1. The Farmer Was Replaced
  2. News
  3. More Bug Fixes

More Bug Fixes

[p]Here's one more batch of bug fixes! [/p][p]The update after this one will address some of the boring, unintended strategies people use on the leaderboards. Be ready for a leaderboard reset soon.[/p]
    [p]Various documentation fixes and improvements.[/p][p]The unlock links in the table of contents are now also translated.[/p][p]Fixed an interpreter bug with dynamic recursive function calls.[/p][p]Self imports no longer break the game.[/p][p]Fixed a game-breaking issue that occurred when using Japanese full-width number characters.[/p][p]Fixed uncapped framerate when the window is unfocused.[/p][p]Fixed a crash related to the fertilizer sound that occurred when fertilizer was used too quickly.[/p][p]Fixed a crash when equipping the dinosaur hat on a 1x1 field inside of a simulation.[/p][p]Reduced the load on the Steam API to hopefully prevent some of the steam client crashes.[/p][p]Fixed a problem that caused the print smoke effect to not always show up.[/p][p]Fixed the order of the keybinds in the menu.[/p][p]Fixed a bug that caused the "Wrong Order" achievement to trigger in situations where it shouldn't and not in all situations where it should.[/p][p]Fixed various problems with the single stepping mode.[/p][p]Drones can no longer go out of bounds after `set_world_size()`.[/p][p]Fixed statements after `leaderboard_run()` being executed before the leaderboard starts.[/p][p]Fixed a small bug that could cause non-determinism in the simulation in very specific cases.[/p][p]Fixed the item counters on the documentation pages that were showing outside the window.[/p][p]Fixed some more small documentation issues.[/p][p]Introduced some new bugs for you to find.[/p]
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