Hotfix #006
[h2]Hello, mercenaries![/h2]

[h2]It's time for a small patch with fixes:[/h2]
Good luck in your raids, mercenaries!

[h2]It's time for a small patch with fixes:[/h2]
- Fixed level generation bugs in the Martian biome that made levels impassable.
- Fixed: if the cursor was at the edge of the screen during level loading, the camera would go into darkness until the game loaded. Added a delay to camera movement after game loading. The "arrow" indicating the direction to the character off-screen now additionally displays the mercenary's name for greater clarity.
- Fixed: the character could enter the elevator through the wall.
- Fixed: the character appeared in the wrong location when exiting the elevator from a previously visited location.
- Fixed: the trigger for the Gambit perk didn't work.
- Fixed: the trigger for the Immune Response perk didn't work (it triggered upon infection, not contagion as stated in the description).
- Fixed: the Marauder perk counted only the first corpse when searching, even if there were several corpses in the cell.
- Fixed: Jane's message didn't appear after completing a mission if the mission ended after game loading.
Good luck in your raids, mercenaries!