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Territory News

Territory – Alpha 6.23.1 – Landscape Fixes

[h2]Fixed[/h2]
  • Gross landscape grass texture
  • Grass footsteps
  • Footsteps in fishing village buildings
  • Beach textures on steep cliffs

[h2]Changed[/h2]
  • Thickened and shortened grass
  • Tweaked grass colours

Territory – Alpha 6.23 – New Improved NPC Voicelines

[h2]Added[/h2]
  • All new male and female voicelines for soldiers, bandits and escapees.

[h2]Fixed[/h2]
  • Some missing AI damage vocal reactions
  • Action music not playing for bandits
  • Action music playing for escapees
  • Weather and HUD time elements visual issues

[h2]Changed[/h2]
  • Improved some other male and female player audio sounds and voicelines such as taking damage heavy breathing and death.
  • Reduce chance of dust weather in all seasons
  • Reduced player damage audio modification effects
  • Pushed minimum AI Spawn distance to player out so AI can’t spawn too close especially on game start
  • Propane fuel burn time reduced from 40 to 30 mins

Territory – Alpha 6.22.1 – Cooking QOL Fix and Improve

[h2]Changed[/h2]
  • Relevant cooking recipes now show in the player crafting menu (left side) when you open a cooking station. You can also find all cooking recipes as a reference if you sort the player crafting menu by cooking recipes when not in any cooking station.

[h2]Fixed[/h2]
  • Made drop all items on death code more reliable to avoid losing items
  • Consumed Fuel Remaining time not displaying on after save/load game with equipment switched off
  • Cardboard pants craft returning 1 duct tape instead of costing 1 duct tape

[h2]Added[/h2]
  • Snow effects to base roof build parts

Territory – Alpha 6.22 – Cooking Recipe QOL changes

[h2]Added[/h2]
Added all cooking recipes to player crafting menu. These are for information only to tell you where you can cook or smelt recipes to make different items. E.g. the image below is showing you can craft gunpowder on the chemical station with gunpowder mixture. Gunpowder mixture is craftable on the workbench. Crafting is now getting fairly deep, plenty to learn and keep you busy. I’m always interested in feedback on crafting items and recipes and new ideas.

[h2]Changed[/h2]
  • Improved grass so there’s not such a definite cut off in the view distance
  • Darkened grass layer base texture so it looks a bit more natural
  • Turned Lumen global illumination and reflections back on post optimisation

[h2]Fixed[/h2]
  • Chemical Station had no durability bar
  • Chemical station destruction geometry


Territory – Alpha 6.21.2 – Fixes

[h2]Fixed[/h2]
  • Weapon bench wrong craft recipes
  • Food bench wrong cooking recipes
  • Utility Chest crashing game
  • Incorrect internal textures in buildings

[h2]Changed[/h2]
  • AI no longer reacts when players aims weapon unless they have line of sight to the player
  • Machete crafts moved to weapons bench