Clamped first person camera Y Axis so you can’t see into character body
Invert Y Axis control setting not saving
Issue with item world move collisions
Item Outline
Pickup loot chest interaction
Tall grass too dark
Territory – Alpha 6.34 – Character Clothing and Armor Equipment
[h2]Changed[/h2]
Characters now start off mostly naked. This allows clothing to be added as loot and craft items to allow players to customise their look. Clothing will also play a part in the temperature system (coming soon)
Some clothing items will only be able to be equipped by either male or female characters
Darkened Tailors Bench wood texture
Leather Hood now crafted from the player crafting menu and cost reduced (now plant fiber cloth instead of cotton cloth)
Cloth backpack mesh and name changed to survival backpack. Max weight for the cloth backpack has been reduced. Leather backpack has the same amount of grid space but can carry much more weight. Cloth backpack craft changed to 15 plant fiber and 1 rope.
[h2]Added[/h2]
Player View Camera to inventory HUD
Added new Chest and Leg Armor slots to inventory HUD
Equipment and weapons from current saved character show in the main menu
All AI damage types set and are now modified/reduced by player equipment armor. Chest – Chest Armor, Legs – Leg Armor, Head – Headwear/Helmet
Armor equipment has durability that will decrease each time it absorbs damage for its hitbox.
Armor can be repaired. Iron bars for heavy armor. Scrap metal for light and medium armor.
[h3]New equipment items for looting, crafting and recycling[/h3]
Shirts x 4
Pants x 8
Armored Vests x 3
Armored Helmets x 3
Backpacks x 2
Shoes x 2
[h2]Fixed[/h2]
Trader not spawning when in pickup truck
Could not world move items more than once
Revamped a lot of icons
Changed plot pole show sphere name
Territory – Alpha 6.33.2 – World Map Improvements
[h2]Changed[/h2]
Increased world map resolution from 2k to 8k
Mini map now has the same fog as world map
Removed some excess grass from roads
Replaced large bridge in the north
Green’d up some areas
[h2]Added[/h2]
Alphanumeric grid to world map (to be used as a reference for locating friends in MP and reporting bugs/map issues)
[h2]Fixed[/h2]
Ocean and moat lake water level too low
Primitive Bow/Wooden arrow trace collision issues when firing multiple arrows at AI (first arrow was blocking the next arrow etc.)
Territory – Alpha 6.33.1 – Fixes
[h2]Fixed[/h2]
AI going slightly underwater
Issue with footstep sounds
Footsteps sound following character
Confusing widget that says saving when it’s deleting