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Territory News

Territory – Alpha 6.50.4 – Fix and Improve

[h2]Added[/h2]
  • Added Low Ammo Text Color

[h2]Changed[/h2]
  • Disabled Character Component Ticks on Death
  • Changes to the Interaction Trace Rotation Values
  • Changes to Build Part Preview Rotation
  • Reduced bandage craft time from 4 to 2 seconds

[h2]Fixed[/h2]
  • Character Clothing not being reset on new starting new game
  • Lantern Candle flames not visible after loading save
  • Weapon Muzzle Flash Effect
  • Fixed Missing Quick Slots for Starting Equipment
  • Fixed Proximity Item Spawning Warning
  • Fixed Base Quick Slots Being Removed
  • Fixed Burst Fire Shot Count
  • Fixed Item’s Dropped On Same Slots not Displaying
  • Fixed Stuck In Reload When No Space Found During Reload
  • Fixed Magazine Ammo Count
  • Fixed Using Players Remove From Holding Item
  • Fixed Auto Fire Single Shot Fire Rate
  • Fixed Remove Attachment Ignoring Item Restrictions
  • Fixed Selling Container Items to Vendors not destroying item inventory
  • Fixed External Inventories Not Closing on Destroy
  • Fixed Destroyed Weapon Stuck In Attack
  • Fixed Attachment Stuck in Use
  • Fixed Quick Slots not Removing Correctly
  • Fixed Inventories Spawning New Items on Save Load
  • Fixed Destroyed Build Part Destroying Previews
  • Fixed In Game Menu Stuck After Respawn
  • Fixed Low Range Weapons Firing Backward
  • Fixed Mouse Capture on Main Menu
  • Fixed Detached Holdable when Character Moves Large Distances
  • Low Triangle count on background mountains causing them to look blocky
  • One of the Player spawn points inside Military spawn area
  • Some badly placed rocks and water

Territory – Alpha 6.50.3 – Fixes

[h2]Fixed[/h2]
  • Fishing Zones blocking water interaction actions
  • Fish not turning when colliding with cliff rocks

Territory – Alpha 6.50.2 – Fish Improvements

[h2]Fixed[/h2]
  • Fish Navigation Issues that caused lakes to become empty of fish over time

Territory – Alpha 6.50.1 – Multiplayer Fishing Improvements

[h2]Fixed[/h2]
  • Fish Spawning and De-spawning Issues
  • Wooden fishing rod targeting and cast distance

[h2]Changed[/h2]
  • Tweaked Fish Spawn Zones and Max Fish Numbers

Territory – Alpha 6.50 – Multiplayer Fishing

[h2]Changed[/h2]
  • Changed fishing to new system that is replicated for multiplayer
  • Changed fish to integrate with new fishing system so the fish you see is the fish you catch
  • Reduced inventory weight of a lot of items
  • Reduced build part destroy sound effect volume
  • Reduced bandit assault rifle sound effect volume

The fishing system is very complex and will need improvements. Currently you will have to try to throw your hook on or in front of fish or find a group of fish for the best chance of catching one. It will need balancing for sure. Let me know how it goes and I will tweak numbers of fish and catch chances etc

I am working on an advanced fishing rod that will have a longer casting range and higher bite chance as well as other features.