now retain their correct state across room transitions.[/p]
- [p]Added internal safeguards for logs, effects, and room transitions.[/p]
- [p]Moved card removal to ward start for better consistency. [/p]
- [p]Simplified Chinese [/p]
- [p]French [/p]
- [p]Russian [/p]
- [p]Italian [/p]
- [p]Japanese [/p]
- [p]Korean [/p]
- [p]Brazilian Portuguese [/p]
- [p]Spanish (EU) [/p][p]*Some translations may still contain missing text or layout issues. [/p]
- [p] Diagnostics catalogue can be unwieldy with Steam Deck controls.[/p]
- [p] Some UI elements may appear blurry on very high-resolution displays. [/p]