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Territory News

Territory – Alpha 6.35.1 - Hotfix

[h2]Fixed[/h2]
  • Could not harvest dead AI animal bodies

Territory – Alpha 6.36 – Fish

[h2]Added[/h2]
[h3]Lake and Ocean Fish[/h3]
  • Currently only for visual effects, there will be ways to catch them in upcoming patches.






[h2]Fixed[/h2]
  • Could not pickup items under water surface due to drink interaction. You can now disable the drink interaction for a few seconds in order to pick things up through the water surface

[h2]Changed[/h2]
  • Improved underwater post process effects
  • Had to deepen some lakes and ponds to allow for fish

Territory – Alpha 6.35.5 – Fixes

[h2]Added[/h2]
  • Movement speed modifier when aiming weapon
  • Enter custom craft amount in crafting amount right click menu
  • Missing shirt recycle crafts

[h2]Fixed[/h2]
  • Issue with quick move stacking
  • Fixed item stacking when picking up items from the world into equipment slots
  • Several issues with item decay
  • Arrow inventory move icon
  • Drink zone interaction when swimming
  • Could not shoot projectiles through new water
  • Double lake
  • Melee bandit attack collision issues
  • AI giving way too much loot

[h2]Changed[/h2]
  • Increased melee bandit damage and repeat attack speed

Territory – Alpha 6.35.4 – Fixes

[h2]Fixed[/h2]
  • Infinite Med Tuck XP
  • AI Melee attack

Territory – Alpha 6.35.3 – Fixes

[h2]Fixed[/h2]
  • Player feet visible through bottom of boots
  • Tactical Rig not shuffling to top on game load
  • Inventory icon size issue
  • Bandit melee not colliding with player
  • Could see water volume outlines in game
  • Reduced emissive glow from item outline

[h2]Balancing[/h2]
  • Melee bandits damage increased and run speed increased to make them more dangerous
  • Item Spawn tables recalculated to increase variation of loot and limit rare item spawns
  • All loot spawns reconfigured
  • Change font of player name
  • Increased roaming AI slightly