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Territory News

Territory – Alpha 6.39.16.5 – Fixes

[h2]Fixed[/h2]
  • Traders disappearing/not appearing
  • Made it easier to place solar panels

Territory – Alpha 6.39.16.4 – Fixes

[h2]Fixed[/h2]
  • Infinite resources from dynamic spawn resources
  • Outline not showing on some furniture
  • Bullets and spears not hitting bears

Territory – Alpha 6.39.16.3 – Fix and Improve

[h2]Improved[/h2]
  • Character camera performance
  • Character camera visuals
  • Item outline code
  • New Stone and Wood meshes and inventory icons

[h2]Fixed[/h2]
  • Invisible weapons after opening inventory and in game menu subsequently
  • Picnic table collisions
  • First person spear throw
  • AI not vocalising as they approach their target
  • Landscape height problems in the campsites
  • Issue with punching

Territory – Alpha 6.39.16.2 – Vehicle Improvements

[h2]Improved[/h2]
  • ATV Quad Physics to keep it grounded
  • ATV Quad also had some adjustments torque and acceleration to compensate
  • Ute/Pickup Physics tweaked to be more grounded
  • Reduced volume of Zombie screams
  • Staggered Zombie spawns when spawning as part of a horde

[h2]Fixed[/h2]
  • ATV not running out of fuel
  • ATV not damaging new AI types
  • Various other annoying things on the ATV
  • Autosave saving over manual save slots – it now always saves to the “Autosave” slot every 150 seconds
  • Character A posing when trying to punch while unequipping weapons

[h2]Known Issues[/h2]
  • Vehicles driving through water
  • Vehicle Damage

Territory – Alpha 6.39.16.1 – Fix and Improve

[h2]Improved[/h2]
  • AI Optimisation code

[h2]Changed[/h2]
  • Changed melee AI behaviour to add more variation and randomness in their movements to mess with you

[h2]Fixed[/h2]
  • Bow FOV and effects not clearing when run out of arrows
  • AI targeting Hunter cabin windows and destroying them